Player Matchup

Cthulhu
Cthulhu
Gold IV
LeoPowa_
Cthulhu
Gold IV
Level 102
God Stats
13W - 8L
1,543 SR
Queue Stats
74W - 38L
1,668 MMR
Party 2
Anhur
Anhur
Gold III
WhyN0tTrOll_
Anhur
Gold III
Level 126
God Stats
10W - 4L
1,596 SR
Queue Stats
107W - 45L
1,756 MMR
Party 2
Vulcan
Vulcan
Gold IV
sinned_bcn
Vulcan
Gold IV
Level 158
God Stats
10W - 4L
1,523 SR
Queue Stats
56W - 38L
1,668 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,554 SR
1,697 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 84
1,500 SR
1,365 MMR
Medusa
Medusa
Bronze III
ItsGistim
Medusa
Bronze III
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,365 MMR
Party 1
Hercules
Hercules
Bronze III
Miratsu_
Hercules
Bronze III
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 40L
1,365 MMR
Party 1
Janus
Janus
Bronze III
Samael_Tvr
Janus
Bronze III
Level 82
God Stats
0W - 4L
1,500 SR
Queue Stats
43W - 56L
1,365 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LeoPowa_
Cthulhu
15
6 / 3 / 7
12,200
763
10,912
17,283
19,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
6 / 4 / 5
11,189
699
6,321
12,817
4,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
sinned_bcn
Vulcan
15
2 / 2 / 11
10,883
680
19,180
7,241
2,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
PersephoneAphroditeCabrakanChaacDanzaburou

VS

Bans
KumbhakarnaThothCupidChang'eNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ItsGistim
Medusa
14
4 / 4 / 2
10,575
661
8,009
13,252
4,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Hercules
Miratsu_
Hercules
12
3 / 5 / 2
9,709
607
6,947
16,977
11,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
13
1 / 5 / 5
9,974
623
6,710
10,803
3,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
14
Kills
8
9
Deaths
14
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
ItsGistim
Medusa
4
4
2
1.25
W
Cthulhu
LeoPowa_
Cthulhu
6
3
7
3.17
L
Hercules
Miratsu_
Hercules
3
5
2
0.8
L
Janus
1
5
5
0.7
W
6
4
5
2.13
W
Vulcan
sinned_bcn
Vulcan
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,413
Damage
21,666
37,341
Taken
41,032
27,126
Mitigated
19,054
8,889
Healing
6,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ItsGistim
Medusa
8,009
4,252
0
3,661
13,252
4,229
0
8,716
4,100
0
46,610
W
Cthulhu
LeoPowa_
Cthulhu
10,912
711
370
1,825
17,283
19,356
145
3,720
12,957
30,669
0
L
Hercules
Miratsu_
Hercules
6,947
757
0
2,123
16,977
11,608
0
12,753
3,954
3,881
16,399
L
Janus
6,710
46
0
1,214
10,803
3,217
0
7,675
2,862
38,629
0
W
6,321
3,884
0
5,471
12,817
4,878
2,069
2,422
10,179
0
60,129
W
Vulcan
sinned_bcn
Vulcan
19,180
5,301
0
1,223
7,241
2,892
210
1,203
5,855
59,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,272
Gold Earned
30,258
185
Minions Killed
160
0
Camps Cleared
0
857,975
Distance Traveled
821,113
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,575
661
67
4
0
274,836
2
W
Cthulhu
12,200
763
30
2
0
291,740
4
L
Hercules
9,709
607
16
1
0
313,337
12
L
Janus
9,974
623
77
5
0
232,940
1
W
Anhur
11,189
699
89
6
0
249,248
4
W
Vulcan
10,883
680
66
4
0
316,987
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role