Player Matchup

Amaterasu
Amaterasu
Dota2N00b
Amaterasu
Level 43
God Stats
12W - 10L
1,279 SR
Queue Stats
720W - 722L
1,411 Elo+
Solo
Nu Wa
Nu Wa
ISuperHia
Nu Wa
Level 121
God Stats
4W - 2L
1,500 SR
Queue Stats
183W - 167L
1,652 Elo+
Party 1
Da Ji
Da Ji
JoJoHighkey
Da Ji
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 72L
1,713 Elo+
Party 1
Chiron
Chiron
Stuntlady024
Chiron
Level 136
God Stats
8W - 16L
1,583 SR
Queue Stats
193W - 221L
1,521 Elo+
Party 1
Ymir
Ymir
YoungHotYellow
Ymir
Level 28
God Stats
3W - 1L
1,739 SR
Queue Stats
14W - 14L
1,572 Elo+
Party 1
Team Averages
Level 91
1,520 SR
1,574 Elo+

VS

Team Averages
Level 50
1,543 SR
1,526 Elo+
Ra
Ra
Ankara Messi693
Ra
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 16L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BrunoRocha02
Cthulhu
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Dragneelgod
Izanami
Level 46
God Stats
2W - 0L
1,637 SR
Queue Stats
7W - 7L
1,530 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MrLocoAce
Cu Chulainn
Level 38
God Stats
5W - 3L
1,500 SR
Queue Stats
251W - 256L
1,469 Elo+
Party 2
Fenrir
Fenrir
xViBeZz--
Fenrir
Level 47
God Stats
7W - 6L
1,576 SR
Queue Stats
13W - 16L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dota2N00b
Amaterasu
9
0 / 2 / 1
4,866
442
2,507
7,308
3,076
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
ISuperHia
Nu Wa
9
1 / 4 / 3
5,775
525
5,980
5,011
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
5 / 3 / 0
6,411
583
3,904
9,165
3,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
9
2 / 5 / 3
5,426
493
4,401
9,283
2,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
2 / 3 / 3
4,983
453
3,862
6,859
4,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 3
6,613
601
3,397
6,223
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
BrunoRocha02
Cthulhu
10
1 / 2 / 8
6,341
576
5,263
7,880
3,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Dragneelgod
Izanami
9
1 / 3 / 3
5,705
519
2,683
7,289
1,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
MrLocoAce
Cu Chulainn
10
0 / 3 / 1
5,876
534
4,117
7,138
5,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
xViBeZz--
Fenrir
13
13 / 0 / 3
8,215
747
10,913
5,995
3,900
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
10
Kills
17
17
Deaths
10
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
W
Cthulhu
BrunoRocha02
Cthulhu
1
2
8
2.5
L
Amaterasu
Dota2N00b
Amaterasu
0
2
1
0.25
W
Izanami
Dragneelgod
Izanami
1
3
3
0.83
L
Nu Wa
ISuperHia
Nu Wa
1
4
3
0.63
L
5
3
0
1.67
W
Cu Chulainn
MrLocoAce
Cu Chulainn
0
3
1
0.17
L
Chiron
2
5
3
0.7
L
2
3
3
1.17
W
Fenrir
xViBeZz--
Fenrir
13
0
3
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,654
Damage
26,373
37,626
Taken
34,525
15,156
Mitigated
16,541
11,403
Healing
11,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,397
194
859
2,731
6,223
1,941
516
3,166
3,057
39,177
0
W
Cthulhu
BrunoRocha02
Cthulhu
5,263
515
399
2,072
7,880
3,646
287
2,941
4,809
21,774
0
L
Amaterasu
Dota2N00b
Amaterasu
2,507
986
0
3,379
7,308
3,076
0
236
7,072
54
17,759
W
Izanami
Dragneelgod
Izanami
2,683
1,604
0
2,698
7,289
1,878
282
1,755
5,409
0
29,700
L
Nu Wa
ISuperHia
Nu Wa
5,980
1,740
0
109
5,011
1,570
290
2,540
2,471
29,509
0
L
3,904
1,126
0
2,923
9,165
3,156
0
1,324
7,841
0
30,338
W
Cu Chulainn
MrLocoAce
Cu Chulainn
4,117
1,188
0
2,117
7,138
5,176
634
269
6,869
3,087
23,978
L
Chiron
4,401
2,166
744
3,642
9,283
2,374
0
1,741
7,542
0
29,524
L
3,862
1,300
0
606
6,859
4,980
0
3,493
3,366
8,899
0
W
Fenrir
xViBeZz--
Fenrir
10,913
3,719
0
832
5,995
3,900
0
1,375
4,532
2,403
34,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,461
Gold Earned
32,750
223
Minions Killed
288
0
Camps Cleared
0
974,699
Distance Traveled
1,044,828
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,613
601
68
6
0
219,883
0
W
Cthulhu
6,341
576
32
3
0
222,701
0
L
Amaterasu
4,866
442
23
2
0
171,383
0
W
Izanami
5,705
519
62
6
0
169,800
2
L
Nu Wa
5,775
525
56
5
0
186,832
4
L
Da Ji
6,411
583
70
6
0
211,988
1
W
Cu Chulainn
5,876
534
61
6
0
196,896
2
L
Chiron
5,426
493
58
5
0
193,461
1
L
Ymir
4,983
453
16
1
0
211,035
1
W
Fenrir
8,215
747
65
6
0
235,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role