Player Matchup

Medusa
Medusa
Silver II
BrutalBG
Medusa
Silver II
Level 36
God Stats
3W - 4L
1,267 SR
Queue Stats
19W - 17L
1,491 MMR
Solo
Bakasura
Bakasura
Gold III
DodoPvP
Bakasura
Gold III
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
272W - 249L
1,491 MMR
Solo
Scylla
Scylla
Bronze III
Gusy
Scylla
Bronze III
Level 149
God Stats
8W - 4L
1,979 SR
Queue Stats
63W - 50L
1,494 MMR
Solo
Xing Tian
Xing Tian
Gold IV
Olibyr
Xing Tian
Gold IV
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,485 MMR
Solo
Set
Set
Silver III
Pulsaa
Set
Silver III
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 25L
1,487 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,549 SR
1,490 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 141
1,609 SR
1,498 MMR
The Morrigan
The Morrigan
Gold IV
ITSIOIO
The Morrigan
Gold IV
Level 123
God Stats
1W - 3L
1,721 SR
Queue Stats
301W - 292L
1,497 MMR
Solo
Bellona
Bellona
Bronze III
Zugrububio
Bellona
Bronze III
Level 159
God Stats
2W - 8L
1,505 SR
Queue Stats
386W - 403L
1,496 MMR
Solo
Heimdallr
Heimdallr
Bronze III
ZzBrayanTicMenzZ
Heimdallr
Bronze III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Arachne
Arachne
Bronze III
torles666
Arachne
Bronze III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Bronze III
vici429
Ymir
Bronze III
Level 148
God Stats
0W - 1L
1,818 SR
Queue Stats
0W - 3L
1,496 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BrutalBG
Medusa
19
7 / 3 / 8
11,967
704
15,821
16,037
6,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bakasura
DodoPvP
Bakasura
17
9 / 0 / 8
11,323
666
7,941
9,429
6,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Gusy
Scylla
16
4 / 0 / 8
10,561
621
8,348
7,493
2,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
Olibyr
Xing Tian
15
5 / 0 / 12
9,752
574
5,610
14,296
14,447
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Set
Pulsaa
Set
18
8 / 0 / 6
11,721
689
15,541
13,688
12,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
PersephoneHou YiTsukuyomiCthulhuAphrodite

VS

Bans
ZeusVulcanKing ArthurPoseidonGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ITSIOIO
The Morrigan
13
1 / 5 / 0
8,132
478
7,978
6,318
2,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Zugrububio
Bellona
13
0 / 6 / 0
7,679
452
5,720
14,966
13,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
11
2 / 8 / 0
7,176
422
4,755
15,263
4,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
torles666
Arachne
12
0 / 5 / 2
7,140
420
4,852
13,075
4,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
vici429
Ymir
10
0 / 9 / 2
6,647
391
3,017
18,245
11,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
7
33
Kills
3
3
Deaths
33
42
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
BrutalBG
Medusa
7
3
8
3.67
W
Bakasura
DodoPvP
Bakasura
9
0
8
13
W
Scylla
Gusy
Scylla
4
0
8
8
L
The Morrigan
ITSIOIO
The Morrigan
1
5
0
0.2
W
Xing Tian
Olibyr
Xing Tian
5
0
12
11
W
Set
Pulsaa
Set
8
0
6
11
L
Bellona
Zugrububio
Bellona
0
6
0
0
L
Heimdallr
2
8
0
0.25
L
Arachne
torles666
Arachne
0
5
2
0.2
L
Ymir
vici429
Ymir
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,261
Damage
26,322
60,943
Taken
67,867
42,566
Mitigated
36,436
26,695
Healing
11,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BrutalBG
Medusa
15,821
8,743
0
9,219
16,037
6,791
3,394
1,430
14,563
0
89,745
W
Bakasura
DodoPvP
Bakasura
7,941
5,644
0
5,099
9,429
6,202
896
1,847
7,518
12,210
60,396
W
Scylla
Gusy
Scylla
8,348
1,004
0
4,454
7,493
2,788
2,684
1,418
5,905
79,481
0
L
The Morrigan
ITSIOIO
The Morrigan
7,978
723
0
415
6,318
2,091
0
2,346
3,328
51,798
1,433
W
Xing Tian
Olibyr
Xing Tian
5,610
401
408
2,893
14,296
14,447
581
4,117
9,887
20,286
0
W
Set
Pulsaa
Set
15,541
7,546
0
4,622
13,688
12,338
426
2,971
10,680
3,079
80,059
L
Bellona
Zugrububio
Bellona
5,720
1,527
0
3,208
14,966
13,511
0
1,969
12,510
3,736
45,102
L
Heimdallr
4,755
2,548
0
3,073
15,263
4,563
0
3,641
11,357
0
31,406
L
Arachne
torles666
Arachne
4,852
3,037
0
3,619
13,075
4,516
0
1,985
10,838
0
49,815
L
Ymir
vici429
Ymir
3,017
522
0
939
18,245
11,755
0
4,822
12,735
20,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,324
Gold Earned
36,774
597
Minions Killed
377
0
Camps Cleared
0
1,809,992
Distance Traveled
1,510,896
27
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,967
704
152
9
0
353,628
3
W
Bakasura
11,323
666
122
7
0
391,512
4
W
Scylla
10,561
621
152
9
0
353,748
3
L
The Morrigan
8,132
478
113
7
0
290,371
7
W
Xing Tian
9,752
574
30
2
0
344,610
11
W
Set
11,721
689
141
8
0
366,494
6
L
Bellona
7,679
452
106
6
0
328,952
1
L
Heimdallr
7,176
422
59
3
0
273,248
0
L
Arachne
7,140
420
76
4
0
320,227
2
L
Ymir
6,647
391
23
1
0
298,098
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role