Player Matchup

Artemis
Artemis
ALPHA_FORCE-RED
Artemis
Level 120
God Stats
15W - 8L
1,285 SR
Queue Stats
572W - 575L
1,552 Elo+
Solo
Izanami
Izanami
JoesLaw
Izanami
Level 128
God Stats
1W - 1L
1,262 SR
Queue Stats
3W - 5L
1,300 Elo+
Party 2
Chang'e
Chang'e
Leuxthor
Chang'e
Level 109
God Stats
1W - 1L
1,688 SR
Queue Stats
12W - 17L
1,067 Elo+
Party 2
Agni
Agni
SirLanQuao
Agni
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 48L
1,715 Elo+
Solo
Fenrir
Fenrir
iXero
Fenrir
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 133
1,447 SR
1,427 Elo+

VS

Team Averages
Level 143
1,500 SR
1,561 Elo+
Anhur
Anhur
Chuckine
Anhur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
KRIZA1204
Janus
Level 139
God Stats
2W - 3L
1,500 SR
Queue Stats
47W - 59L
1,646 Elo+
Party 1
Horus
Horus
LolaX7
Horus
Level 160
God Stats
5W - 4L
1,500 SR
Queue Stats
581W - 608L
1,406 Elo+
Solo
Zhong Kui
Zhong Kui
LuaP-_-34
Zhong Kui
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
149W - 140L
1,383 Elo+
Solo
Achilles
Achilles
PleaseLetMe
Achilles
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 51L
1,872 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 11
8,084
1,011
9,764
7,105
2,807
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
JoesLaw
Izanami
14
4 / 1 / 13
8,166
1,021
7,850
7,208
3,075
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Leuxthor
Chang'e
14
3 / 1 / 15
7,942
993
6,799
8,358
3,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
2 / 0 / 15
8,375
1,047
10,424
7,159
3,207
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fenrir
iXero
Fenrir
14
5 / 2 / 10
8,611
1,076
6,133
9,982
7,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Chuckine
Anhur
11
2 / 3 / 2
6,820
853
4,320
5,672
2,242
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
KRIZA1204
Janus
13
1 / 4 / 3
6,892
862
7,139
7,632
3,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
LolaX7
Horus
9
0 / 2 / 1
5,614
702
2,039
7,277
5,748
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
LuaP-_-34
Zhong Kui
12
0 / 4 / 5
6,581
823
11,535
12,700
8,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
PleaseLetMe
Achilles
12
2 / 5 / 2
6,833
854
8,001
10,351
11,407
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
18
18
Kills
5
5
Deaths
18
64
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
1
11
9.5
L
Anhur
Chuckine
Anhur
2
3
2
1
W
Izanami
JoesLaw
Izanami
4
1
13
10.5
L
Janus
KRIZA1204
Janus
1
4
3
0.63
W
Chang'e
Leuxthor
Chang'e
3
1
15
10.5
L
Horus
LolaX7
Horus
0
2
1
0.25
L
Zhong Kui
LuaP-_-34
Zhong Kui
0
4
5
0.63
L
Achilles
PleaseLetMe
Achilles
2
5
2
0.6
W
2
0
15
9.5
W
Fenrir
iXero
Fenrir
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,970
Damage
33,034
39,812
Taken
43,632
20,050
Mitigated
31,240
22,555
Healing
12,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,764
4,942
358
1,482
7,105
2,807
1,881
3,717
3,204
0
16,580
L
Anhur
Chuckine
Anhur
4,320
1,343
1,323
714
5,672
2,242
126
2,525
3,147
0
9,299
W
Izanami
JoesLaw
Izanami
7,850
3,723
2,133
896
7,208
3,075
1,038
3,449
3,615
0
24,282
L
Janus
KRIZA1204
Janus
7,139
60
668
1,193
7,632
3,140
0
2,620
5,012
20,930
0
W
Chang'e
Leuxthor
Chang'e
6,799
113
6,913
3,096
8,358
3,610
737
3,014
5,212
15,980
0
L
Horus
LolaX7
Horus
2,039
584
1,824
2,021
7,277
5,748
0
3,262
4,015
0
3,201
L
Zhong Kui
LuaP-_-34
Zhong Kui
11,535
1,207
0
3,136
12,700
8,703
0
3,867
8,833
22,565
0
L
Achilles
PleaseLetMe
Achilles
8,001
2,278
513
1,228
10,351
11,407
0
4,949
5,402
0
10,888
W
10,424
1,427
2,047
2,494
7,159
3,207
460
2,814
4,249
23,011
0
W
Fenrir
iXero
Fenrir
6,133
1,711
1,311
1,825
9,982
7,351
826
4,844
4,858
0
9,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,178
Gold Earned
32,740
96
Minions Killed
83
0
Camps Cleared
0
750,601
Distance Traveled
594,301
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,084
1,011
7
1
0
145,242
0
L
Anhur
6,820
853
6
1
0
96,456
0
W
Izanami
8,166
1,021
41
5
0
137,325
1
L
Janus
6,892
862
25
3
0
137,933
0
W
Chang'e
7,942
993
19
2
0
165,137
2
L
Horus
5,614
702
2
0
0
97,215
3
L
Zhong Kui
6,581
823
42
5
0
109,464
2
L
Achilles
6,833
854
8
1
0
153,233
0
W
Agni
8,375
1,047
27
3
0
156,596
4
W
Fenrir
8,611
1,076
2
0
0
146,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role