Player Matchup

Chaac
Chaac
MikeWulfy
Chaac
Level 65
God Stats
13W - 5L
1,563 SR
Queue Stats
181W - 118L
1,679 Elo+
Party 2
Kukulkan
Kukulkan
TheePiper
Kukulkan
Level 28
God Stats
21W - 7L
1,788 SR
Queue Stats
132W - 69L
1,584 Elo+
Party 2
Ratatoskr
Ratatoskr
xAlboVinny927x
Ratatoskr
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 98L
1,592 Elo+
Party 2
Team Averages
Level 54
1,617 SR
1,618 Elo+

VS

Team Averages
Level 58
1,539 SR
1,492 Elo+
Hercules
Hercules
ComfyBuni
Hercules
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 58L
1,607 Elo+
Party 1
Jing Wei
Jing Wei
Gramatron65656
Jing Wei
Level 68
God Stats
9W - 6L
1,843 SR
Queue Stats
42W - 37L
1,378 Elo+
Party 1
Ra
Ra
bunnyvengence
Ra
Level 18
God Stats
0W - 1L
1,274 SR
Queue Stats
55W - 33L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MikeWulfy
Chaac
20
4 / 0 / 13
15,005
625
29,005
32,776
25,961
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
TheePiper
Kukulkan
20
3 / 0 / 15
15,269
636
29,098
10,171
4,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ratatoskr
xAlboVinny927x
Ratatoskr
19
11 / 2 / 6
16,155
673
17,269
16,463
9,990
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ComfyBuni
Hercules
16
1 / 6 / 1
12,444
519
11,015
38,778
29,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jing Wei
16
1 / 5 / 1
13,212
551
19,177
28,539
10,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
0 / 7 / 1
12,046
502
7,380
18,994
9,950
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
18
Kills
2
2
Deaths
18
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
ComfyBuni
Hercules
1
6
1
0.25
L
Jing Wei
1
5
1
0.3
W
Chaac
MikeWulfy
Chaac
4
0
13
10.5
W
Kukulkan
TheePiper
Kukulkan
3
0
15
10.5
L
0
7
1
0.07
W
Ratatoskr
xAlboVinny927x
Ratatoskr
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,372
Damage
37,572
59,410
Taken
86,311
40,357
Mitigated
50,208
28,868
Healing
25,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ComfyBuni
Hercules
11,015
2,913
0
15,988
38,778
29,943
0
16,170
22,608
300
40,120
L
Jing Wei
19,177
15,876
0
2,630
28,539
10,315
0
8,235
20,304
0
83,502
W
Chaac
MikeWulfy
Chaac
29,005
4,073
0
19,916
32,776
25,961
1,092
3,502
28,833
0
93,501
W
Kukulkan
TheePiper
Kukulkan
29,098
1,965
0
2,902
10,171
4,406
416
1,952
8,144
135,588
0
L
7,380
690
1,337
5,340
18,994
9,950
0
5,113
13,881
66,180
0
W
Ratatoskr
xAlboVinny927x
Ratatoskr
17,269
8,219
0
6,050
16,463
9,990
1,279
2,291
14,040
6,424
81,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,429
Gold Earned
37,702
317
Minions Killed
240
0
Camps Cleared
0
1,489,065
Distance Traveled
1,265,051
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,444
519
47
2
0
443,909
6
L
Jing Wei
13,212
551
109
5
0
463,245
5
W
Chaac
15,005
625
87
4
0
538,413
3
W
Kukulkan
15,269
636
151
6
0
444,677
2
L
Ra
12,046
502
84
4
0
357,897
0
W
Ratatoskr
16,155
673
79
3
0
505,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role