Player Matchup

Heimdallr
Heimdallr
Commissar13
Heimdallr
Level 99
God Stats
4W - 11L
1,613 SR
Queue Stats
280W - 261L
1,534 Elo+
Solo
King Arthur
King Arthur
Hayashi
King Arthur
Level 35
God Stats
2W - 3L
1,277 SR
Queue Stats
17W - 21L
1,516 Elo+
Party 1
Thor
Thor
Jounintsuu
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,339 Elo+
Party 2
Thoth
Thoth
Ppko
Thoth
Level 45
God Stats
0W - 1L
1,745 SR
Queue Stats
14W - 19L
1,516 Elo+
Party 1
Ares
Ares
Pyhä
Ares
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,339 Elo+
Party 2
Team Averages
Level 54
1,527 SR
1,449 Elo+

VS

Team Averages
Level 40
1,477 SR
1,532 Elo+
Susano
Susano
Krabzy-
Susano
Level 49
God Stats
2W - 4L
1,265 SR
Queue Stats
324W - 256L
1,518 Elo+
Party 3
Ravana
Ravana
RammsteinFanHere
Ravana
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
SMITE-_-GOD
Ares
Level 65
God Stats
5W - 4L
1,500 SR
Queue Stats
948W - 659L
1,520 Elo+
Party 3
Medusa
Medusa
ShadowSeaker360
Medusa
Level 25
God Stats
10W - 8L
1,619 SR
Queue Stats
568W - 375L
1,555 Elo+
Party 3
Nu Wa
Nu Wa
imMichael9
Nu Wa
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 29L
1,566 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Commissar13
Heimdallr
13
0 / 5 / 2
7,612
476
4,359
13,485
4,206
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
Hayashi
King Arthur
14
0 / 1 / 1
7,946
497
8,296
16,225
12,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
3 / 7 / 1
8,163
510
6,713
13,337
3,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
Ppko
Thoth
12
1 / 6 / 0
7,593
475
5,438
11,670
2,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
Pyhä
Ares
10
1 / 4 / 0
6,764
423
4,403
10,986
6,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Krabzy-
Susano
15
8 / 3 / 5
9,021
564
8,143
12,510
5,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 0 / 1
9,133
571
6,929
8,467
5,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
3 / 1 / 11
7,491
468
9,258
10,466
6,358
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
7 / 0 / 7
9,197
575
12,388
9,429
3,529
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
15
3 / 1 / 9
8,925
558
10,493
7,174
2,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
56
5
Kills
23
23
Deaths
5
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Commissar13
Heimdallr
0
5
2
0.2
L
King Arthur
Hayashi
King Arthur
0
1
1
0.5
L
3
7
1
0.5
W
Susano
Krabzy-
Susano
8
3
5
3.5
L
Thoth
Ppko
Thoth
1
6
0
0.17
L
Ares
Pyhä
Ares
1
4
0
0.25
W
2
0
1
2.5
W
3
1
11
8.5
W
7
0
7
10.5
W
Nu Wa
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,209
Damage
47,211
65,703
Taken
48,046
29,927
Mitigated
23,502
17,784
Healing
16,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Commissar13
Heimdallr
4,359
1,537
0
4,835
13,485
4,206
0
5,280
8,007
0
47,303
L
King Arthur
Hayashi
King Arthur
8,296
1,140
0
5,437
16,225
12,852
456
2,586
13,538
0
46,972
L
6,713
2,419
0
2,659
13,337
3,908
0
3,899
9,236
0
38,782
W
Susano
Krabzy-
Susano
8,143
1,206
0
4,235
12,510
5,182
0
3,308
9,177
0
55,188
L
Thoth
Ppko
Thoth
5,438
234
0
3,117
11,670
2,830
0
4,011
7,317
40,294
0
L
Ares
Pyhä
Ares
4,403
371
0
1,736
10,986
6,131
0
3,379
7,475
15,971
0
W
6,929
1,974
0
4,266
8,467
5,962
0
0
8,155
4,614
52,647
W
9,258
672
457
1,606
10,466
6,358
0
3,401
7,040
23,730
0
W
12,388
6,477
0
5,535
9,429
3,529
1,210
1,450
7,954
0
61,161
W
Nu Wa
10,493
1,453
0
465
7,174
2,471
388
1,682
5,467
67,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,078
Gold Earned
43,767
373
Minions Killed
455
0
Camps Cleared
0
1,412,932
Distance Traveled
1,633,404
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,612
476
101
6
0
269,416
3
L
King Arthur
7,946
497
92
6
0
266,387
3
L
Thor
8,163
510
67
4
0
296,330
2
W
Susano
9,021
564
88
6
0
318,164
4
L
Thoth
7,593
475
89
6
0
278,215
9
L
Ares
6,764
423
24
2
0
302,584
4
W
Ravana
9,133
571
125
8
0
318,387
6
W
Ares
7,491
468
35
2
0
326,611
2
W
Medusa
9,197
575
92
6
0
376,219
7
W
Nu Wa
8,925
558
115
7
0
294,023
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role