Player Matchup

Cthulhu
Cthulhu
Bronze III
Cebola BJJ
Cthulhu
Bronze III
Level 129
God Stats
3W - 0L
1,316 SR
Queue Stats
59W - 50L
1,558 MMR
Party 1
Erlang Shen
Erlang Shen
Bronze III
HaCker v Z
Erlang Shen
Bronze III
Level 122
God Stats
1W - 0L
1,749 SR
Queue Stats
33W - 24L
1,498 MMR
Party 1
Ah Puch
Ah Puch
Bronze III
LAMARCA VIDIGAL
Ah Puch
Bronze III
Level 157
God Stats
8W - 6L
1,726 SR
Queue Stats
31W - 44L
1,498 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 136
1,597 SR
1,518 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 130
1,614 SR
1,512 MMR
Ymir
Ymir
Gold V
AvengXIronManX
Ymir
Gold V
Level 146
God Stats
9W - 8L
1,833 SR
Queue Stats
340W - 327L
1,535 MMR
Solo
Hachiman
Hachiman
Bronze III
CandyCoatedCat
Hachiman
Bronze III
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,496 MMR
Solo
Zeus
Zeus
Silver II
Hooppe
Zeus
Silver II
Level 145
God Stats
0W - 2L
1,508 SR
Queue Stats
35W - 38L
1,505 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cebola BJJ
Cthulhu
13
1 / 1 / 13
9,177
706
8,422
12,014
10,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Erlang Shen
HaCker v Z
Erlang Shen
13
9 / 4 / 5
10,497
807
7,899
13,751
8,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
4 / 1 / 8
9,554
735
9,194
5,862
2,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
SobekAphroditePersephoneDanzaburouChaac

VS

Bans
HeraHou YiArtemisCupidMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 5
7,917
609
3,652
14,110
12,566
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hachiman
11
1 / 3 / 5
8,059
620
4,522
8,207
2,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
Hooppe
Zeus
12
4 / 6 / 2
9,156
704
11,877
8,218
2,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
14
Kills
6
6
Deaths
14
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
L
Hachiman
1
3
5
1.17
W
Cthulhu
Cebola BJJ
Cthulhu
1
1
13
7.5
W
Erlang Shen
HaCker v Z
Erlang Shen
9
4
5
2.88
L
Zeus
Hooppe
Zeus
4
6
2
0.83
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,515
Damage
20,051
31,627
Taken
30,535
21,508
Mitigated
17,801
6,835
Healing
2,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,652
578
0
344
14,110
12,566
31
6,479
6,765
21,496
0
L
Hachiman
4,522
2,625
0
1,892
8,207
2,631
384
5,475
2,223
0
21,040
W
Cthulhu
Cebola BJJ
Cthulhu
8,422
421
448
1,468
12,014
10,475
210
5,690
6,046
24,132
0
W
Erlang Shen
HaCker v Z
Erlang Shen
7,899
4,476
0
2,703
13,751
8,765
1,237
6,140
7,432
6,042
49,908
L
Zeus
Hooppe
Zeus
11,877
1,112
0
295
8,218
2,604
162
4,402
3,470
32,897
0
W
9,194
107
0
2,216
5,862
2,268
848
3,210
2,556
37,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,228
Gold Earned
25,132
160
Minions Killed
135
0
Camps Cleared
0
758,769
Distance Traveled
643,946
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,917
609
42
3
0
210,555
4
L
Hachiman
8,059
620
41
3
0
222,761
4
W
Cthulhu
9,177
706
29
2
0
260,120
3
W
Erlang Shen
10,497
807
58
4
0
252,184
2
L
Zeus
9,156
704
52
4
0
210,630
2
W
Ah Puch
9,554
735
73
6
0
246,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role