Player Matchup

Cthulhu
Cthulhu
Meudafuz91 47
Cthulhu
Level 28
God Stats
11W - 8L
1,810 SR
Queue Stats
66W - 59L
1,455 Elo+
Solo
Artemis
Artemis
Shurikano90
Artemis
Level 23
God Stats
13W - 12L
1,580 SR
Queue Stats
16W - 14L
1,439 Elo+
Solo
Kukulkan
Kukulkan
Titcharus
Kukulkan
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 14L
1,189 Elo+
Solo
Nemesis
Nemesis
balyad_dangyuk
Nemesis
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
17W - 24L
1,500 Elo+
Solo
Danzaburou
Danzaburou
pandaciello
Danzaburou
Level 28
God Stats
140W - 150L
1,653 SR
Queue Stats
176W - 189L
1,381 Elo+
Solo
Team Averages
Level 22
1,609 SR
1,393 Elo+

VS

Team Averages
Level 10
1,455 SR
1,316 Elo+
Odin
Odin
Excalibure972
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Bellona
Bellona
Outta3This6World
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,176 Elo+
Party 1
Izanami
Izanami
SimGIFT
Izanami
Level 24
God Stats
1W - 1L
1,604 SR
Queue Stats
9W - 12L
1,466 Elo+
Solo
Ganesha
Ganesha
SkyReapzz7
Ganesha
Level 9
God Stats
1W - 4L
1,294 SR
Queue Stats
8W - 22L
1,271 Elo+
Party 1
Loki
Loki
the_truth6_7_19
Loki
Level 7
God Stats
2W - 5L
1,378 SR
Queue Stats
4W - 14L
1,166 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
2 / 0 / 28
10,621
966
9,330
9,929
8,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
Shurikano90
Artemis
18
10 / 1 / 19
12,144
1,104
17,992
8,523
3,265
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Titcharus
Kukulkan
19
10 / 2 / 21
13,122
1,193
15,492
7,265
2,849
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
9 / 1 / 25
12,113
1,101
16,292
9,840
4,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
pandaciello
Danzaburou
18
9 / 1 / 18
11,378
1,034
16,629
4,666
1,758
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

300

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
8,648
786
472
3,668
1,277
14
2 / 12 / 0
9,225
839
4,847
17,989
17,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
SimGIFT
Izanami
15
1 / 4 / 3
10,026
911
14,532
14,992
6,405
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Ganesha
SkyReapzz7
Ganesha
16
1 / 14 / 3
10,743
977
8,852
30,062
26,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 6 / 1
10,074
916
6,190
17,304
7,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
13
40
Kills
5
5
Deaths
40
111
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Cthulhu
2
0
28
16
L
2
12
0
0.17
W
Artemis
Shurikano90
Artemis
10
1
19
19.5
L
Izanami
SimGIFT
Izanami
1
4
3
0.63
L
Ganesha
SkyReapzz7
Ganesha
1
14
3
0.18
W
Kukulkan
Titcharus
Kukulkan
10
2
21
10.25
W
9
1
25
21.5
W
Danzaburou
pandaciello
Danzaburou
9
1
18
18
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,735
Damage
34,893
40,223
Taken
84,015
21,123
Mitigated
58,903
11,115
Healing
3,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
472
292
0
0
3,668
1,277
0
74
3,594
162
898
W
Cthulhu
9,330
834
575
3,130
9,929
8,623
0
2,376
7,530
19,069
0
L
4,847
736
0
230
17,989
17,257
0
5,737
12,137
0
10,984
W
Artemis
Shurikano90
Artemis
17,992
12,892
0
983
8,523
3,265
0
2,384
6,139
0
32,851
L
Izanami
SimGIFT
Izanami
14,532
10,867
0
1,433
14,992
6,405
0
6,014
8,878
0
43,601
L
Ganesha
SkyReapzz7
Ganesha
8,852
303
0
756
30,062
26,858
0
6,870
22,969
19,842
0
W
Kukulkan
Titcharus
Kukulkan
15,492
4,012
0
3,212
7,265
2,849
0
1,979
5,261
49,194
0
W
16,292
10,398
0
2,982
9,840
4,628
0
1,713
7,958
0
28,059
W
Danzaburou
pandaciello
Danzaburou
16,629
10,833
0
233
4,666
1,758
0
562
4,054
0
32,251
L
6,190
1,117
0
1,148
17,304
7,106
0
5,544
11,615
0
36,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,378
Gold Earned
48,716
211
Minions Killed
148
12
Camps Cleared
1
997,395
Distance Traveled
735,663
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,648
786
2
0
0
54,550
0
W
Cthulhu
10,621
966
34
3
0
188,262
0
L
Bellona
9,225
839
13
1
0
113,483
0
W
Artemis
12,144
1,104
51
5
4
172,753
0
L
Izanami
10,026
911
76
7
0
172,453
0
L
Ganesha
10,743
977
8
1
0
197,482
0
W
Kukulkan
13,122
1,193
73
7
7
184,411
0
W
Nemesis
12,113
1,101
18
2
0
252,478
0
W
Danzaburou
11,378
1,034
35
3
1
199,491
3
L
Loki
10,074
916
49
4
1
197,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role