Player Matchup

Apollo
Apollo
ALPHA_SiK
Apollo
Level 36
God Stats
1W - 1L
1,702 SR
Queue Stats
165W - 171L
1,576 Elo+
Party 2
Hades
Hades
DarthKMA
Hades
Level 45
God Stats
0W - 5L
1,500 SR
Queue Stats
87W - 97L
1,563 Elo+
Party 2
Cerberus
Cerberus
FogeII McIovin
Cerberus
Level 58
God Stats
16W - 18L
1,281 SR
Queue Stats
379W - 347L
1,394 Elo+
Party 1
Loki
Loki
HotShotZz000
Loki
Level 41
God Stats
276W - 210L
1,729 SR
Queue Stats
398W - 392L
1,340 Elo+
Party 1
Odin
Odin
InstaBlazeX
Odin
Level 22
God Stats
1W - 5L
1,736 SR
Queue Stats
78W - 102L
1,664 Elo+
Party 2
Team Averages
Level 40
1,590 SR
1,507 Elo+

VS

Team Averages
Level 61
1,591 SR
1,515 Elo+
Ra
Ra
DiegoNava8
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,783 Elo+
Party 3
Osiris
Osiris
HomerB0T_
Osiris
Level 96
God Stats
10W - 4L
1,729 SR
Queue Stats
295W - 311L
1,577 Elo+
Party 3
Chiron
Chiron
PeiB0T_
Chiron
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 39L
1,541 Elo+
Party 3
Tyr
Tyr
TheMeXoder
Tyr
Level 75
God Stats
14W - 15L
1,723 SR
Queue Stats
232W - 199L
1,500 Elo+
Solo
Khepri
Khepri
Theminotaur65
Khepri
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 108L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ALPHA_SiK
Apollo
13
3 / 7 / 2
8,183
431
6,761
15,711
5,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hades
DarthKMA
Hades
14
1 / 6 / 3
8,963
472
8,092
13,970
7,382
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
11
4 / 7 / 3
7,517
396
8,151
16,225
13,338
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 7 / 2
9,416
496
6,467
12,341
6,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 6 / 3
8,649
455
10,122
15,071
11,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 14
12,069
635
19,145
12,182
5,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
HomerB0T_
Osiris
19
16 / 2 / 8
12,689
668
15,737
16,185
13,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chiron
PeiB0T_
Chiron
12
3 / 6 / 9
8,508
448
2,783
9,996
2,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 4 / 11
10,264
540
8,218
15,602
8,866
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 2 / 16
10,032
528
7,645
10,479
10,674
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
91
16
Kills
33
33
Deaths
16
13
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Apollo
ALPHA_SiK
Apollo
3
7
2
0.57
L
Hades
DarthKMA
Hades
1
6
3
0.42
W
10
2
14
8.5
L
Cerberus
4
7
3
0.79
W
Osiris
HomerB0T_
Osiris
16
2
8
10
L
4
7
2
0.71
L
4
6
3
0.92
W
Chiron
PeiB0T_
Chiron
3
6
9
1.25
W
2
4
11
1.88
W
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,593
Damage
53,528
73,318
Taken
64,444
43,970
Mitigated
41,864
16,389
Healing
23,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
ALPHA_SiK
Apollo
6,761
2,996
0
3,936
15,711
5,142
0
5,663
9,890
0
51,468
L
Hades
DarthKMA
Hades
8,092
427
310
4,749
13,970
7,382
0
5,363
8,420
55,614
0
W
19,145
2,498
3,206
5,550
12,182
5,452
3,326
3,002
9,155
96,917
0
L
Cerberus
8,151
784
429
4,707
16,225
13,338
0
7,501
8,492
23,450
0
W
Osiris
HomerB0T_
Osiris
15,737
8,408
0
7,221
16,185
13,982
2,729
3,576
12,519
0
90,879
L
6,467
635
24
819
12,341
6,748
0
5,129
7,085
3,919
50,079
L
10,122
3,915
0
1,415
15,071
11,360
0
2,366
12,641
0
40,717
W
Chiron
PeiB0T_
Chiron
2,783
874
459
1,476
9,996
2,890
752
4,545
5,425
0
8,580
W
8,218
1,190
0
3,878
15,602
8,866
50
2,105
13,047
0
50,681
W
7,645
1,053
114
1,372
10,479
10,674
1,397
3,101
7,353
28,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,728
Gold Earned
53,562
425
Minions Killed
435
0
Camps Cleared
0
1,636,257
Distance Traveled
1,826,127
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,183
431
97
5
0
324,579
0
L
Hades
8,963
472
110
6
0
329,444
4
W
Ra
12,069
635
156
8
0
378,112
2
L
Cerberus
7,517
396
58
3
0
317,380
1
W
Osiris
12,689
668
131
7
0
395,239
1
L
Loki
9,416
496
85
4
0
361,723
0
L
Odin
8,649
455
75
4
0
303,131
3
W
Chiron
8,508
448
16
1
0
319,840
0
W
Tyr
10,264
540
87
5
0
389,632
3
W
Khepri
10,032
528
45
2
0
343,304
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role