Player Matchup

Anhur
Anhur
AkulDoSul
Anhur
Level 2
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Agni
Agni
BackedHat56
Agni
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Osiris
Osiris
CrimsonFish98
Osiris
Level 123
God Stats
1W - 5L
1,164 SR
Queue Stats
34W - 61L
1,562 Elo+
Party 1
Ao Kuang
Ao Kuang
NineWinds98
Ao Kuang
Level 140
God Stats
38W - 20L
1,851 SR
Queue Stats
598W - 556L
1,747 Elo+
Party 1
Aphrodite
Aphrodite
iambaileynycole
Aphrodite
Level 82
God Stats
21W - 22L
1,630 SR
Queue Stats
464W - 465L
1,579 Elo+
Party 1
Team Averages
Level 78
1,529 SR
1,578 Elo+

VS

Team Averages
Level 50
1,456 SR
1,420 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
CBG_Nene4
Osiris
Level 83
God Stats
0W - 1L
1,280 SR
Queue Stats
46W - 31L
1,708 Elo+
Party 3
Chang'e
Chang'e
Fonjovi
Chang'e
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 24L
1,204 Elo+
Party 2
Bakasura
Bakasura
Zenetiic
Bakasura
Level 48
God Stats
4W - 3L
1,500 SR
Queue Stats
18W - 22L
1,099 Elo+
Solo
Neith
Neith
jhoisland
Neith
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 6L
1,588 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AkulDoSul
Anhur
14
0 / 8 / 3
8,391
420
3,220
11,066
3,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
3 / 4 / 4
9,697
485
11,354
10,789
3,491
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
1 / 5 / 3
10,241
512
8,820
10,751
11,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ao Kuang
NineWinds98
Ao Kuang
20
18 / 1 / 1
12,678
634
22,338
18,816
9,287
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
iambaileynycole
Aphrodite
17
1 / 0 / 8
10,519
526
4,724
10,661
9,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
13
2 / 3 / 6
8,524
426
4,821
16,684
13,645
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
CBG_Nene4
Osiris
16
3 / 7 / 2
9,909
495
9,647
18,259
14,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
Fonjovi
Chang'e
14
1 / 6 / 1
9,060
453
6,792
12,390
3,879
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bakasura
Zenetiic
Bakasura
17
5 / 3 / 1
10,553
528
5,390
12,458
7,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
jhoisland
Neith
15
7 / 4 / 4
9,967
498
13,620
14,170
4,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
32
23
Kills
18
18
Deaths
23
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
2
3
6
1.67
W
Anhur
AkulDoSul
Anhur
0
8
3
0.19
W
3
4
4
1.25
L
Osiris
CBG_Nene4
Osiris
3
7
2
0.57
W
1
5
3
0.5
L
Chang'e
Fonjovi
Chang'e
1
6
1
0.25
W
Ao Kuang
NineWinds98
Ao Kuang
18
1
1
18.5
L
Bakasura
Zenetiic
Bakasura
5
3
1
1.83
W
Aphrodite
iambaileynycole
Aphrodite
1
0
8
5
L
Neith
jhoisland
Neith
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,456
Damage
40,270
62,083
Taken
73,961
37,424
Mitigated
44,307
27,332
Healing
16,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
4,821
601
528
4,497
16,684
13,645
560
7,663
9,021
24,198
0
W
Anhur
AkulDoSul
Anhur
3,220
1,634
0
1,099
11,066
3,208
114
1,325
9,741
0
24,509
W
11,354
802
0
4,481
10,789
3,491
1,520
2,545
8,164
55,049
0
L
Osiris
CBG_Nene4
Osiris
9,647
4,002
0
1,240
18,259
14,465
385
7,333
10,849
7,153
57,915
W
8,820
3,859
0
83
10,751
11,657
2,639
1,231
9,520
4,504
55,041
L
Chang'e
Fonjovi
Chang'e
6,792
86
947
2,517
12,390
3,879
606
9,726
2,584
43,513
0
W
Ao Kuang
NineWinds98
Ao Kuang
22,338
5,990
0
13,073
18,816
9,287
1,124
3,975
14,831
89,264
0
L
Bakasura
Zenetiic
Bakasura
5,390
3,535
0
1,865
12,458
7,710
0
4,971
7,487
9,419
71,263
W
Aphrodite
iambaileynycole
Aphrodite
4,724
396
1,115
7,481
10,661
9,781
1,371
3,911
6,750
58,562
0
L
Neith
jhoisland
Neith
13,620
7,755
0
5,017
14,170
4,608
328
9,270
4,820
0
62,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,526
Gold Earned
48,013
494
Minions Killed
484
0
Camps Cleared
0
1,788,626
Distance Traveled
1,798,981
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,524
426
29
1
0
327,632
0
W
Anhur
8,391
420
53
3
0
295,901
1
W
Agni
9,697
485
95
5
0
378,547
6
L
Osiris
9,909
495
106
5
0
348,266
3
W
Osiris
10,241
512
114
6
0
314,822
8
L
Chang'e
9,060
453
77
4
0
332,559
0
W
Ao Kuang
12,678
634
123
6
0
454,283
0
L
Bakasura
10,553
528
139
7
0
436,194
1
W
Aphrodite
10,519
526
109
5
0
345,073
2
L
Neith
9,967
498
133
7
0
354,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role