Player Matchup

Amaterasu
Amaterasu
AzBandz
Amaterasu
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 29L
1,530 Elo+
Party 1
Danzaburou
Danzaburou
Selici
Danzaburou
Level 126
God Stats
18W - 19L
1,689 SR
Queue Stats
157W - 151L
1,740 Elo+
Party 1
Nox
Nox
Strasm
Nox
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
203W - 203L
1,666 Elo+
Party 1
Team Averages
Level 117
1,563 SR
1,645 Elo+

VS

Team Averages
Level 95
1,611 SR
1,479 Elo+
Skadi
Skadi
Mylenh1
Skadi
Level 109
God Stats
7W - 1L
1,285 SR
Queue Stats
337W - 185L
1,579 Elo+
Party 2
Nu Wa
Nu Wa
big__country__5
Nu Wa
Level 109
God Stats
5W - 0L
1,715 SR
Queue Stats
92W - 53L
1,354 Elo+
Party 2
Cthulhu
Cthulhu
lamp__shade__
Cthulhu
Level 67
God Stats
9W - 6L
1,832 SR
Queue Stats
129W - 88L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AzBandz
Amaterasu
12
3 / 8 / 3
9,456
675
9,348
17,371
12,074
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
Selici
Danzaburou
14
4 / 5 / 3
10,041
717
6,924
12,875
4,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
Strasm
Nox
12
2 / 8 / 5
9,307
665
6,201
9,940
2,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Mylenh1
Skadi
15
13 / 4 / 5
11,746
839
14,109
9,530
5,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
6 / 2 / 14
10,385
742
10,716
8,143
2,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
13
2 / 3 / 15
9,538
681
9,627
11,602
8,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
9
Kills
21
21
Deaths
9
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AzBandz
Amaterasu
3
8
3
0.56
W
Skadi
Mylenh1
Skadi
13
4
5
3.88
L
Danzaburou
Selici
Danzaburou
4
5
3
1.1
L
Nox
Strasm
Nox
2
8
5
0.56
W
6
2
14
6.5
W
Cthulhu
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,473
Damage
34,452
40,186
Taken
29,275
19,254
Mitigated
16,434
6,363
Healing
4,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AzBandz
Amaterasu
9,348
4,435
0
2,828
17,371
12,074
0
8,450
8,122
0
30,108
W
Skadi
Mylenh1
Skadi
14,109
6,167
0
500
9,530
5,032
820
1,819
7,711
3,601
52,531
L
Danzaburou
Selici
Danzaburou
6,924
2,238
0
3,316
12,875
4,219
247
4,621
8,054
0
40,280
L
Nox
Strasm
Nox
6,201
76
0
219
9,940
2,961
259
6,381
3,200
30,566
0
W
10,716
2,999
0
1,884
8,143
2,487
149
1,826
6,317
43,714
0
W
Cthulhu
9,627
476
317
1,607
11,602
8,915
108
2,595
9,007
25,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,804
Gold Earned
31,669
164
Minions Killed
188
0
Camps Cleared
0
737,014
Distance Traveled
754,115
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,456
675
34
2
0
246,021
2
W
Skadi
11,746
839
75
5
0
240,933
1
L
Danzaburou
10,041
717
71
5
0
236,860
2
L
Nox
9,307
665
59
4
0
254,133
0
W
Nu Wa
10,385
742
69
5
0
251,043
3
W
Cthulhu
9,538
681
44
3
0
262,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role