Player Matchup

Merlin
Merlin
KaioG
Merlin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Maanuco
Ganesha
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
229W - 229L
1,844 Elo+
Party 1
Nemesis
Nemesis
ManuuMonti
Nemesis
Level 62
God Stats
1W - 2L
1,737 SR
Queue Stats
13W - 11L
1,559 Elo+
Party 4
Artemis
Artemis
carlitoteve
Artemis
Level 43
God Stats
2W - 6L
1,500 SR
Queue Stats
234W - 237L
1,817 Elo+
Party 1
Achilles
Achilles
martincrashtiki
Achilles
Level 17
God Stats
2W - 3L
1,475 SR
Queue Stats
2W - 3L
1,737 Elo+
Party 4
Team Averages
Level 74
1,542 SR
1,691 Elo+

VS

Team Averages
Level 74
1,464 SR
1,543 Elo+
Tsukuyomi
Tsukuyomi
A1m4x
Tsukuyomi
Level 38
God Stats
3W - 2L
1,500 SR
Queue Stats
63W - 70L
1,771 Elo+
Party 3
Geb
Geb
Bloxts
Geb
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
106W - 97L
1,771 Elo+
Party 3
Anubis
Anubis
Laertzer4
Anubis
Level 65
God Stats
4W - 2L
1,500 SR
Queue Stats
40W - 39L
1,547 Elo+
Party 2
Apollo
Apollo
Vaquitalok
Apollo
Level 69
God Stats
6W - 10L
1,321 SR
Queue Stats
63W - 64L
1,292 Elo+
Solo
Nu Wa
Nu Wa
le0m1r4nd4
Nu Wa
Level 75
God Stats
7W - 4L
1,500 SR
Queue Stats
246W - 233L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KaioG
Merlin
16
4 / 9 / 5
11,186
466
14,647
21,147
6,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
Maanuco
Ganesha
15
0 / 8 / 12
10,474
436
10,989
24,177
25,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
ManuuMonti
Nemesis
17
5 / 7 / 4
11,913
496
8,416
22,014
9,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
carlitoteve
Artemis
15
4 / 8 / 7
10,412
434
18,091
25,413
10,550
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
17
6 / 6 / 4
11,507
479
10,246
22,220
27,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
A1m4x
Tsukuyomi
20
17 / 2 / 11
14,175
591
25,731
18,383
8,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Geb
Bloxts
Geb
15
1 / 5 / 20
11,233
468
10,300
24,072
24,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
Laertzer4
Anubis
20
12 / 6 / 7
13,469
561
22,142
16,766
7,900
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Vaquitalok
Apollo
18
3 / 4 / 16
12,390
516
10,818
17,162
6,707
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Nu Wa
18
5 / 2 / 14
12,318
513
23,531
13,178
4,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
106
19
Kills
38
38
Deaths
19
32
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
A1m4x
Tsukuyomi
17
2
11
11.25
W
Geb
Bloxts
Geb
1
5
20
2.2
L
Merlin
KaioG
Merlin
4
9
5
0.72
W
Anubis
Laertzer4
Anubis
12
6
7
2.58
L
Ganesha
Maanuco
Ganesha
0
8
12
0.75
L
Nemesis
ManuuMonti
Nemesis
5
7
4
1
W
Apollo
Vaquitalok
Apollo
3
4
16
2.75
L
Artemis
carlitoteve
Artemis
4
8
7
0.94
W
Nu Wa
5
2
14
6
L
Achilles
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,389
Damage
92,522
114,971
Taken
89,561
79,031
Mitigated
52,157
23,276
Healing
28,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
A1m4x
Tsukuyomi
25,731
9,011
0
5,770
18,383
8,125
122
5,717
11,382
0
92,218
W
Geb
Bloxts
Geb
10,300
1,446
1,223
3,100
24,072
24,612
563
7,585
16,118
25,092
0
L
Merlin
KaioG
Merlin
14,647
347
0
2,843
21,147
6,252
0
12,314
8,588
64,830
0
W
Anubis
Laertzer4
Anubis
22,142
663
1,530
6,080
16,766
7,900
2,528
4,612
11,767
84,567
0
L
Ganesha
Maanuco
Ganesha
10,989
609
0
1,760
24,177
25,319
0
12,237
11,580
45,334
0
L
Nemesis
ManuuMonti
Nemesis
8,416
3,744
0
6,751
22,014
9,205
896
7,116
14,772
0
69,130
W
Apollo
Vaquitalok
Apollo
10,818
5,903
0
8,401
17,162
6,707
5,497
2,473
14,581
0
72,575
L
Artemis
carlitoteve
Artemis
18,091
10,823
0
10,121
25,413
10,550
850
12,818
12,495
0
72,971
W
Nu Wa
23,531
3,813
391
2,355
13,178
4,813
2,453
4,118
8,664
90,451
0
L
Achilles
10,246
2,375
0
1,801
22,220
27,705
246
10,232
11,563
0
41,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,492
Gold Earned
63,585
485
Minions Killed
517
0
Camps Cleared
0
2,061,833
Distance Traveled
2,374,827
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,175
591
115
5
0
563,825
2
W
Geb
11,233
468
12
1
0
494,823
4
L
Merlin
11,186
466
120
5
0
389,630
4
W
Anubis
13,469
561
134
6
0
387,685
3
L
Ganesha
10,474
436
16
1
0
450,785
2
L
Nemesis
11,913
496
126
5
0
413,519
1
W
Apollo
12,390
516
121
5
0
457,897
2
L
Artemis
10,412
434
138
6
0
376,426
1
W
Nu Wa
12,318
513
135
6
0
470,597
0
L
Achilles
11,507
479
85
4
0
431,473
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role