Player Matchup

Izanami
Izanami
Deadlymisst
Izanami
Level 26
God Stats
13W - 18L
1,500 SR
Queue Stats
104W - 119L
1,582 Elo+
Solo
Aphrodite
Aphrodite
Deity-Mez
Aphrodite
Level 24
God Stats
11W - 19L
1,500 SR
Queue Stats
87W - 122L
1,287 Elo+
Solo
Cabrakan
Cabrakan
Room full of
Cabrakan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Xx_ButterSoap_PR
Tsukuyomi
Level 26
God Stats
35W - 27L
1,754 SR
Queue Stats
501W - 505L
1,718 Elo+
Solo
Agni
Agni
maggi9492
Agni
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,497 Elo+
Solo
Team Averages
Level 19
1,551 SR
1,517 Elo+

VS

Team Averages
Level 19
1,523 SR
1,556 Elo+
Ymir
Ymir
Guicraft1006
Ymir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Medusa
Medusa
JORUFF
Medusa
Level 28
God Stats
3W - 3L
1,546 SR
Queue Stats
6W - 8L
1,533 Elo+
Solo
Cthulhu
Cthulhu
PurpleSphynx42
Cthulhu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,686 Elo+
Solo
Izanami
Izanami
StalePainter504
Izanami
Level 29
God Stats
12W - 9L
1,568 SR
Queue Stats
134W - 116L
1,545 Elo+
Solo
Anubis
Anubis
Warrior_1nonly
Anubis
Level 25
God Stats
4W - 3L
1,500 SR
Queue Stats
66W - 62L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Deadlymisst
Izanami
10
4 / 2 / 1
5,825
530
4,662
7,840
2,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Deity-Mez
Aphrodite
9
1 / 2 / 3
5,262
478
2,748
6,803
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
Room full of
Cabrakan
1
0 / 0 / 0
2,178
198
0
0
0
Tsukuyomi
9
1 / 4 / 1
5,462
497
6,070
5,585
2,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
9
1 / 4 / 0
5,687
517
5,254
6,880
1,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,868
352
0
0
0
Medusa
JORUFF
Medusa
8
2 / 2 / 1
5,173
470
4,829
4,637
1,047
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
1 / 2 / 3
5,777
525
3,220
10,083
5,268
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
0 / 3 / 3
5,777
525
5,576
5,710
1,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
9 / 0 / 0
7,742
704
4,449
8,336
4,212
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
7
Kills
12
12
Deaths
7
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
Deadlymisst
Izanami
4
2
1
2.25
L
Aphrodite
Deity-Mez
Aphrodite
1
2
3
1.25
W
0
0
0
0
W
Medusa
JORUFF
Medusa
2
2
1
1.25
W
1
2
3
1.25
L
Cabrakan
Room full of
Cabrakan
0
0
0
0
W
0
3
3
0.5
W
9
0
0
9
L
Tsukuyomi
1
4
1
0.38
L
Agni
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,734
Damage
18,074
27,108
Taken
28,766
8,691
Mitigated
11,753
9,459
Healing
11,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Deadlymisst
Izanami
4,662
2,833
244
1,824
7,840
2,038
461
569
7,271
0
32,462
L
Aphrodite
Deity-Mez
Aphrodite
2,748
409
2,990
3,691
6,803
2,162
269
26
6,777
19,794
0
W
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
JORUFF
Medusa
4,829
2,370
0
0
4,637
1,047
0
1,734
2,903
0
12,906
W
3,220
155
0
2,883
10,083
5,268
117
4,420
5,348
15,703
0
L
Cabrakan
Room full of
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
W
5,576
4,092
381
2,221
5,710
1,226
1,100
1,014
4,696
0
36,315
W
4,449
49
0
5,860
8,336
4,212
465
1,114
7,066
46,124
0
L
Tsukuyomi
6,070
2,377
0
140
5,585
2,766
0
3,129
2,456
2,382
22,373
L
Agni
5,254
884
0
570
6,880
1,725
0
3,945
2,935
26,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,414
Gold Earned
28,337
209
Minions Killed
209
0
Camps Cleared
0
790,478
Distance Traveled
674,571
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,825
530
70
6
0
192,505
0
L
Aphrodite
5,262
478
44
4
0
194,360
0
W
Ymir
3,868
352
0
0
0
0
0
W
Medusa
5,173
470
24
2
0
144,224
0
W
Cthulhu
5,777
525
33
3
0
179,324
2
L
Cabrakan
2,178
198
0
0
0
0
0
W
Izanami
5,777
525
61
6
0
186,352
2
W
Anubis
7,742
704
91
8
0
164,671
3
L
Tsukuyomi
5,462
497
43
4
0
210,488
0
L
Agni
5,687
517
52
5
0
193,125
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role