Player Matchup

Tsukuyomi
Tsukuyomi
AbandonPhysics
Tsukuyomi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,539 Elo+
Solo
Merlin
Merlin
BarrsN1
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,478 Elo+
Solo
Amaterasu
Amaterasu
VarunusP
Amaterasu
Level 21
God Stats
7W - 6L
1,837 SR
Queue Stats
49W - 40L
1,459 Elo+
Solo
Chernobog
Chernobog
expiredquesodill
Chernobog
Level 6
God Stats
1W - 2L
1,310 SR
Queue Stats
1W - 5L
1,248 Elo+
Solo
Hades
Hades
plaz0211
Hades
Level 27
God Stats
1W - 2L
1,875 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Team Averages
Level 18
1,604 SR
1,445 Elo+

VS

Team Averages
Level 24
1,454 SR
1,455 Elo+
Janus
Janus
DeadpooI
Janus
Level 24
God Stats
7W - 6L
1,281 SR
Queue Stats
263W - 235L
1,449 Elo+
Party 1
Guan Yu
Guan Yu
GrandSage
Guan Yu
Level 25
God Stats
9W - 10L
1,423 SR
Queue Stats
201W - 194L
1,425 Elo+
Party 2
Apollo
Apollo
PrecisionSlayer
Apollo
Level 28
God Stats
7W - 2L
1,798 SR
Queue Stats
13W - 19L
1,429 Elo+
Party 2
Arachne
Arachne
Ragzmuena
Arachne
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
279W - 249L
1,555 Elo+
Party 1
Yemoja
Yemoja
bills1791
Yemoja
Level 18
God Stats
8W - 9L
1,266 SR
Queue Stats
99W - 104L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AbandonPhysics
Tsukuyomi
13
2 / 8 / 1
8,963
407
8,220
14,334
4,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
BarrsN1
Merlin
17
3 / 4 / 2
10,934
497
11,289
11,340
4,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
VarunusP
Amaterasu
16
5 / 7 / 5
11,847
539
16,578
20,398
19,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
15
3 / 5 / 1
10,358
471
11,023
18,229
6,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
plaz0211
Hades
16
2 / 3 / 2
10,249
466
7,037
9,895
9,026
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DeadpooI
Janus
17
6 / 5 / 7
11,158
507
14,649
12,878
4,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
GrandSage
Guan Yu
15
4 / 1 / 14
10,455
475
9,174
19,187
12,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
8 / 2 / 8
11,395
518
13,391
16,275
6,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Ragzmuena
Arachne
16
6 / 4 / 5
10,507
478
9,248
16,203
9,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
bills1791
Yemoja
15
3 / 3 / 11
9,566
435
5,548
9,882
5,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
72
15
Kills
27
27
Deaths
15
11
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AbandonPhysics
Tsukuyomi
2
8
1
0.31
L
Merlin
BarrsN1
Merlin
3
4
2
1
W
Janus
DeadpooI
Janus
6
5
7
1.9
W
Guan Yu
GrandSage
Guan Yu
4
1
14
11
W
8
2
8
6
W
Arachne
Ragzmuena
Arachne
6
4
5
2.13
L
Amaterasu
VarunusP
Amaterasu
5
7
5
1.07
W
Yemoja
bills1791
Yemoja
3
3
11
2.83
L
Chernobog
3
5
1
0.7
L
Hades
plaz0211
Hades
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,147
Damage
52,010
74,196
Taken
74,425
43,849
Mitigated
37,913
20,380
Healing
32,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AbandonPhysics
Tsukuyomi
8,220
1,991
0
477
14,334
4,901
1,620
3,653
10,363
0
27,739
L
Merlin
BarrsN1
Merlin
11,289
617
0
2,050
11,340
4,070
1,529
2,855
8,083
66,596
0
W
Janus
DeadpooI
Janus
14,649
1,594
0
2,248
12,878
4,242
172
4,552
8,326
65,940
0
W
Guan Yu
GrandSage
Guan Yu
9,174
1,255
4,412
7,593
19,187
12,537
0
3,208
15,817
0
39,863
W
13,391
8,176
0
6,164
16,275
6,014
636
3,764
12,511
0
82,267
W
Arachne
Ragzmuena
Arachne
9,248
5,576
0
2,877
16,203
9,362
89
3,974
12,229
8,663
53,101
L
Amaterasu
VarunusP
Amaterasu
16,578
4,030
0
7,881
20,398
19,648
755
5,614
14,515
245
50,570
W
Yemoja
bills1791
Yemoja
5,548
1,741
7,987
1,237
9,882
5,758
123
3,073
6,479
22,880
0
L
Chernobog
11,023
5,439
0
6,208
18,229
6,204
885
4,039
14,020
0
63,277
L
Hades
plaz0211
Hades
7,037
135
62
3,702
9,895
9,026
552
3,372
6,111
54,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,351
Gold Earned
53,081
418
Minions Killed
470
0
Camps Cleared
0
1,962,694
Distance Traveled
1,889,486
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,963
407
35
2
0
436,060
4
L
Merlin
10,934
497
118
5
0
359,234
1
W
Janus
11,158
507
128
6
0
368,578
3
W
Guan Yu
10,455
475
57
3
0
453,915
0
W
Apollo
11,395
518
141
6
0
388,258
0
W
Arachne
10,507
478
98
4
0
393,098
1
L
Amaterasu
11,847
539
57
3
0
422,582
5
W
Yemoja
9,566
435
46
2
0
285,637
2
L
Chernobog
10,358
471
105
5
0
347,650
0
L
Hades
10,249
466
103
5
0
397,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role