Player Matchup

Tyr
Tyr
HowToLogic
Tyr
Level 14
God Stats
22W - 15L
1,368 SR
Queue Stats
173W - 188L
1,659 Elo+
Party 1
Horus
Horus
Nensho_Toiza
Horus
Level 65
God Stats
1W - 4L
1,280 SR
Queue Stats
124W - 142L
1,434 Elo+
Party 1
Thanatos
Thanatos
Onlyone Obowlie
Thanatos
Level 41
God Stats
17W - 27L
1,081 SR
Queue Stats
311W - 361L
1,396 Elo+
Party 2
Chronos
Chronos
SiberO08
Chronos
Level 98
God Stats
13W - 10L
1,580 SR
Queue Stats
295W - 315L
1,547 Elo+
Party 1
Poseidon
Poseidon
badbadger8
Poseidon
Level 105
God Stats
26W - 18L
1,824 SR
Queue Stats
379W - 405L
1,443 Elo+
Party 2
Team Averages
Level 65
1,427 SR
1,496 Elo+

VS

Team Averages
Level 60
1,644 SR
1,597 Elo+
Scylla
Scylla
Bigdaddy9978
Scylla
Level 85
God Stats
4W - 2L
1,722 SR
Queue Stats
269W - 226L
1,575 Elo+
Party 3
Arachne
Arachne
DevoPls
Arachne
Level 52
God Stats
8W - 6L
1,716 SR
Queue Stats
222W - 181L
1,623 Elo+
Party 3
Athena
Athena
KingDarkXTR
Athena
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,666 Elo+
Solo
Neith
Neith
MangoPls
Neith
Level 83
God Stats
14W - 14L
1,708 SR
Queue Stats
385W - 332L
1,666 Elo+
Party 3
Tyr
Tyr
Uldvir
Tyr
Level 40
God Stats
6W - 10L
1,573 SR
Queue Stats
138W - 136L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 1
7,538
503
7,073
13,398
6,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
0 / 5 / 0
6,386
426
2,478
11,406
5,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
12
1 / 6 / 1
7,237
482
3,324
11,514
4,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
SiberO08
Chronos
11
0 / 4 / 0
6,463
431
4,925
8,865
4,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
badbadger8
Poseidon
13
0 / 7 / 0
7,680
512
5,827
8,992
3,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
11 / 0 / 5
10,525
702
9,446
7,572
2,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
DevoPls
Arachne
16
8 / 0 / 5
9,574
638
6,695
7,633
5,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Athena
13
1 / 0 / 14
8,093
540
7,245
14,658
8,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
MangoPls
Neith
15
5 / 0 / 6
8,724
582
8,953
6,971
4,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
Uldvir
Tyr
13
5 / 2 / 3
8,335
556
5,167
9,990
5,806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
63
2
Kills
30
30
Deaths
2
2
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Scylla
11
0
5
13.5
W
Arachne
DevoPls
Arachne
8
0
5
10.5
L
1
8
1
0.19
W
Athena
1
0
14
8
W
Neith
MangoPls
Neith
5
0
6
8
L
0
5
0
0
L
Thanatos
1
6
1
0.25
L
Chronos
SiberO08
Chronos
0
4
0
0
W
Tyr
Uldvir
Tyr
5
2
3
3.25
L
Poseidon
badbadger8
Poseidon
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,627
Damage
37,506
54,175
Taken
46,824
23,380
Mitigated
26,104
16,500
Healing
20,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
9,446
2,227
152
4,957
7,572
2,551
0
2,889
4,439
63,367
0
W
Arachne
DevoPls
Arachne
6,695
4,531
0
3,983
7,633
5,084
221
558
7,047
8,460
54,669
L
7,073
1,466
0
2,954
13,398
6,509
676
2,404
10,976
0
43,304
W
Athena
7,245
2,076
0
5,402
14,658
8,364
179
4,244
10,282
31,289
0
W
Neith
MangoPls
Neith
8,953
4,063
0
4,014
6,971
4,299
2,290
2,171
4,800
5,989
55,345
L
2,478
925
265
1,770
11,406
5,102
20
2,953
8,453
0
16,332
L
Thanatos
3,324
1,053
0
7,420
11,514
4,234
0
3,415
8,015
0
35,785
L
Chronos
SiberO08
Chronos
4,925
1,691
441
2,640
8,865
4,291
0
3,364
5,464
45,549
0
W
Tyr
Uldvir
Tyr
5,167
1,074
0
1,685
9,990
5,806
0
468
9,504
0
37,096
L
Poseidon
badbadger8
Poseidon
5,827
401
0
1,010
8,992
3,244
0
5,155
3,647
54,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,304
Gold Earned
45,251
393
Minions Killed
468
0
Camps Cleared
0
1,419,992
Distance Traveled
1,532,324
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,525
702
134
9
0
305,441
1
W
Arachne
9,574
638
115
8
0
354,907
1
L
Tyr
7,538
503
81
5
0
273,962
0
W
Athena
8,093
540
41
3
0
314,868
4
W
Neith
8,724
582
106
7
0
252,191
0
L
Horus
6,386
426
36
2
0
285,735
2
L
Thanatos
7,237
482
85
6
0
303,875
1
L
Chronos
6,463
431
83
6
0
291,829
2
W
Tyr
8,335
556
72
5
0
304,917
2
L
Poseidon
7,680
512
108
7
0
264,591
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role