Player Matchup

Bellona
Bellona
BerHat4713
Bellona
Level 24
God Stats
12W - 2L
1,500 SR
Queue Stats
60W - 45L
1,542 Elo+
Solo
Tsukuyomi
Tsukuyomi
EdgardoPereyra
Tsukuyomi
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Solo
Olorun
Olorun
Ekkodes
Olorun
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
239W - 236L
1,500 Elo+
Party 1
Ullr
Ullr
Glyssane
Ullr
Level 26
God Stats
7W - 8L
1,579 SR
Queue Stats
129W - 138L
1,617 Elo+
Party 1
Terra
Terra
GuiMartins22C
Terra
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 43L
1,311 Elo+
Solo
Team Averages
Level 25
1,516 SR
1,494 Elo+

VS

Team Averages
Level 30
1,516 SR
1,477 Elo+
Medusa
Medusa
Felppscs7
Medusa
Level 28
God Stats
12W - 11L
1,657 SR
Queue Stats
97W - 96L
1,535 Elo+
Solo
Ares
Ares
HousewiveBR
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Horus
Horus
Indra-Battousai
Horus
Level 22
God Stats
2W - 3L
1,426 SR
Queue Stats
78W - 77L
1,412 Elo+
Solo
Neith
Neith
Jejeff
Neith
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
MeLaVivo
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BerHat4713
Bellona
17
2 / 4 / 2
10,829
492
6,536
12,473
10,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
EdgardoPereyra
Tsukuyomi
20
13 / 3 / 3
13,064
594
23,661
16,164
8,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
Ekkodes
Olorun
16
2 / 5 / 4
10,367
471
9,803
19,674
9,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
13
1 / 5 / 7
9,152
416
8,275
12,942
4,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

16
5 / 4 / 10
11,095
504
6,760
18,156
18,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Felppscs7
Medusa
16
8 / 7 / 2
10,526
478
12,280
18,960
6,514
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 5 / 8
8,434
383
5,699
16,496
14,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 2 / 1
7,064
321
1,142
4,664
2,293
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Jejeff
Neith
16
3 / 7 / 9
10,184
463
16,331
15,858
6,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
MeLaVivo
Bellona
20
10 / 2 / 5
12,824
583
12,878
15,199
14,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
46
23
Kills
21
21
Deaths
23
26
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bellona
BerHat4713
Bellona
2
4
2
0.75
W
Tsukuyomi
EdgardoPereyra
Tsukuyomi
13
3
3
4.83
W
Olorun
Ekkodes
Olorun
2
5
4
0.8
L
Medusa
Felppscs7
Medusa
8
7
2
1.29
W
Ullr
1
5
7
0.9
W
5
4
10
2.5
L
0
5
8
0.8
L
0
2
1
0.25
L
Neith
Jejeff
Neith
3
7
9
1.07
L
Bellona
MeLaVivo
Bellona
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,035
Damage
48,330
79,409
Taken
71,177
51,100
Mitigated
44,123
29,444
Healing
12,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BerHat4713
Bellona
6,536
2,362
0
3,869
12,473
10,270
2,198
83
12,390
0
59,435
W
Tsukuyomi
EdgardoPereyra
Tsukuyomi
23,661
7,656
0
5,513
16,164
8,487
1,744
1,244
14,920
0
108,531
W
Olorun
Ekkodes
Olorun
9,803
4,963
695
10,029
19,674
9,521
1,087
1,078
18,596
67,158
0
L
Medusa
Felppscs7
Medusa
12,280
4,874
422
6,834
18,960
6,514
301
2,904
16,056
0
64,347
W
Ullr
8,275
2,829
0
2
12,942
4,683
644
1,379
11,563
0
37,053
W
6,760
1,113
3,909
5,427
18,156
18,139
156
2,396
15,760
28,978
0
L
5,699
395
0
603
16,496
14,475
0
5,314
11,182
15,831
0
L
1,142
559
0
645
4,664
2,293
542
430
4,234
0
14,249
L
Neith
Jejeff
Neith
16,331
7,095
273
3,487
15,858
6,795
1,006
4,563
11,295
0
57,545
L
Bellona
MeLaVivo
Bellona
12,878
4,563
0
509
15,199
14,046
0
3,352
11,847
10,337
95,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,507
Gold Earned
49,032
481
Minions Killed
415
0
Camps Cleared
0
1,923,564
Distance Traveled
1,727,968
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,829
492
120
5
0
303,768
1
W
Tsukuyomi
13,064
594
167
8
0
420,780
0
W
Olorun
10,367
471
101
5
0
380,999
4
L
Medusa
10,526
478
104
5
0
379,354
0
W
Ullr
9,152
416
45
2
0
392,641
4
W
Terra
11,095
504
48
2
0
425,376
1
L
Ares
8,434
383
19
1
0
407,725
6
L
Horus
7,064
321
24
1
0
152,608
0
L
Neith
10,184
463
100
5
0
336,745
1
L
Bellona
12,824
583
168
8
0
451,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role