Player Matchup

Bellona
Bellona
LightSalve
Bellona
Level 28
God Stats
0W - 3L
1,173 SR
Queue Stats
21W - 16L
1,648 Elo+
Party 1
Fenrir
Fenrir
Nico666
Fenrir
Level 31
God Stats
0W - 3L
1,180 SR
Queue Stats
32W - 27L
1,648 Elo+
Party 1
Ares
Ares
Rykyna
Ares
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,652 Elo+
Party 1
Danzaburou
Danzaburou
VladAdam
Danzaburou
Level 45
God Stats
22W - 13L
1,619 SR
Queue Stats
36W - 32L
1,597 Elo+
Party 1
Ra
Ra
ZephyreCrown
Ra
Level 6
God Stats
0W - 3L
1,180 SR
Queue Stats
2W - 4L
1,311 Elo+
Party 1
Team Averages
Level 28
1,330 SR
1,571 Elo+

VS

Team Averages
Level 27
1,542 SR
1,627 Elo+
Mercury
Mercury
Aidxn7
Mercury
Level 27
God Stats
39W - 19L
1,738 SR
Queue Stats
72W - 45L
1,658 Elo+
Party 2
Hel
Hel
IllusiousSmile
Hel
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,537 Elo+
Solo
Izanami
Izanami
McMullon
Izanami
Level 28
God Stats
5W - 4L
1,697 SR
Queue Stats
20W - 14L
1,743 Elo+
Party 2
Scylla
Scylla
MycarryNieto
Scylla
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,500 Elo+
Party 3
Osiris
Osiris
RuLitoo98
Osiris
Level 8
God Stats
1W - 2L
1,278 SR
Queue Stats
29W - 18L
1,696 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LightSalve
Bellona
16
3 / 8 / 2
9,478
474
15,039
24,196
22,906
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Nico666
Fenrir
15
5 / 7 / 5
9,575
479
8,798
16,804
7,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ares
Rykyna
Ares
12
3 / 7 / 6
8,694
435
6,213
18,580
15,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
VladAdam
Danzaburou
14
4 / 6 / 6
9,205
460
10,424
14,693
6,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 9 / 3
7,922
396
2,664
10,427
4,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aidxn7
Mercury
20
12 / 3 / 9
13,953
698
14,165
14,731
7,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 6 / 9
11,204
560
8,515
14,471
5,787
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
McMullon
Izanami
16
0 / 4 / 6
10,981
549
3,068
10,982
3,993
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
20
16 / 0 / 7
13,644
682
24,004
9,396
3,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
RuLitoo98
Osiris
19
6 / 3 / 5
12,628
631
16,021
23,076
16,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
73
16
Kills
37
37
Deaths
16
22
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Mercury
Aidxn7
Mercury
12
3
9
5.5
W
3
6
9
1.25
L
Bellona
LightSalve
Bellona
3
8
2
0.5
W
Izanami
McMullon
Izanami
0
4
6
0.75
W
Scylla
16
0
7
19.5
L
Fenrir
Nico666
Fenrir
5
7
5
1.07
W
Osiris
RuLitoo98
Osiris
6
3
5
2.83
L
Ares
Rykyna
Ares
3
7
6
0.86
L
Danzaburou
VladAdam
Danzaburou
4
6
6
1.17
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,138
Damage
65,773
84,700
Taken
72,656
56,372
Mitigated
36,822
17,023
Healing
28,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Aidxn7
Mercury
14,165
9,292
0
870
14,731
7,314
0
1,685
12,996
0
122,382
W
8,515
599
2,721
6,440
14,471
5,787
1,050
3,334
11,087
51,006
0
L
Bellona
LightSalve
Bellona
15,039
6,532
0
5,494
24,196
22,906
0
5,993
18,085
0
56,969
W
Izanami
McMullon
Izanami
3,068
2,004
0
2,049
10,982
3,993
5,980
1,335
9,647
0
70,737
W
Scylla
24,004
2,608
0
4,662
9,396
3,494
52
1,383
8,013
104,310
0
L
Fenrir
Nico666
Fenrir
8,798
1,068
0
4,230
16,804
7,224
0
6,656
9,900
0
51,662
W
Osiris
RuLitoo98
Osiris
16,021
6,837
0
12,208
23,076
16,234
2,280
1,140
21,287
393
78,419
L
Ares
Rykyna
Ares
6,213
766
0
3,165
18,580
15,770
0
7,243
11,163
14,753
0
L
Danzaburou
VladAdam
Danzaburou
10,424
4,752
0
2,968
14,693
6,362
508
6,145
8,432
0
62,270
L
2,664
0
557
609
10,427
4,110
88
6,056
4,215
32,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,874
Gold Earned
62,410
400
Minions Killed
648
0
Camps Cleared
0
1,763,984
Distance Traveled
1,803,910
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,953
698
151
8
0
405,063
3
W
Hel
11,204
560
81
4
0
352,836
3
L
Bellona
9,478
474
102
5
0
338,193
1
W
Izanami
10,981
549
135
7
0
311,324
3
W
Scylla
13,644
682
149
7
0
376,814
2
L
Fenrir
9,575
479
92
5
0
353,250
2
W
Osiris
12,628
631
132
7
0
357,873
0
L
Ares
8,694
435
7
0
0
369,154
10
L
Danzaburou
9,205
460
128
6
0
344,848
3
L
Ra
7,922
396
71
4
0
358,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role