Player Matchup

Guan Yu
Guan Yu
Gr1MR3aPeR57
Guan Yu
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
169W - 194L
1,444 Elo+
Solo
Chiron
Chiron
KrazyMan23
Chiron
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,807 Elo+
Party 1
Hel
Hel
TMFPhoenix
Hel
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 21
1,500 SR
1,584 Elo+

VS

Team Averages
Level 35
1,664 SR
1,515 Elo+
Izanami
Izanami
B a n j o s5099
Izanami
Level 60
God Stats
7W - 5L
1,746 SR
Queue Stats
58W - 50L
1,768 Elo+
Party 2
Ra
Ra
Jdoobsie
Ra
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
58W - 74L
1,108 Elo+
Solo
Amaterasu
Amaterasu
stepbrogocrazy
Amaterasu
Level 17
God Stats
5W - 4L
1,746 SR
Queue Stats
12W - 12L
1,670 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Gr1MR3aPeR57
Guan Yu
11
3 / 3 / 10
8,551
777
7,796
8,799
6,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
KrazyMan23
Chiron
14
13 / 2 / 2
9,872
897
15,189
7,734
4,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

11
0 / 4 / 13
7,628
693
5,210
6,450
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 5 / 2
8,416
765
6,972
10,976
5,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 4 / 4
7,575
689
5,043
8,021
2,630
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
stepbrogocrazy
Amaterasu
10
2 / 7 / 4
7,530
685
5,536
12,574
7,103
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
16
Kills
9
9
Deaths
16
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
5
2
1.2
W
Guan Yu
Gr1MR3aPeR57
Guan Yu
3
3
10
2.67
L
2
4
4
1
W
Chiron
KrazyMan23
Chiron
13
2
2
7
W
0
4
13
1.63
L
Amaterasu
stepbrogocrazy
Amaterasu
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,195
Damage
17,551
22,983
Taken
31,571
12,736
Mitigated
15,415
8,825
Healing
5,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,972
4,476
0
1,396
10,976
5,682
216
2,255
8,721
2,662
33,945
W
Guan Yu
Gr1MR3aPeR57
Guan Yu
7,796
961
955
2,460
8,799
6,422
0
2,045
6,754
0
12,975
L
5,043
600
921
1,644
8,021
2,630
262
1,714
6,307
26,752
0
W
Chiron
KrazyMan23
Chiron
15,189
9,216
1,324
2,387
7,734
4,329
530
1,354
6,380
3,613
33,100
W
5,210
1,006
903
796
6,450
1,985
132
2,196
4,254
25,239
0
L
Amaterasu
stepbrogocrazy
Amaterasu
5,536
1,885
0
1,900
12,574
7,103
0
2,606
9,968
0
8,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,051
Gold Earned
23,521
102
Minions Killed
126
0
Camps Cleared
0
524,244
Distance Traveled
558,061
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,416
765
71
6
0
171,966
2
W
Guan Yu
8,551
777
13
1
0
212,552
0
L
Ra
7,575
689
50
5
0
189,832
0
W
Chiron
9,872
897
55
5
0
186,929
2
W
Hel
7,628
693
34
3
0
124,763
1
L
Amaterasu
7,530
685
5
0
0
196,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role