Player Matchup

Fenrir
Fenrir
BlackHammerBACK
Fenrir
Level 53
God Stats
1W - 1L
1,285 SR
Queue Stats
14W - 15L
1,476 Elo+
Solo
Chiron
Chiron
Gostosar
Chiron
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
RunCoffeeRun
Amaterasu
Level 122
God Stats
10W - 5L
1,487 SR
Queue Stats
497W - 451L
1,528 Elo+
Solo
Nike
Nike
strakizone
Nike
Level 136
God Stats
4W - 1L
1,500 SR
Queue Stats
134W - 119L
1,626 Elo+
Party 2
Chronos
Chronos
xl Yasuo
Chronos
Level 146
God Stats
3W - 0L
1,744 SR
Queue Stats
58W - 53L
1,511 Elo+
Party 2
Team Averages
Level 121
1,503 SR
1,528 Elo+

VS

Team Averages
Level 146
1,545 SR
1,566 Elo+
Fenrir
Fenrir
DragoniteC2
Fenrir
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
FerrousZap
Khepri
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
KilluaHashire
King Arthur
Level 160
God Stats
11W - 16L
1,613 SR
Queue Stats
463W - 333L
1,639 Elo+
Party 1
Nu Wa
Nu Wa
ShoThGabrielGan
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
lRafaeLXx
Heimdallr
Level 160
God Stats
10W - 8L
1,614 SR
Queue Stats
482W - 305L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
6 / 0 / 2
4,768
795
3,417
3,579
998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chiron
Gostosar
Chiron
2
0 / 1 / 0
2,747
458
257
1,264
291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
RunCoffeeRun
Amaterasu
8
0 / 0 / 1
4,206
701
1,605
4,065
2,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 1 / 1
3,699
617
1,843
4,093
1,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chronos
xl Yasuo
Chronos
7
2 / 0 / 2
4,491
749
1,656
2,195
1,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
2
0 / 1 / 0
2,815
469
214
913
202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Khepri
FerrousZap
Khepri
5
1 / 2 / 1
3,568
595
1,162
2,931
1,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
KilluaHashire
King Arthur
6
0 / 1 / 0
3,631
605
2,481
4,657
1,615
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

6
0 / 2 / 0
3,683
614
1,681
2,098
487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
lRafaeLXx
Heimdallr
6
1 / 2 / 1
3,807
635
3,349
4,595
1,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
8
Kills
2
2
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
L
Fenrir
0
1
0
0
L
Khepri
FerrousZap
Khepri
1
2
1
0.75
W
Chiron
Gostosar
Chiron
0
1
0
0
L
King Arthur
KilluaHashire
King Arthur
0
1
0
0
W
Amaterasu
RunCoffeeRun
Amaterasu
0
0
1
0.5
L
0
2
0
0
L
Heimdallr
lRafaeLXx
Heimdallr
1
2
1
0.75
W
0
1
1
0.5
W
Chronos
xl Yasuo
Chronos
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,778
Damage
8,887
15,196
Taken
15,194
6,679
Mitigated
5,207
6,925
Healing
4,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,417
1,162
0
1,542
3,579
998
384
390
3,169
0
13,596
L
Fenrir
214
214
0
179
913
202
0
0
913
0
2,865
L
Khepri
FerrousZap
Khepri
1,162
226
234
679
2,931
1,657
0
1,066
1,865
4,900
0
W
Chiron
Gostosar
Chiron
257
200
0
518
1,264
291
0
469
783
0
1,899
L
King Arthur
KilluaHashire
King Arthur
2,481
520
0
1,670
4,657
1,615
0
237
4,420
0
16,547
W
Amaterasu
RunCoffeeRun
Amaterasu
1,605
765
0
2,577
4,065
2,962
0
91
3,965
2,890
20,179
L
1,681
523
0
74
2,098
487
0
590
1,508
15,628
0
L
Heimdallr
lRafaeLXx
Heimdallr
3,349
2,124
0
1,920
4,595
1,246
0
0
4,595
0
16,093
W
1,843
110
0
1,254
4,093
1,330
236
448
3,633
0
11,475
W
Chronos
xl Yasuo
Chronos
1,656
527
0
1,034
2,195
1,098
396
1,301
803
17,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,911
Gold Earned
17,504
135
Minions Killed
114
0
Camps Cleared
0
617,192
Distance Traveled
499,473
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,768
795
31
5
0
149,326
1
L
Fenrir
2,815
469
8
1
0
30,293
0
L
Khepri
3,568
595
6
1
0
118,920
1
W
Chiron
2,747
458
4
1
0
45,200
0
L
King Arthur
3,631
605
30
5
0
125,944
1
W
Amaterasu
4,206
701
48
8
0
124,852
1
L
Nu Wa
3,683
614
42
7
0
120,696
1
L
Heimdallr
3,807
635
28
5
0
103,620
2
W
Nike
3,699
617
18
3
0
181,906
3
W
Chronos
4,491
749
34
6
0
115,908
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role