Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DragonTamer1209
Hachiman
Level 126
God Stats
5W - 8L
1,500 SR
Queue Stats
1,133W - 1,077L
1,580 Elo+
Party 1
Bellona
Bellona
Nyka8453
Bellona
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 81L
1,654 Elo+
Party 1
Yemoja
Yemoja
Ratz BUDDIE
Yemoja
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,574 Elo+
Solo
The Morrigan
The Morrigan
none of it
The Morrigan
Level 80
God Stats
23W - 26L
1,562 SR
Queue Stats
258W - 236L
1,576 Elo+
Party 1
Team Averages
Level 110
1,512 SR
1,577 Elo+

VS

Team Averages
Level 107
1,491 SR
1,504 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
KSAcerola
Yemoja
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,506 Elo+
Party 2
Hachiman
Hachiman
MattChungus
Hachiman
Level 129
God Stats
5W - 1L
1,692 SR
Queue Stats
11W - 15L
1,387 Elo+
Party 2
Hades
Hades
Swirlwind
Hades
Level 128
God Stats
6W - 6L
1,461 SR
Queue Stats
11W - 14L
1,415 Elo+
Party 2
Tsukuyomi
Tsukuyomi
frankieboiboi
Tsukuyomi
Level 64
God Stats
3W - 3L
1,300 SR
Queue Stats
40W - 31L
1,711 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
2 / 3 / 3
6,139
512
5,558
6,801
1,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
11
0 / 0 / 0
6,280
523
3,520
7,424
1,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Nyka8453
Bellona
12
2 / 2 / 1
7,129
594
5,951
7,042
6,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
9
1 / 1 / 2
6,317
526
1,009
4,706
1,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

The Morrigan
none of it
The Morrigan
11
1 / 6 / 2
6,549
546
1,781
7,047
3,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
6 / 2 / 1
7,517
626
6,174
5,054
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
KSAcerola
Yemoja
10
1 / 1 / 1
6,131
511
1,364
7,636
3,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
MattChungus
Hachiman
12
0 / 0 / 1
6,499
542
6,226
6,313
1,725
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hades
Swirlwind
Hades
13
2 / 2 / 0
6,996
583
3,504
10,357
7,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
frankieboiboi
Tsukuyomi
11
3 / 1 / 5
6,868
572
4,919
7,155
2,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
6
Kills
12
12
Deaths
6
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
3
3
1.17
W
Ah Puch
 
Ah Puch
6
2
1
3.25
L
Hachiman
0
0
0
0
W
Yemoja
KSAcerola
Yemoja
1
1
1
1.5
W
Hachiman
MattChungus
Hachiman
0
0
1
0.5
L
Bellona
Nyka8453
Bellona
2
2
1
1.25
L
Yemoja
1
1
2
2
W
Hades
Swirlwind
Hades
2
2
0
1
W
Tsukuyomi
frankieboiboi
Tsukuyomi
3
1
5
5.5
L
The Morrigan
none of it
The Morrigan
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,819
Damage
22,187
33,020
Taken
36,515
15,734
Mitigated
16,062
10,972
Healing
17,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,558
1,740
0
1,811
6,801
1,941
30
1,127
5,548
0
25,125
W
Ah Puch
 
Ah Puch
6,174
212
0
1,322
5,054
1,535
685
558
4,496
32,033
0
L
Hachiman
3,520
1,387
0
2,869
7,424
1,850
0
783
6,641
0
34,072
W
Yemoja
KSAcerola
Yemoja
1,364
98
495
2,274
7,636
3,162
0
901
6,735
15,035
0
W
Hachiman
MattChungus
Hachiman
6,226
2,703
0
3,952
6,313
1,725
264
299
6,014
0
46,944
L
Bellona
Nyka8453
Bellona
5,951
2,183
0
1,944
7,042
6,992
322
3,504
3,538
5,487
33,798
L
Yemoja
1,009
214
2,179
1,787
4,706
1,864
78
1,039
3,625
9,197
0
W
Hades
Swirlwind
Hades
3,504
803
0
6,394
10,357
7,417
0
599
9,758
37,913
0
W
Tsukuyomi
frankieboiboi
Tsukuyomi
4,919
1,623
0
2,856
7,155
2,223
0
1,159
5,996
0
36,733
L
The Morrigan
none of it
The Morrigan
1,781
256
0
382
7,047
3,087
0
4,076
2,626
40,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,414
Gold Earned
34,011
309
Minions Killed
325
0
Camps Cleared
0
1,123,738
Distance Traveled
1,130,493
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,139
512
43
4
0
242,301
0
W
Ah Puch
7,517
626
75
6
0
226,676
2
L
Hachiman
6,280
523
70
6
0
227,464
6
W
Yemoja
6,131
511
22
2
0
229,834
4
W
Hachiman
6,499
542
86
7
0
210,963
2
L
Bellona
7,129
594
88
7
0
213,320
3
L
Yemoja
6,317
526
13
1
0
234,211
6
W
Hades
6,996
583
82
7
0
204,152
0
W
Tsukuyomi
6,868
572
60
5
0
258,868
3
L
The Morrigan
6,549
546
95
8
0
206,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role