Player Matchup

Heimdallr
Heimdallr
EkteNorskBrunost
Heimdallr
Level 17
God Stats
12W - 13L
1,346 SR
Queue Stats
354W - 405L
1,285 Elo+
Party 2
Neith
Neith
N04M40N
Neith
Level 18
God Stats
13W - 7L
1,723 SR
Queue Stats
22W - 19L
1,539 Elo+
Party 4
Nox
Nox
Oxtor
Nox
Level 25
God Stats
35W - 31L
1,311 SR
Queue Stats
135W - 125L
1,426 Elo+
Solo
Pele
Pele
RedRedamption
Pele
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,539 Elo+
Party 4
Sylvanus
Sylvanus
zeldadarian
Sylvanus
Level 45
God Stats
41W - 40L
1,610 SR
Queue Stats
186W - 239L
1,285 Elo+
Party 2
Team Averages
Level 26
1,498 SR
1,415 Elo+

VS

Team Averages
Level 16
1,656 SR
1,610 Elo+
Mercury
Mercury
Aidxn7
Mercury
Level 27
God Stats
39W - 19L
1,823 SR
Queue Stats
72W - 45L
1,688 Elo+
Party 1
Amaterasu
Amaterasu
BOSS424
Amaterasu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Odin
Odin
ByLoloXx17
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cupid
Cupid
McMullon
Cupid
Level 28
God Stats
3W - 3L
1,957 SR
Queue Stats
20W - 14L
1,860 Elo+
Party 1
Zeus
Zeus
thehdman1
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
9
3 / 1 / 4
5,408
541
4,135
4,805
1,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Neith
N04M40N
Neith
10
0 / 3 / 0
5,616
562
2,171
5,039
1,519
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
Oxtor
Nox
11
8 / 0 / 3
6,934
693
6,422
2,061
603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
3 / 3 / 1
5,325
533
3,808
7,067
1,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
zeldadarian
Sylvanus
7
2 / 0 / 4
5,453
545
2,697
4,607
2,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aidxn7
Mercury
11
5 / 1 / 1
6,187
619
6,068
6,588
2,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
BOSS424
Amaterasu
6
0 / 2 / 0
4,313
431
1,445
5,939
2,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 8 / 0
3,997
400
1,099
6,963
3,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cupid
McMullon
Cupid
9
2 / 1 / 3
5,563
556
2,772
4,664
1,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zeus
6
0 / 4 / 0
3,908
391
2,772
3,357
849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
16
Kills
7
7
Deaths
16
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mercury
Aidxn7
Mercury
5
1
1
5.5
L
Amaterasu
BOSS424
Amaterasu
0
2
0
0
L
0
8
0
0
W
Heimdallr
3
1
4
5
L
Cupid
McMullon
Cupid
2
1
3
3.5
W
Neith
N04M40N
Neith
0
3
0
0
W
Nox
Oxtor
Nox
8
0
3
9.5
W
3
3
1
1.17
L
Zeus
0
4
0
0
W
Sylvanus
zeldadarian
Sylvanus
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,233
Damage
14,156
23,579
Taken
27,511
7,708
Mitigated
10,161
11,070
Healing
3,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Aidxn7
Mercury
6,068
4,502
0
750
6,588
2,468
0
1,333
5,255
0
35,367
L
Amaterasu
BOSS424
Amaterasu
1,445
663
0
1,054
5,939
2,103
0
2,040
3,899
0
7,073
L
1,099
595
0
175
6,963
3,514
0
3,745
3,218
0
9,544
W
Heimdallr
4,135
3,401
0
2,112
4,805
1,425
519
1,012
3,753
0
20,770
L
Cupid
McMullon
Cupid
2,772
1,215
81
1,524
4,664
1,227
115
165
4,499
0
17,344
W
Neith
N04M40N
Neith
2,171
729
0
1,863
5,039
1,519
1,059
0
5,039
0
25,342
W
Nox
Oxtor
Nox
6,422
1,186
0
750
2,061
603
226
315
1,646
27,433
0
W
3,808
963
0
3,118
7,067
1,683
120
232
6,835
0
23,707
L
Zeus
2,772
764
0
215
3,357
849
0
1,836
1,521
13,585
0
W
Sylvanus
zeldadarian
Sylvanus
2,697
786
771
2,456
4,607
2,478
344
1,213
3,344
10,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,736
Gold Earned
23,968
201
Minions Killed
153
0
Camps Cleared
0
859,364
Distance Traveled
949,525
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,187
619
74
7
0
195,901
2
L
Amaterasu
4,313
431
16
2
0
248,721
0
L
Odin
3,997
400
14
1
0
154,942
3
W
Heimdallr
5,408
541
43
4
0
150,445
2
L
Cupid
5,563
556
28
3
0
176,416
0
W
Neith
5,616
562
60
6
0
171,287
1
W
Nox
6,934
693
41
4
0
198,585
4
W
Pele
5,325
533
41
4
0
188,147
0
L
Zeus
3,908
391
21
2
0
173,545
0
W
Sylvanus
5,453
545
16
2
0
150,900
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role