Player Matchup

Izanami
Izanami
BeardedBosterd
Izanami
Level 99
God Stats
9W - 8L
1,497 SR
Queue Stats
286W - 245L
1,510 Elo+
Party 1
Cthulhu
Cthulhu
DeViLDoNuT6671
Cthulhu
Level 109
God Stats
2W - 5L
1,269 SR
Queue Stats
170W - 148L
1,365 Elo+
Party 1
Chang'e
Chang'e
Malu2000
Chang'e
Level 88
God Stats
2W - 4L
1,500 SR
Queue Stats
49W - 61L
1,594 Elo+
Solo
Thanatos
Thanatos
urDonionRings33
Thanatos
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
zac122197979
Erlang Shen
Level 46
God Stats
1W - 2L
1,460 SR
Queue Stats
4W - 15L
1,413 Elo+
Solo
Team Averages
Level 85
1,445 SR
1,476 Elo+

VS

Team Averages
Level 85
1,455 SR
1,497 Elo+
Cerberus
Cerberus
Debray
Cerberus
Level 127
God Stats
7W - 6L
1,220 SR
Queue Stats
37W - 41L
1,493 Elo+
Solo
Horus
Horus
Disseb
Horus
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,571 Elo+
Solo
Medusa
Medusa
Owenanoss
Medusa
Level 114
God Stats
8W - 6L
1,556 SR
Queue Stats
260W - 238L
1,584 Elo+
Solo
Agni
Agni
Randomz
Agni
Level 89
God Stats
6W - 3L
1,500 SR
Queue Stats
93W - 71L
1,314 Elo+
Solo
Mercury
Mercury
xopocxo
Mercury
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
155W - 138L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 5 / 0
5,161
516
4,172
7,725
1,692
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 4 / 2
4,894
489
4,579
8,972
3,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Malu2000
Chang'e
7
0 / 5 / 0
4,466
447
929
6,428
1,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thanatos
10
1 / 2 / 2
5,554
555
3,244
6,265
1,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
zac122197979
Erlang Shen
10
3 / 1 / 0
6,143
614
3,052
5,385
3,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Debray
Cerberus
9
4 / 2 / 1
5,517
552
3,846
8,036
3,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Horus
Disseb
Horus
9
0 / 2 / 1
5,315
532
2,542
5,550
3,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
Owenanoss
Medusa
11
3 / 0 / 5
6,201
620
7,218
5,611
1,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Agni
Randomz
Agni
11
8 / 1 / 1
7,113
711
6,187
3,918
1,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
xopocxo
Mercury
9
2 / 1 / 3
5,632
563
1,947
5,658
1,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
6
Kills
17
17
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
L
0
4
2
0.25
W
Cerberus
Debray
Cerberus
4
2
1
2.25
W
Horus
Disseb
Horus
0
2
1
0.25
L
Chang'e
Malu2000
Chang'e
0
5
0
0
W
Medusa
Owenanoss
Medusa
3
0
5
5.5
W
Agni
Randomz
Agni
8
1
1
8.5
L
Thanatos
1
2
2
1
W
Mercury
xopocxo
Mercury
2
1
3
3.5
L
Erlang Shen
zac122197979
Erlang Shen
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,976
Damage
21,740
34,775
Taken
28,773
11,673
Mitigated
11,544
12,939
Healing
12,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,172
3,347
0
1,683
7,725
1,692
0
2,043
5,392
0
20,133
L
4,579
406
251
2,521
8,972
3,005
0
2,608
6,194
15,631
0
W
Cerberus
Debray
Cerberus
3,846
226
0
3,433
8,036
3,753
314
2,467
5,569
21,882
0
W
Horus
Disseb
Horus
2,542
1,327
0
2,103
5,550
3,636
205
216
5,334
0
15,749
L
Chang'e
Malu2000
Chang'e
929
42
63
1,964
6,428
1,953
0
3,703
2,725
16,104
0
W
Medusa
Owenanoss
Medusa
7,218
3,288
0
3,929
5,611
1,660
646
1,414
4,197
0
34,491
W
Agni
Randomz
Agni
6,187
635
0
477
3,918
1,067
669
1,036
2,768
33,929
0
L
Thanatos
3,244
664
0
5,621
6,265
1,805
0
889
5,301
0
26,562
W
Mercury
xopocxo
Mercury
1,947
974
0
2,510
5,658
1,428
175
489
5,169
0
21,093
L
Erlang Shen
zac122197979
Erlang Shen
3,052
1,799
0
836
5,385
3,218
0
323
4,925
2,093
19,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,218
Gold Earned
29,778
208
Minions Killed
287
0
Camps Cleared
0
878,984
Distance Traveled
957,001
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,161
516
39
4
0
165,881
0
L
Cthulhu
4,894
489
30
3
0
204,012
1
W
Cerberus
5,517
552
65
7
0
195,878
0
W
Horus
5,315
532
40
4
0
188,862
0
L
Chang'e
4,466
447
31
3
0
150,594
3
W
Medusa
6,201
620
62
6
0
168,005
3
W
Agni
7,113
711
69
7
0
205,181
0
L
Thanatos
5,554
555
60
6
0
199,615
1
W
Mercury
5,632
563
51
5
0
199,075
2
L
Erlang Shen
6,143
614
48
5
0
158,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role