Player Matchup

Ymir
Ymir
DEX Paradzz
Ymir
Level 22
God Stats
3W - 0L
1,420 SR
Queue Stats
14W - 15L
1,654 Elo+
Solo
Artemis
Artemis
FrostyAcedTV
Artemis
Level 23
God Stats
4W - 1L
1,734 SR
Queue Stats
5W - 5L
1,730 Elo+
Solo
Kali
Kali
InvictusVIX
Kali
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,534 Elo+
Solo
Bellona
Bellona
MrEx1stence
Bellona
Level 7
God Stats
3W - 0L
1,831 SR
Queue Stats
4W - 1L
1,844 Elo+
Solo
Neith
Neith
The Enforcer711
Neith
Level 10
God Stats
2W - 4L
1,435 SR
Queue Stats
5W - 5L
1,322 Elo+
Solo
Team Averages
Level 16
1,584 SR
1,617 Elo+

VS

Team Averages
Level 15
1,500 SR
1,515 Elo+
Fenrir
Fenrir
Slick_rick810
Fenrir
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
TwoC3nts
Sun Wukong
Level 24
God Stats
4W - 4L
1,500 SR
Queue Stats
236W - 243L
1,532 Elo+
Party 1
Pele
Pele
Xray Sparkle
Pele
Level 27
God Stats
18W - 21L
1,500 SR
Queue Stats
457W - 532L
1,543 Elo+
Party 1
Artemis
Artemis
YouWish420
Artemis
Level 5
God Stats
16W - 14L
1,500 SR
Queue Stats
23W - 15L
1,500 Elo+
Solo
Odin
Odin
marcell0523
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 39L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 19
12,031
1,094
10,785
13,230
11,526
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
FrostyAcedTV
Artemis
19
13 / 4 / 21
13,155
1,196
26,889
11,521
4,934
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
9 / 1 / 20
13,005
1,182
12,635
13,372
7,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
MrEx1stence
Bellona
18
2 / 2 / 17
10,886
990
12,249
12,012
12,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
9 / 1 / 21
12,594
1,145
20,258
9,811
4,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

267

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 6 / 0
11,635
1,058
10,786
16,722
6,553
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
TwoC3nts
Sun Wukong
16
3 / 15 / 2
11,079
1,007
9,784
27,078
13,286
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
0 / 12 / 3
10,352
941
17,989
30,536
10,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
YouWish420
Artemis
16
0 / 6 / 2
10,039
913
13,762
17,383
5,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 1 / 0
8,490
772
272
1,218
597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
18
40
Kills
11
11
Deaths
40
98
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
3
19
5.5
W
Artemis
FrostyAcedTV
Artemis
13
4
21
5.88
W
9
1
20
19
W
Bellona
MrEx1stence
Bellona
2
2
17
5.25
L
8
6
0
1.33
W
9
1
21
19.5
L
Sun Wukong
TwoC3nts
Sun Wukong
3
15
2
0.27
L
0
12
3
0.13
L
Artemis
YouWish420
Artemis
0
6
2
0.17
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,816
Damage
52,593
59,946
Taken
92,937
40,584
Mitigated
36,897
14,412
Healing
11,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,785
2,728
0
0
13,230
11,526
0
0
13,230
29,787
0
W
Artemis
FrostyAcedTV
Artemis
26,889
18,649
848
2,646
11,521
4,934
0
0
11,521
0
38,924
W
12,635
8,094
0
6,162
13,372
7,720
0
0
13,347
0
31,881
W
Bellona
MrEx1stence
Bellona
12,249
2,840
0
395
12,012
12,064
0
0
12,012
0
31,814
L
10,786
1,305
0
227
16,722
6,553
0
1,310
15,237
0
15,137
W
20,258
11,438
0
4,361
9,811
4,340
0
0
9,811
0
45,003
L
Sun Wukong
TwoC3nts
Sun Wukong
9,784
2,898
330
618
27,078
13,286
0
2,660
24,343
0
31,681
L
17,989
4,732
342
6,240
30,536
10,891
0
3,796
26,590
0
45,333
L
Artemis
YouWish420
Artemis
13,762
7,588
0
3,398
17,383
5,570
0
2,631
14,676
0
35,485
L
272
159
0
0
1,218
597
0
388
830
0
1,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,671
Gold Earned
51,595
219
Minions Killed
168
8
Camps Cleared
2
985,260
Distance Traveled
750,068
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,031
1,094
43
4
2
179,074
0
W
Artemis
13,155
1,196
27
2
3
156,315
3
W
Kali
13,005
1,182
45
4
0
222,082
1
W
Bellona
10,886
990
48
4
3
253,315
0
L
Fenrir
11,635
1,058
5
0
0
206,121
2
W
Neith
12,594
1,145
56
5
0
174,474
0
L
Sun Wukong
11,079
1,007
55
5
2
178,520
0
L
Pele
10,352
941
53
5
0
195,565
1
L
Artemis
10,039
913
55
5
0
142,878
0
L
Odin
8,490
772
0
0
0
26,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role