Player Matchup

Sol
Sol
ARSBeastMode79
Sol
Level 43
God Stats
6W - 3L
1,740 SR
Queue Stats
41W - 36L
1,626 Elo+
Party 1
Danzaburou
Danzaburou
CallMeCalebJ
Danzaburou
Level 45
God Stats
11W - 15L
1,500 SR
Queue Stats
708W - 596L
1,603 Elo+
Party 1
Apollo
Apollo
DJ Bird18
Apollo
Level 47
God Stats
6W - 2L
1,500 SR
Queue Stats
626W - 522L
1,624 Elo+
Party 1
Vamana
Vamana
II Comikazie II
Vamana
Level 63
God Stats
5W - 2L
1,600 SR
Queue Stats
725W - 594L
1,654 Elo+
Party 1
Guan Yu
Guan Yu
xAlphaWolf556x
Guan Yu
Level 32
God Stats
44W - 75L
1,696 SR
Queue Stats
45W - 78L
1,741 Elo+
Solo
Team Averages
Level 46
1,607 SR
1,650 Elo+

VS

Team Averages
Level 57
1,533 SR
1,545 Elo+
Bellona
Bellona
GrimFrequency
Bellona
Level 42
God Stats
7W - 10L
1,268 SR
Queue Stats
126W - 121L
1,519 Elo+
Party 3
Cerberus
Cerberus
LeaderPenguin
Cerberus
Level 98
God Stats
24W - 17L
1,782 SR
Queue Stats
189W - 171L
1,644 Elo+
Party 2
Danzaburou
Danzaburou
Rad Tad Cooper
Danzaburou
Level 40
God Stats
5W - 10L
1,300 SR
Queue Stats
12W - 16L
1,325 Elo+
Party 2
Thanatos
Thanatos
Xionboyoriginal
Thanatos
Level 55
God Stats
7W - 12L
1,814 SR
Queue Stats
122W - 141L
1,529 Elo+
Party 3
Kukulkan
Kukulkan
walmirrosol
Kukulkan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
462W - 538L
1,710 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 4
12,225
582
13,548
13,747
4,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
CallMeCalebJ
Danzaburou
15
3 / 3 / 8
10,613
505
11,190
13,481
4,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Apollo
DJ Bird18
Apollo
17
11 / 4 / 7
12,077
575
14,230
16,204
9,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
7 / 1 / 5
12,578
599
21,105
21,377
16,619
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
2 / 4 / 7
11,275
537
6,695
17,817
14,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
18
2 / 3 / 3
10,793
514
11,365
16,882
15,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
LeaderPenguin
Cerberus
13
4 / 5 / 5
9,354
445
9,708
26,464
22,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Rad Tad Cooper
Danzaburou
14
4 / 8 / 2
9,344
445
10,103
16,008
5,508
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
14
2 / 8 / 5
9,210
439
8,276
19,406
7,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
walmirrosol
Kukulkan
15
2 / 3 / 4
9,127
435
11,891
10,766
4,619
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
33
27
Kills
14
14
Deaths
27
31
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
W
Danzaburou
CallMeCalebJ
Danzaburou
3
3
8
2.33
W
Apollo
DJ Bird18
Apollo
11
4
7
3.63
L
Bellona
2
3
3
1.17
W
7
1
5
9.5
L
Cerberus
LeaderPenguin
Cerberus
4
5
5
1.3
L
Danzaburou
Rad Tad Cooper
Danzaburou
4
8
2
0.63
L
Thanatos
2
8
5
0.56
L
Kukulkan
walmirrosol
Kukulkan
2
3
4
1.33
W
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,768
Damage
51,343
82,626
Taken
89,526
49,141
Mitigated
54,863
32,428
Healing
32,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,548
2,461
0
7,398
13,747
4,946
1,221
5,734
8,013
76,477
0
W
Danzaburou
CallMeCalebJ
Danzaburou
11,190
4,281
393
5,595
13,481
4,133
2,981
4,350
9,131
0
55,752
W
Apollo
DJ Bird18
Apollo
14,230
7,206
546
3,895
16,204
9,418
646
3,676
12,528
8,086
65,007
L
Bellona
11,365
4,572
0
3,392
16,882
15,198
164
799
16,039
4,253
75,798
W
21,105
10,919
0
8,303
21,377
16,619
2,044
4,780
16,597
1,616
88,354
L
Cerberus
LeaderPenguin
Cerberus
9,708
914
0
8,789
26,464
22,062
0
4,957
21,255
30,447
0
L
Danzaburou
Rad Tad Cooper
Danzaburou
10,103
4,235
0
3,313
16,008
5,508
455
2,370
13,540
0
51,338
L
Thanatos
8,276
1,899
0
12,916
19,406
7,476
0
3,181
16,025
0
53,474
L
Kukulkan
walmirrosol
Kukulkan
11,891
430
360
3,891
10,766
4,619
305
3,218
7,306
53,109
0
W
6,695
899
1,461
4,837
17,817
14,025
563
4,863
12,954
0
43,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,768
Gold Earned
47,828
514
Minions Killed
468
0
Camps Cleared
0
2,079,080
Distance Traveled
1,815,210
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,225
582
142
7
0
405,767
4
W
Danzaburou
10,613
505
79
4
0
380,480
0
W
Apollo
12,077
575
80
4
0
407,960
0
L
Bellona
10,793
514
154
7
0
413,795
1
W
Vamana
12,578
599
126
6
0
490,177
0
L
Cerberus
9,354
445
43
2
0
409,880
8
L
Danzaburou
9,344
445
86
4
0
336,299
0
L
Thanatos
9,210
439
94
4
0
326,245
3
L
Kukulkan
9,127
435
91
4
0
328,991
1
W
Guan Yu
11,275
537
87
4
0
394,696
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role