Player Matchup

Amaterasu
Amaterasu
AragYas
Amaterasu
Level 18
God Stats
17W - 2L
1,691 SR
Queue Stats
17W - 5L
1,474 Elo+
Solo
Ra
Ra
Shadow war22
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 1
Neith
Neith
Spartan0fWrath
Neith
Level 27
God Stats
1W - 2L
1,300 SR
Queue Stats
7W - 9L
1,317 Elo+
Party 1
Odin
Odin
Stone6841
Odin
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Ares
Ares
TieDyeStoner
Ares
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 9L
1,591 Elo+
Solo
Team Averages
Level 13
1,498 SR
1,477 Elo+

VS

Team Averages
Level 16
1,381 SR
1,316 Elo+
Cthulhu
Cthulhu
Doodoo Mastah
Cthulhu
Level 16
God Stats
40W - 65L
1,028 SR
Queue Stats
58W - 109L
1,032 Elo+
Solo
Fafnir
Fafnir
Zeh_Icaro
Fafnir
Level 27
God Stats
4W - 4L
1,841 SR
Queue Stats
30W - 25L
1,918 Elo+
Solo
Danzaburou
Danzaburou
exepure
Danzaburou
Level 27
God Stats
13W - 12L
1,240 SR
Queue Stats
28W - 31L
1,443 Elo+
Solo
Thor
Thor
mroim
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,126 Elo+
Solo
Cerberus
Cerberus
santisuper
Cerberus
Level 6
God Stats
0W - 1L
1,298 SR
Queue Stats
0W - 5L
1,061 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AragYas
Amaterasu
15
4 / 0 / 8
10,620
483
4,648
12,838
12,241
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 14 / 1
8,546
388
1,249
11,749
3,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
7 / 1 / 2
11,628
529
15,975
13,675
6,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
16
4 / 6 / 4
10,436
474
6,596
13,017
11,948
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
0 / 7 / 4
10,010
455
6,394
19,168
16,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
6 / 6 / 3
9,772
444
11,084
16,011
17,785
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fafnir
Zeh_Icaro
Fafnir
15
5 / 7 / 5
10,154
462
9,002
22,521
19,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
exepure
Danzaburou
18
7 / 1 / 1
11,828
538
14,189
13,463
9,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
mroim
Thor
6
0 / 1 / 1
6,560
298
158
1,176
258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cerberus
santisuper
Cerberus
8
0 / 4 / 3
7,433
338
1,173
4,851
2,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
31
15
Kills
18
28
Deaths
19
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AragYas
Amaterasu
4
0
8
8
L
Cthulhu
6
6
3
1.25
W
0
14
1
0.04
W
7
1
2
8
W
Odin
4
6
4
1
W
0
7
4
0.29
L
Fafnir
Zeh_Icaro
Fafnir
5
7
5
1.07
L
Danzaburou
exepure
Danzaburou
7
1
1
7.5
L
Thor
mroim
Thor
0
1
1
0.5
L
Cerberus
santisuper
Cerberus
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,862
Damage
35,606
70,447
Taken
58,022
50,714
Mitigated
49,241
15,702
Healing
14,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AragYas
Amaterasu
4,648
3,108
674
3,800
12,838
12,241
1,307
4,626
8,076
0
18,709
L
Cthulhu
11,084
1,346
381
280
16,011
17,785
675
2,019
13,857
33,850
0
W
1,249
551
46
215
11,749
3,742
294
2,086
9,663
22,736
0
W
15,975
12,478
0
7,692
13,675
6,045
9,909
3,884
9,651
0
84,964
W
Odin
6,596
2,427
0
543
13,017
11,948
1,231
4,908
7,812
0
28,754
W
6,394
1,221
0
2,732
19,168
16,738
1,407
5,767
13,147
25,283
0
L
Fafnir
Zeh_Icaro
Fafnir
9,002
3,029
0
7,202
22,521
19,428
749
3,583
18,688
28,622
0
L
Danzaburou
exepure
Danzaburou
14,189
7,373
0
5,783
13,463
9,304
2,276
1,536
11,902
8,347
74,203
L
Thor
mroim
Thor
158
63
0
0
1,176
258
0
0
1,176
0
4,102
L
Cerberus
santisuper
Cerberus
1,173
108
0
673
4,851
2,466
304
505
4,346
7,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,240
Gold Earned
45,747
304
Minions Killed
252
0
Camps Cleared
0
1,787,615
Distance Traveled
1,236,264
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,620
483
41
2
0
499,414
0
L
Cthulhu
9,772
444
55
3
0
342,060
0
W
Ra
8,546
388
37
2
0
368,916
0
W
Neith
11,628
529
144
7
0
295,837
1
W
Odin
10,436
474
41
2
0
331,919
1
W
Ares
10,010
455
41
2
0
291,529
0
L
Fafnir
10,154
462
26
1
0
308,839
0
L
Danzaburou
11,828
538
138
6
0
370,881
0
L
Thor
6,560
298
10
0
0
55,012
0
L
Cerberus
7,433
338
23
1
0
159,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role