Player Matchup

Janus
Janus
Akonnar
Janus
Level 76
God Stats
3W - 6L
1,486 SR
Queue Stats
61W - 79L
1,402 Elo+
Solo
Skadi
Skadi
muhammed_gandi
Skadi
Level 21
God Stats
7W - 3L
1,385 SR
Queue Stats
58W - 59L
1,211 Elo+
Solo
Odin
Odin
storilives
Odin
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
327W - 454L
1,463 Elo+
Solo
Team Averages
Level 61
1,457 SR
1,359 Elo+

VS

Team Averages
Level 57
1,415 SR
1,175 Elo+
Tsukuyomi
Tsukuyomi
Alpha_Okami1123
Tsukuyomi
Level 6
God Stats
1W - 2L
1,245 SR
Queue Stats
1W - 6L
1,092 Elo+
Party 1
Baron Samedi
Baron Samedi
FlorenceWarrior
Baron Samedi
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 32L
1,510 Elo+
Solo
Achilles
Achilles
kawi_bats
Achilles
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
924 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Akonnar
Janus
17
14 / 8 / 7
13,998
823
22,312
13,330
4,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
6 / 4 / 12
12,618
742
11,120
11,004
4,177
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 5 / 14
11,754
691
5,662
13,384
10,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Alpha_Okami1123
Tsukuyomi
13
2 / 9 / 9
11,191
658
4,250
14,411
5,122
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
FlorenceWarrior
Baron Samedi
15
7 / 7 / 5
11,766
692
9,032
16,686
6,724
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
kawi_bats
Achilles
14
7 / 6 / 4
12,088
711
12,403
14,415
12,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
34
22
Kills
16
17
Deaths
22
33
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Janus
Akonnar
Janus
14
8
7
2.19
L
Tsukuyomi
Alpha_Okami1123
Tsukuyomi
2
9
9
0.72
L
Baron Samedi
FlorenceWarrior
Baron Samedi
7
7
5
1.36
L
Achilles
kawi_bats
Achilles
7
6
4
1.5
W
6
4
12
3
W
2
5
14
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,094
Damage
25,685
37,718
Taken
45,512
19,269
Mitigated
24,624
4,772
Healing
6,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Akonnar
Janus
22,312
504
0
644
13,330
4,824
846
2,350
10,980
63,299
0
L
Tsukuyomi
Alpha_Okami1123
Tsukuyomi
4,250
871
0
884
14,411
5,122
0
6,641
7,382
0
19,090
L
Baron Samedi
FlorenceWarrior
Baron Samedi
9,032
377
1,079
3,584
16,686
6,724
0
8,954
7,262
39,089
0
L
Achilles
kawi_bats
Achilles
12,403
7,253
0
1,181
14,415
12,778
0
5,931
8,131
943
26,135
W
11,120
6,965
0
1,263
11,004
4,177
663
3,271
7,733
0
40,720
W
5,662
2,420
1,364
1,501
13,384
10,268
1,084
4,256
9,128
0
56,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,370
Gold Earned
35,045
215
Minions Killed
90
0
Camps Cleared
0
806,451
Distance Traveled
575,136
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,998
823
88
5
0
255,185
0
L
Tsukuyomi
11,191
658
15
1
0
187,648
1
L
Baron Samedi
11,766
692
42
2
0
207,503
0
L
Achilles
12,088
711
33
2
0
179,985
1
W
Skadi
12,618
742
53
3
0
267,767
0
W
Odin
11,754
691
74
4
0
283,499
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role