Player Matchup

Anhur
Anhur
Last1Warchief
Anhur
Level 9
God Stats
3W - 3L
1,689 SR
Queue Stats
7W - 5L
1,657 Elo+
Solo
Nu Wa
Nu Wa
Powpowmeowmeow_
Nu Wa
Level 28
God Stats
3W - 3L
1,727 SR
Queue Stats
43W - 30L
1,707 Elo+
Solo
Ymir
Ymir
SoapStone101
Ymir
Level 25
God Stats
2W - 5L
1,500 SR
Queue Stats
113W - 106L
1,696 Elo+
Solo
Ra
Ra
kcalbzzaj
Ra
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Mercury
Mercury
xXcrackedxX2712
Mercury
Level 19
God Stats
6W - 11L
1,413 SR
Queue Stats
54W - 65L
1,574 Elo+
Solo
Team Averages
Level 21
1,566 SR
1,627 Elo+

VS

Team Averages
Level 19
1,710 SR
1,689 Elo+
Yemoja
Yemoja
OlGhettoGandalf
Yemoja
Level 18
God Stats
5W - 2L
1,790 SR
Queue Stats
10W - 11L
1,534 Elo+
Solo
Janus
Janus
Spartax301
Janus
Level 7
God Stats
8W - 1L
1,851 SR
Queue Stats
35W - 17L
1,864 Elo+
Solo
Arachne
Arachne
T_mar_22
Arachne
Level 27
God Stats
36W - 26L
1,659 SR
Queue Stats
54W - 53L
1,646 Elo+
Solo
Danzaburou
Danzaburou
bromine_0
Danzaburou
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,771 Elo+
Solo
Mulan
Mulan
literary-zigzag9
Mulan
Level 30
God Stats
5W - 4L
1,750 SR
Queue Stats
350W - 316L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 2
5,206
473
2,209
5,653
1,381
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 2 / 0
6,116
556
5,295
5,732
1,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 2 / 0
6,014
547
4,581
8,772
3,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 3 / 0
4,630
421
1,455
4,691
1,298
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 1 / 0
4,879
444
625
9,669
2,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 3
5,778
525
2,429
4,778
1,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
12
3 / 1 / 1
7,249
659
7,134
5,055
1,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
T_mar_22
Arachne
9
2 / 2 / 1
6,044
549
2,467
8,533
2,243
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
bromine_0
Danzaburou
11
3 / 1 / 2
6,660
605
4,960
5,789
1,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 0 / 2
7,187
653
5,875
5,080
3,287
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
12
12
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
0
0
3
1.5
L
1
2
0
0.5
L
2
2
0
1
W
Janus
3
1
1
3.5
W
Arachne
T_mar_22
Arachne
2
2
1
1.25
W
Danzaburou
bromine_0
Danzaburou
3
1
2
4
L
0
3
0
0
W
4
0
2
5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,165
Damage
22,865
34,517
Taken
29,235
10,809
Mitigated
10,568
8,077
Healing
12,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,209
1,123
0
140
5,653
1,381
504
0
5,457
0
14,001
W
2,429
465
670
1,042
4,778
1,821
62
3,166
1,576
10,845
0
L
5,295
1,408
0
1,173
5,732
1,801
654
3,618
1,851
38,401
0
L
4,581
384
0
1,158
8,772
3,892
0
2,692
6,061
24,775
0
W
Janus
7,134
1,122
0
845
5,055
1,403
0
3,380
1,589
50,931
0
W
Arachne
T_mar_22
Arachne
2,467
1,473
0
4,077
8,533
2,243
0
1,765
6,678
0
30,119
W
Danzaburou
bromine_0
Danzaburou
4,960
2,014
0
2,780
5,789
1,814
0
2,332
3,439
0
37,105
L
1,455
162
348
1,337
4,691
1,298
0
1,853
2,772
13,276
0
W
5,875
623
147
3,267
5,080
3,287
0
436
4,622
0
35,756
L
625
304
0
3,921
9,669
2,437
0
1,005
8,417
0
18,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,845
Gold Earned
32,918
224
Minions Killed
327
0
Camps Cleared
0
1,001,417
Distance Traveled
1,137,559
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,206
473
35
3
0
195,721
2
W
Yemoja
5,778
525
16
1
0
241,922
2
L
Nu Wa
6,116
556
77
7
0
197,484
3
L
Ymir
6,014
547
39
4
0
215,598
3
W
Janus
7,249
659
105
10
0
243,822
1
W
Arachne
6,044
549
58
5
0
231,752
2
W
Danzaburou
6,660
605
66
6
0
177,120
2
L
Ra
4,630
421
31
3
0
196,798
0
W
Mulan
7,187
653
82
7
0
242,943
1
L
Mercury
4,879
444
42
4
0
195,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role