Player Matchup

Scylla
Scylla
 
Scylla
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
LaDebrouille213
Xing Tian
Level 89
God Stats
4W - 4L
1,712 SR
Queue Stats
47W - 42L
1,174 Elo+
Party 3
Set
Set
LordFaIIen
Set
Level 88
God Stats
6W - 9L
1,481 SR
Queue Stats
423W - 431L
1,331 Elo+
Party 3
Neith
Neith
plata5o6
Neith
Level 26
God Stats
5W - 7L
1,221 SR
Queue Stats
178W - 177L
1,425 Elo+
Party 1
Hades
Hades
supercanario1
Hades
Level 67
God Stats
213W - 145L
1,438 SR
Queue Stats
356W - 356L
1,475 Elo+
Party 1
Team Averages
Level 70
1,470 SR
1,381 Elo+

VS

Team Averages
Level 95
1,624 SR
1,589 Elo+
Fafnir
Fafnir
Dmac__97
Fafnir
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,629 Elo+
Party 2
Amaterasu
Amaterasu
Raul_Badz02
Amaterasu
Level 122
God Stats
9W - 6L
1,583 SR
Queue Stats
205W - 201L
1,506 Elo+
Party 2
Apollo
Apollo
lukekelly01
Apollo
Level 125
God Stats
4W - 1L
1,500 SR
Queue Stats
111W - 100L
1,559 Elo+
Party 2
Ah Puch
Ah Puch
wiggleworm1231
Ah Puch
Level 142
God Stats
2W - 1L
1,742 SR
Queue Stats
184W - 182L
1,652 Elo+
Party 2
Sylvanus
Sylvanus
zak_delaney02
Sylvanus
Level 64
God Stats
10W - 7L
1,797 SR
Queue Stats
112W - 123L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
2 / 4 / 1
5,308
531
3,497
5,025
1,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xing Tian
LaDebrouille213
Xing Tian
9
3 / 4 / 1
5,787
579
2,779
7,570
3,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8
2 / 3 / 2
5,450
545
3,529
8,320
4,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
plata5o6
Neith
8
0 / 4 / 4
4,526
453
3,511
6,003
1,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 2
5,117
512
1,453
4,103
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Dmac__97
Fafnir
9
2 / 0 / 9
5,625
563
4,095
6,122
4,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Amaterasu
Raul_Badz02
Amaterasu
12
7 / 3 / 3
6,865
687
5,353
6,651
4,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
11
4 / 1 / 3
6,183
618
4,255
4,874
3,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 1 / 7
5,201
520
4,351
3,864
1,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

Sylvanus
zak_delaney02
Sylvanus
9
4 / 2 / 5
5,962
596
4,876
6,015
3,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
7
Kills
17
17
Deaths
7
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
4
1
0.63
W
Fafnir
Dmac__97
Fafnir
2
0
9
6.5
L
Xing Tian
LaDebrouille213
Xing Tian
3
4
1
0.88
L
2
3
2
1
W
Amaterasu
Raul_Badz02
Amaterasu
7
3
3
2.83
W
Apollo
4
1
3
5.5
L
Neith
plata5o6
Neith
0
4
4
0.5
L
0
2
2
0.5
W
0
1
7
3.5
W
Sylvanus
zak_delaney02
Sylvanus
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,769
Damage
22,930
31,021
Taken
27,526
12,499
Mitigated
18,295
5,949
Healing
7,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,497
39
0
761
5,025
1,302
0
2,740
2,285
22,307
0
W
Fafnir
Dmac__97
Fafnir
4,095
1,196
0
1,987
6,122
4,962
349
1,587
4,435
11,384
0
L
Xing Tian
LaDebrouille213
Xing Tian
2,779
106
0
151
7,570
3,649
0
4,862
2,708
7,930
0
L
3,529
1,764
0
1,634
8,320
4,518
29
2,735
5,585
3,326
19,103
W
Amaterasu
Raul_Badz02
Amaterasu
5,353
2,219
0
1,194
6,651
4,686
391
1,846
4,648
3,785
27,663
W
Apollo
4,255
1,846
0
496
4,874
3,118
1,108
1,131
3,716
7,596
32,675
L
Neith
plata5o6
Neith
3,511
1,365
0
1,501
6,003
1,640
231
3,363
2,640
0
15,582
L
1,453
41
241
1,661
4,103
1,390
124
665
3,438
20,768
0
W
4,351
471
0
1,206
3,864
1,764
440
1,304
2,448
29,031
0
W
Sylvanus
zak_delaney02
Sylvanus
4,876
2,275
811
1,414
6,015
3,765
0
1,680
4,307
30,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,188
Gold Earned
29,836
195
Minions Killed
269
0
Camps Cleared
0
899,209
Distance Traveled
880,715
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,308
531
48
5
0
158,960
1
W
Fafnir
5,625
563
12
1
0
196,157
3
L
Xing Tian
5,787
579
11
1
0
180,930
0
L
Set
5,450
545
52
5
0
204,934
0
W
Amaterasu
6,865
687
58
6
0
191,334
0
W
Apollo
6,183
618
77
8
0
168,037
1
L
Neith
4,526
453
15
2
0
184,640
0
L
Hades
5,117
512
69
7
0
169,745
1
W
Ah Puch
5,201
520
60
6
0
165,399
2
W
Sylvanus
5,962
596
62
6
0
159,788
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role