Player Matchup

Mulan
Mulan
Knullebol
Mulan
Level 82
God Stats
1W - 4L
1,285 SR
Queue Stats
73W - 57L
1,712 Elo+
Party 2
Cupid
Cupid
Lyx66
Cupid
Level 159
God Stats
3W - 4L
1,500 SR
Queue Stats
134W - 140L
1,332 Elo+
Solo
Artio
Artio
SageTooth
Artio
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 15L
1,805 Elo+
Party 2
Thoth
Thoth
aquasit
Thoth
Level 108
God Stats
5W - 8L
1,473 SR
Queue Stats
96W - 82L
1,566 Elo+
Party 2
Thanatos
Thanatos
lionmaster914
Thanatos
Level 64
God Stats
2W - 2L
1,668 SR
Queue Stats
11W - 9L
1,598 Elo+
Party 2
Team Averages
Level 92
1,485 SR
1,603 Elo+

VS

Team Averages
Level 59
1,484 SR
1,387 Elo+
Amaterasu
Amaterasu
AhuraM4zd4
Amaterasu
Level 34
God Stats
1W - 2L
1,425 SR
Queue Stats
16W - 22L
1,426 Elo+
Solo
Ra
Ra
CheeseSarnie69
Ra
Level 45
God Stats
5W - 6L
1,715 SR
Queue Stats
335W - 299L
1,527 Elo+
Party 1
Anhur
Anhur
DannyDizz
Anhur
Level 102
God Stats
19W - 19L
1,500 SR
Queue Stats
232W - 211L
1,413 Elo+
Party 1
Fenrir
Fenrir
Violentie
Fenrir
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
122W - 134L
1,286 Elo+
Party 3
Bacchus
Bacchus
sokima
Bacchus
Level 23
God Stats
6W - 4L
1,279 SR
Queue Stats
63W - 74L
1,286 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Knullebol
Mulan
17
6 / 6 / 11
12,271
558
10,995
19,356
19,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
Lyx66
Cupid
18
7 / 4 / 9
12,732
579
18,140
15,817
6,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
SageTooth
Artio
17
4 / 3 / 10
11,980
545
11,082
21,825
19,817
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thoth
aquasit
Thoth
20
9 / 4 / 6
14,435
656
18,191
14,462
5,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
lionmaster914
Thanatos
20
10 / 4 / 6
13,250
602
15,081
20,021
8,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AhuraM4zd4
Amaterasu
15
1 / 7 / 8
9,213
419
8,515
19,986
13,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 7 / 7
10,942
497
9,804
14,051
4,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
DannyDizz
Anhur
17
4 / 7 / 4
10,927
497
12,163
18,793
5,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Violentie
Fenrir
17
8 / 8 / 6
11,224
510
13,451
19,887
6,984
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
sokima
Bacchus
13
2 / 7 / 7
8,479
385
5,442
19,521
17,650
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
52
36
Kills
20
21
Deaths
36
42
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AhuraM4zd4
Amaterasu
1
7
8
0.71
L
5
7
7
1.21
L
Anhur
DannyDizz
Anhur
4
7
4
0.86
W
Mulan
Knullebol
Mulan
6
6
11
1.92
W
Cupid
Lyx66
Cupid
7
4
9
2.88
W
Artio
SageTooth
Artio
4
3
10
3
L
Fenrir
Violentie
Fenrir
8
8
6
1.38
W
Thoth
aquasit
Thoth
9
4
6
3
W
Thanatos
lionmaster914
Thanatos
10
4
6
3.25
L
Bacchus
sokima
Bacchus
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,489
Damage
49,375
91,481
Taken
92,238
59,790
Mitigated
48,428
41,771
Healing
16,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AhuraM4zd4
Amaterasu
8,515
2,675
0
4,698
19,986
13,462
0
8,265
11,721
4,595
29,269
L
9,804
564
85
1,010
14,051
4,484
0
6,694
7,357
69,219
0
L
Anhur
DannyDizz
Anhur
12,163
5,294
0
4,423
18,793
5,848
0
2,658
16,135
0
65,780
W
Mulan
Knullebol
Mulan
10,995
2,459
0
3,865
19,356
19,792
352
2,723
16,455
253
35,944
W
Cupid
Lyx66
Cupid
18,140
9,460
872
6,354
15,817
6,373
6,146
5,374
10,359
0
92,016
W
Artio
SageTooth
Artio
11,082
2,010
1,148
10,937
21,825
19,817
471
3,747
17,642
63,807
0
L
Fenrir
Violentie
Fenrir
13,451
3,278
0
2,611
19,887
6,984
0
4,975
14,912
0
67,106
W
Thoth
aquasit
Thoth
18,191
635
0
1,865
14,462
5,534
1,830
2,341
11,952
126,611
0
W
Thanatos
lionmaster914
Thanatos
15,081
6,590
0
16,730
20,021
8,274
1,185
2,455
17,475
0
86,628
L
Bacchus
sokima
Bacchus
5,442
958
649
3,489
19,521
17,650
0
6,934
12,587
17,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,668
Gold Earned
50,785
608
Minions Killed
416
0
Camps Cleared
0
2,028,735
Distance Traveled
1,784,374
29
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,213
419
53
2
0
360,681
0
L
Ra
10,942
497
124
6
0
382,789
4
L
Anhur
10,927
497
111
5
0
338,006
4
W
Mulan
12,271
558
21
1
0
421,575
14
W
Cupid
12,732
579
150
7
0
378,377
4
W
Artio
11,980
545
114
5
0
386,252
4
L
Fenrir
11,224
510
110
5
0
370,778
0
W
Thoth
14,435
656
202
9
0
412,757
3
W
Thanatos
13,250
602
121
6
0
429,774
4
L
Bacchus
8,479
385
18
1
0
332,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role