Player Matchup

Aphrodite
Aphrodite
ElPabluz
Aphrodite
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 55L
1,289 Elo+
Solo
Bellona
Bellona
GabiDabiDoo
Bellona
Level 60
God Stats
0W - 3L
1,500 SR
Queue Stats
502W - 496L
1,500 Elo+
Solo
Nemesis
Nemesis
LegoSmite
Nemesis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
RyanIsenor007
Olorun
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 70L
1,463 Elo+
Solo
Danzaburou
Danzaburou
Tim696969
Danzaburou
Level 92
God Stats
17W - 24L
1,780 SR
Queue Stats
52W - 54L
1,448 Elo+
Solo
Team Averages
Level 82
1,556 SR
1,440 Elo+

VS

Team Averages
Level 70
1,569 SR
1,553 Elo+
Bakasura
Bakasura
Coldzero21
Bakasura
Level 63
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Chaac
Chaac
Glimglam123
Chaac
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 47L
1,646 Elo+
Party 1
Nu Wa
Nu Wa
IPKOB
Nu Wa
Level 77
God Stats
6W - 4L
1,567 SR
Queue Stats
37W - 33L
1,468 Elo+
Party 2
Artemis
Artemis
Yoglit
Artemis
Level 77
God Stats
14W - 7L
1,780 SR
Queue Stats
62W - 58L
1,574 Elo+
Party 1
Artio
Artio
goblinroach
Artio
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 54L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ElPabluz
Aphrodite
10
2 / 1 / 3
6,888
530
3,393
9,720
6,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
GabiDabiDoo
Bellona
12
2 / 1 / 1
7,419
571
7,012
9,252
8,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
LegoSmite
Nemesis
12
4 / 3 / 2
7,252
558
5,649
11,511
3,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 4 / 2
6,151
473
8,275
9,218
4,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Tim696969
Danzaburou
8
0 / 3 / 1
5,465
420
978
5,914
1,557
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Coldzero21
Bakasura
12
4 / 1 / 2
7,182
552
5,118
7,004
4,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 3 / 1
6,526
502
3,614
10,091
9,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
IPKOB
Nu Wa
14
4 / 0 / 3
8,542
657
6,742
3,353
975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Yoglit
Artemis
11
2 / 2 / 4
6,832
526
6,576
7,611
2,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 3 / 1
6,159
474
4,434
11,456
4,298
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
9
Kills
12
12
Deaths
9
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Coldzero21
Bakasura
4
1
2
5
L
Aphrodite
ElPabluz
Aphrodite
2
1
3
3.5
L
Bellona
GabiDabiDoo
Bellona
2
1
1
2.5
W
0
3
1
0.17
W
Nu Wa
IPKOB
Nu Wa
4
0
3
5.5
L
Nemesis
LegoSmite
Nemesis
4
3
2
1.67
L
1
4
2
0.5
L
Danzaburou
Tim696969
Danzaburou
0
3
1
0.17
W
Artemis
Yoglit
Artemis
2
2
4
2
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,307
Damage
26,484
45,615
Taken
39,515
24,056
Mitigated
21,891
16,670
Healing
11,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Coldzero21
Bakasura
5,118
3,304
0
1,765
7,004
4,321
0
1,308
5,696
5,248
27,423
L
Aphrodite
ElPabluz
Aphrodite
3,393
999
1,085
4,084
9,720
6,094
396
2,873
6,579
27,606
0
L
Bellona
GabiDabiDoo
Bellona
7,012
3,212
0
3,029
9,252
8,162
0
655
8,208
5,679
37,808
W
3,614
887
0
4,049
10,091
9,817
572
1,132
8,959
0
28,081
W
Nu Wa
IPKOB
Nu Wa
6,742
1,398
0
773
3,353
975
28
1,396
1,957
56,849
0
L
Nemesis
LegoSmite
Nemesis
5,649
2,236
0
3,847
11,511
3,562
402
2,135
8,688
0
39,360
L
8,275
4,120
545
2,302
9,218
4,681
452
3,434
5,509
40,368
0
L
Danzaburou
Tim696969
Danzaburou
978
607
0
1,778
5,914
1,557
0
1,863
3,919
0
18,420
W
Artemis
Yoglit
Artemis
6,576
3,559
0
2,002
7,611
2,480
612
4,413
3,198
0
33,330
W
4,434
173
288
2,866
11,456
4,298
441
4,169
7,287
26,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,175
Gold Earned
35,241
324
Minions Killed
348
0
Camps Cleared
0
1,239,904
Distance Traveled
1,306,943
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,182
552
76
6
0
276,033
2
L
Aphrodite
6,888
530
44
3
0
241,933
1
L
Bellona
7,419
571
94
7
0
260,084
4
W
Chaac
6,526
502
60
5
0
239,442
5
W
Nu Wa
8,542
657
102
8
0
264,956
3
L
Nemesis
7,252
558
74
6
0
282,228
3
L
Olorun
6,151
473
75
6
0
225,137
5
L
Danzaburou
5,465
420
37
3
0
230,522
0
W
Artemis
6,832
526
72
6
0
245,496
0
W
Artio
6,159
474
38
3
0
281,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role