Player Matchup

Bellona
Bellona
Ghost-Xtremee-
Bellona
Level 56
God Stats
5W - 5L
1,378 SR
Queue Stats
399W - 476L
1,372 Elo+
Party 1
Janus
Janus
Kevinbek777
Janus
Level 49
God Stats
9W - 6L
1,925 SR
Queue Stats
37W - 29L
1,666 Elo+
Solo
Hun Batz
Hun Batz
ONOBB5E
Hun Batz
Level 64
God Stats
1W - 2L
1,302 SR
Queue Stats
147W - 169L
1,348 Elo+
Party 1
Sylvanus
Sylvanus
ThE-KiN6_KillER
Sylvanus
Level 66
God Stats
9W - 7L
1,450 SR
Queue Stats
422W - 489L
1,435 Elo+
Party 1
Heimdallr
Heimdallr
xBlackFabzxx
Heimdallr
Level 69
God Stats
9W - 31L
1,500 SR
Queue Stats
593W - 606L
1,452 Elo+
Solo
Team Averages
Level 61
1,511 SR
1,455 Elo+

VS

Team Averages
Level 49
1,435 SR
1,353 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IxI L0cO I xI
Ah Muzen Cab
Level 40
God Stats
9W - 15L
1,454 SR
Queue Stats
587W - 540L
1,381 Elo+
Solo
Arachne
Arachne
WhiteBiquettee
Arachne
Level 29
God Stats
5W - 11L
1,469 SR
Queue Stats
20W - 42L
1,334 Elo+
Party 2
Sun Wukong
Sun Wukong
Winter59800
Sun Wukong
Level 25
God Stats
3W - 18L
1,249 SR
Queue Stats
34W - 80L
1,337 Elo+
Party 2
Sylvanus
Sylvanus
clemsefyu
Sylvanus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 35L
1,211 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 9
10,883
518
10,316
14,295
14,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
9 / 0 / 12
12,060
574
16,930
7,962
2,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
ONOBB5E
Hun Batz
18
9 / 1 / 15
11,568
551
12,939
16,769
7,465
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
15
4 / 2 / 13
10,497
500
7,821
21,940
24,050
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heimdallr
xBlackFabzxx
Heimdallr
16
3 / 2 / 12
9,973
475
9,154
16,000
6,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
1 / 7 / 1
9,638
459
7,838
13,159
4,093
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ah Muzen Cab
IxI L0cO I xI
Ah Muzen Cab
14
2 / 6 / 2
9,134
435
15,985
16,318
5,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 7 / 0
10,031
478
5,232
19,356
6,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Winter59800
Sun Wukong
16
0 / 4 / 1
9,143
435
6,291
14,368
13,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
clemsefyu
Sylvanus
13
0 / 6 / 3
8,531
406
6,674
17,818
19,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
13
30
Kills
6
6
Deaths
30
61
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
7
1
0.21
W
5
1
9
9.5
L
Ah Muzen Cab
IxI L0cO I xI
Ah Muzen Cab
2
6
2
0.5
W
9
0
12
15
W
Hun Batz
ONOBB5E
Hun Batz
9
1
15
16.5
W
Sylvanus
4
2
13
5.25
L
3
7
0
0.43
L
Sun Wukong
Winter59800
Sun Wukong
0
4
1
0.13
L
Sylvanus
clemsefyu
Sylvanus
0
6
3
0.25
W
Heimdallr
xBlackFabzxx
Heimdallr
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,160
Damage
42,020
76,966
Taken
81,019
55,663
Mitigated
47,797
35,239
Healing
19,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,838
987
0
3,915
13,159
4,093
346
2,969
9,967
63,128
0
W
10,316
2,443
0
3,438
14,295
14,464
1,027
2,195
11,836
5,093
61,193
L
Ah Muzen Cab
IxI L0cO I xI
Ah Muzen Cab
15,985
5,119
0
3,859
16,318
5,161
823
6,470
9,660
0
68,936
W
16,930
722
1,577
2,875
7,962
2,874
2,343
2,715
5,247
98,255
0
W
Hun Batz
ONOBB5E
Hun Batz
12,939
4,932
771
6,497
16,769
7,465
2,325
2,797
13,872
0
68,230
W
Sylvanus
7,821
2,691
5,807
8,136
21,940
24,050
723
3,840
18,050
35,446
0
L
5,232
3,575
0
5,485
19,356
6,402
280
3,835
15,441
0
57,090
L
Sun Wukong
Winter59800
Sun Wukong
6,291
985
0
2,130
14,368
13,065
0
4,924
9,312
0
50,967
L
Sylvanus
clemsefyu
Sylvanus
6,674
2,076
804
3,245
17,818
19,076
258
6,217
11,411
26,007
0
W
Heimdallr
xBlackFabzxx
Heimdallr
9,154
4,137
0
6,138
16,000
6,810
1,890
2,965
12,985
0
50,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,981
Gold Earned
46,477
557
Minions Killed
452
0
Camps Cleared
0
2,037,430
Distance Traveled
1,801,449
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,638
459
106
5
0
284,256
4
W
Bellona
10,883
518
111
5
0
443,596
2
L
Ah Muzen Cab
9,134
435
113
5
0
366,794
4
W
Janus
12,060
574
184
9
0
438,051
0
W
Hun Batz
11,568
551
111
5
0
452,339
1
W
Sylvanus
10,497
500
75
4
0
340,298
0
L
Arachne
10,031
478
110
5
0
374,072
0
L
Sun Wukong
9,143
435
100
5
0
384,530
2
L
Sylvanus
8,531
406
23
1
0
391,797
0
W
Heimdallr
9,973
475
76
4
0
363,146
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role