Player Matchup

Neith
Neith
DaTubThumper
Neith
Level 84
God Stats
3W - 1L
1,500 SR
Queue Stats
194W - 162L
1,613 Elo+
Party 1
Kuzenbo
Kuzenbo
Doker11
Kuzenbo
Level 62
God Stats
5W - 4L
1,586 SR
Queue Stats
44W - 44L
1,468 Elo+
Solo
Anubis
Anubis
Sinorax
Anubis
Level 59
God Stats
3W - 4L
1,500 SR
Queue Stats
40W - 38L
1,792 Elo+
Party 1
Team Averages
Level 68
1,529 SR
1,624 Elo+

VS

Team Averages
Level 67
1,428 SR
1,497 Elo+
Cernunnos
Cernunnos
Hodgiii
Cernunnos
Level 107
God Stats
3W - 5L
1,285 SR
Queue Stats
27W - 18L
1,492 Elo+
Solo
Anubis
Anubis
brownjesus256
Anubis
Level 39
God Stats
37W - 35L
1,500 SR
Queue Stats
62W - 71L
1,500 Elo+
Solo
Tyr
Tyr
samydubstep
Tyr
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 9
9,250
661
6,588
5,122
3,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Doker11
Kuzenbo
12
1 / 1 / 11
9,726
695
6,525
16,793
18,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anubis
Sinorax
Anubis
14
10 / 0 / 4
10,659
761
15,885
7,940
3,410
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Hodgiii
Cernunnos
11
0 / 3 / 1
7,989
571
8,771
11,578
3,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
1 / 5 / 0
7,973
570
8,078
11,246
4,887
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 6 / 1
7,586
542
4,398
11,673
7,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
14
Kills
1
1
Deaths
14
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
9
7.5
W
Kuzenbo
Doker11
Kuzenbo
1
1
11
6.5
L
Cernunnos
Hodgiii
Cernunnos
0
3
1
0.17
W
Anubis
Sinorax
Anubis
10
0
4
12
L
1
5
0
0.2
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,998
Damage
21,247
29,855
Taken
34,497
25,092
Mitigated
15,550
8,503
Healing
5,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,588
2,388
0
1,990
5,122
3,024
1,651
1,273
3,849
2,233
37,546
W
Kuzenbo
Doker11
Kuzenbo
6,525
2,677
0
2,536
16,793
18,658
408
4,621
12,172
16,910
0
L
Cernunnos
Hodgiii
Cernunnos
8,771
3,744
0
890
11,578
3,369
0
7,936
3,642
0
38,140
W
Anubis
Sinorax
Anubis
15,885
538
0
3,977
7,940
3,410
1,191
2,206
5,734
54,693
0
L
8,078
462
0
3,213
11,246
4,887
0
7,418
3,828
36,463
0
L
4,398
237
0
1,488
11,673
7,294
0
7,415
4,258
0
19,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,635
Gold Earned
23,548
162
Minions Killed
158
0
Camps Cleared
0
712,141
Distance Traveled
716,237
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,250
661
69
5
0
241,701
1
W
Kuzenbo
9,726
695
17
1
0
234,512
0
L
Cernunnos
7,989
571
67
5
0
235,938
1
W
Anubis
10,659
761
76
5
0
235,928
4
L
Anubis
7,973
570
60
4
0
216,647
4
L
Tyr
7,586
542
31
2
0
263,652
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role