Player Matchup

King Arthur
King Arthur
Laweafea
King Arthur
Level 16
God Stats
2W - 0L
1,268 SR
Queue Stats
7W - 4L
1,452 Elo+
Solo
Cu Chulainn
Cu Chulainn
TSDURAMO
Cu Chulainn
Level 8
God Stats
2W - 6L
1,196 SR
Queue Stats
2W - 9L
1,185 Elo+
Solo
Cupid
Cupid
VaiMalandrius
Cupid
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 48L
1,573 Elo+
Solo
Cerberus
Cerberus
akat_blackfire13
Cerberus
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 14L
1,348 Elo+
Solo
Nu Wa
Nu Wa
miladesoja
Nu Wa
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 68L
1,171 Elo+
Solo
Team Averages
Level 21
1,393 SR
1,346 Elo+

VS

Team Averages
Level 20
1,599 SR
1,607 Elo+
Nu Wa
Nu Wa
Gunwoo
Nu Wa
Level 26
God Stats
1W - 1L
1,752 SR
Queue Stats
9W - 5L
1,732 Elo+
Solo
Danzaburou
Danzaburou
HappyReward
Danzaburou
Level 26
God Stats
0W - 2L
1,825 SR
Queue Stats
4W - 6L
1,759 Elo+
Solo
Nemesis
Nemesis
Rei Feerico
Nemesis
Level 13
God Stats
0W - 1L
1,293 SR
Queue Stats
19W - 23L
1,500 Elo+
Solo
Yemoja
Yemoja
StrangerITC
Yemoja
Level 16
God Stats
2W - 3L
1,625 SR
Queue Stats
17W - 24L
1,450 Elo+
Solo
Ares
Ares
YoungMatoz
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Laweafea
King Arthur
10
3 / 2 / 1
6,411
493
1,649
5,874
3,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
TSDURAMO
Cu Chulainn
9
1 / 3 / 4
6,239
480
3,758
6,453
3,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 3 / 4
6,586
507
6,105
7,430
1,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
5 / 5 / 4
7,171
552
5,823
10,031
6,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
13
3 / 2 / 3
7,691
592
9,028
6,577
2,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Gunwoo
Nu Wa
11
3 / 4 / 3
6,862
528
7,722
6,805
2,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
HappyReward
Danzaburou
9
3 / 4 / 4
6,002
462
6,257
8,829
2,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Rei Feerico
Nemesis
10
3 / 4 / 2
6,315
486
4,414
10,988
3,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
11
4 / 1 / 2
7,148
550
2,812
5,386
2,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

6
1 / 3 / 0
4,709
362
1,142
5,470
2,065
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
16
Kills
14
15
Deaths
16
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Gunwoo
Nu Wa
3
4
3
1.13
L
Danzaburou
HappyReward
Danzaburou
3
4
4
1.25
W
King Arthur
Laweafea
King Arthur
3
2
1
1.75
L
Nemesis
Rei Feerico
Nemesis
3
4
2
1
L
Yemoja
4
1
2
5
W
Cu Chulainn
TSDURAMO
Cu Chulainn
1
3
4
1
W
4
3
4
2
L
1
3
0
0.33
W
5
5
4
1.4
W
Nu Wa
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,363
Damage
22,347
36,365
Taken
37,478
17,723
Mitigated
11,508
8,069
Healing
7,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Gunwoo
Nu Wa
7,722
1,611
0
934
6,805
2,004
0
4,649
1,836
35,951
0
L
Danzaburou
HappyReward
Danzaburou
6,257
2,776
0
2,188
8,829
2,231
0
2,139
6,565
0
28,621
W
King Arthur
Laweafea
King Arthur
1,649
224
0
1,155
5,874
3,543
811
2,269
3,485
0
16,993
L
Nemesis
Rei Feerico
Nemesis
4,414
1,623
0
2,969
10,988
3,042
0
3,754
6,904
0
26,952
L
Yemoja
2,812
576
453
769
5,386
2,166
438
2,307
3,004
17,069
0
W
Cu Chulainn
TSDURAMO
Cu Chulainn
3,758
1,057
0
374
6,453
3,940
645
1,053
5,366
0
24,936
W
6,105
3,018
450
2,929
7,430
1,880
674
1,567
5,823
0
19,972
L
1,142
305
0
198
5,470
2,065
0
1,370
3,768
8,388
0
W
5,823
363
0
2,161
10,031
6,305
0
2,905
7,072
30,150
0
W
Nu Wa
9,028
1,716
0
1,000
6,577
2,055
1,372
3,331
2,943
52,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,098
Gold Earned
31,036
268
Minions Killed
205
0
Camps Cleared
0
1,204,622
Distance Traveled
1,089,963
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,862
528
74
6
0
206,472
1
L
Danzaburou
6,002
462
37
3
0
217,433
0
W
King Arthur
6,411
493
34
3
0
271,161
0
L
Nemesis
6,315
486
57
4
0
261,934
1
L
Yemoja
7,148
550
28
2
0
266,964
4
W
Cu Chulainn
6,239
480
46
4
0
250,245
3
W
Cupid
6,586
507
38
3
0
218,049
0
L
Ares
4,709
362
9
1
0
137,160
0
W
Cerberus
7,171
552
54
4
0
240,112
1
W
Nu Wa
7,691
592
96
7
0
225,055
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role