Player Matchup

Cerberus
Cerberus
BloodDrake98
Cerberus
Level 87
God Stats
6W - 3L
1,799 SR
Queue Stats
246W - 243L
1,652 Elo+
Party 1
Medusa
Medusa
KAIOKEN_97
Medusa
Level 118
God Stats
5W - 2L
1,500 SR
Queue Stats
148W - 144L
1,358 Elo+
Solo
Agni
Agni
Tombarney93
Agni
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 87L
1,601 Elo+
Party 1
Team Averages
Level 97
1,600 SR
1,537 Elo+

VS

Team Averages
Level 117
1,448 SR
1,822 Elo+
Merlin
Merlin
Balkhala9
Merlin
Level 128
God Stats
5W - 7L
1,129 SR
Queue Stats
102W - 112L
1,453 Elo+
Solo
Artemis
Artemis
Diddeluden
Artemis
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
2,052 Elo+
Party 2
Sobek
Sobek
Ronaldo xNo7x
Sobek
Level 102
God Stats
1W - 1L
1,715 SR
Queue Stats
77W - 104L
1,959 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BloodDrake98
Cerberus
11
3 / 0 / 7
7,803
780
4,802
5,376
4,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
KAIOKEN_97
Medusa
11
4 / 0 / 5
7,691
769
6,520
7,340
2,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 0 / 5
7,542
754
7,739
6,646
2,733
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Balkhala9
Merlin
10
0 / 2 / 0
6,350
635
5,500
6,243
2,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Diddeluden
Artemis
9
0 / 4 / 0
6,315
632
6,819
8,175
2,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 4 / 0
6,818
682
1,470
9,645
7,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
10
Kills
0
0
Deaths
10
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
Balkhala9
Merlin
0
2
0
0
W
Cerberus
BloodDrake98
Cerberus
3
0
7
6.5
L
Artemis
Diddeluden
Artemis
0
4
0
0
W
Medusa
KAIOKEN_97
Medusa
4
0
5
6.5
L
0
4
0
0
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,061
Damage
13,789
19,362
Taken
24,063
9,259
Mitigated
12,148
5,835
Healing
6,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Balkhala9
Merlin
5,500
0
0
2,298
6,243
2,215
48
4,298
1,920
28,138
0
W
Cerberus
BloodDrake98
Cerberus
4,802
154
0
1,877
5,376
4,053
0
1,959
3,417
22,137
0
L
Artemis
Diddeluden
Artemis
6,819
3,027
0
1,709
8,175
2,575
0
3,726
4,349
0
27,354
W
Medusa
KAIOKEN_97
Medusa
6,520
2,955
0
2,093
7,340
2,473
148
2,739
4,601
0
30,798
L
1,470
0
256
2,652
9,645
7,358
0
4,215
5,205
11,359
0
W
7,739
393
0
1,865
6,646
2,733
229
2,330
4,316
31,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,036
Gold Earned
19,483
151
Minions Killed
122
0
Camps Cleared
0
621,506
Distance Traveled
535,148
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,350
635
48
5
0
171,277
3
W
Cerberus
7,803
780
43
4
0
210,159
0
L
Artemis
6,315
632
49
5
0
164,215
1
W
Medusa
7,691
769
36
4
0
217,427
2
L
Sobek
6,818
682
25
3
0
199,656
3
W
Agni
7,542
754
72
7
0
193,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role