Player Matchup

Chaac
Chaac
Astickmonkey
Chaac
Level 87
God Stats
5W - 7L
1,479 SR
Queue Stats
140W - 120L
1,395 Elo+
Party 2
Scylla
Scylla
BabyRed517
Scylla
Level 120
God Stats
44W - 36L
1,644 SR
Queue Stats
587W - 539L
1,600 Elo+
Party 3
Neith
Neith
CleaningEel1
Neith
Level 28
God Stats
144W - 135L
1,568 SR
Queue Stats
318W - 323L
1,556 Elo+
Party 3
Danzaburou
Danzaburou
SidTheSloth2020
Danzaburou
Level 39
God Stats
3W - 2L
1,729 SR
Queue Stats
200W - 176L
1,405 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TheHawkster101
Tsukuyomi
Level 64
God Stats
6W - 7L
1,326 SR
Queue Stats
119W - 100L
1,232 Elo+
Party 2
Team Averages
Level 68
1,549 SR
1,438 Elo+

VS

Team Averages
Level 74
1,469 SR
1,490 Elo+
Apollo
Apollo
AFKayd
Apollo
Level 23
God Stats
2W - 4L
1,500 SR
Queue Stats
79W - 110L
1,168 Elo+
Party 4
Thanatos
Thanatos
J9MacMillion
Thanatos
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 71L
1,492 Elo+
Party 1
Yemoja
Yemoja
RinDins
Yemoja
Level 125
God Stats
4W - 12L
1,347 SR
Queue Stats
30W - 32L
1,589 Elo+
Solo
Erlang Shen
Erlang Shen
bobbywinninsome
Erlang Shen
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
109W - 137L
1,711 Elo+
Party 1
Scylla
Scylla
soapeyillusion
Scylla
Level 68
God Stats
13W - 13L
1,500 SR
Queue Stats
188W - 171L
1,492 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 2
9,076
567
6,746
7,818
7,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
BabyRed517
Scylla
15
0 / 0 / 0
8,605
538
6,348
5,337
1,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 1 / 3
7,998
500
4,196
6,893
2,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
SidTheSloth2020
Danzaburou
12
3 / 0 / 0
7,752
485
5,836
9,476
4,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
TheHawkster101
Tsukuyomi
13
6 / 3 / 2
8,275
517
8,838
12,046
4,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AFKayd
Apollo
11
0 / 3 / 1
7,035
440
2,794
6,866
3,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
J9MacMillion
Thanatos
11
1 / 3 / 2
6,729
421
2,622
11,502
4,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
RinDins
Yemoja
11
1 / 1 / 1
6,941
434
2,063
9,953
7,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Erlang Shen
bobbywinninsome
Erlang Shen
12
0 / 6 / 0
6,332
396
2,573
11,004
5,871
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 1 / 1
8,302
519
3,774
7,421
2,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
14
Kills
5
5
Deaths
14
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Apollo
AFKayd
Apollo
0
3
1
0.17
W
4
1
2
5
W
Scylla
BabyRed517
Scylla
0
0
0
0
W
1
1
3
2.5
L
Thanatos
J9MacMillion
Thanatos
1
3
2
0.67
L
Yemoja
RinDins
Yemoja
1
1
1
1.5
W
Danzaburou
SidTheSloth2020
Danzaburou
3
0
0
3
W
Tsukuyomi
TheHawkster101
Tsukuyomi
6
3
2
2.33
L
Erlang Shen
bobbywinninsome
Erlang Shen
0
6
0
0
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,964
Damage
13,826
41,570
Taken
46,746
20,154
Mitigated
23,865
17,419
Healing
15,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AFKayd
Apollo
2,794
1,643
0
852
6,866
3,594
0
0
6,866
5,362
30,331
W
6,746
1,379
0
3,672
7,818
7,731
272
19
7,799
3,478
49,254
W
Scylla
BabyRed517
Scylla
6,348
299
0
2,251
5,337
1,564
0
1,581
3,566
70,153
0
W
4,196
1,750
0
5,133
6,893
2,351
1,976
666
6,227
0
43,692
L
Thanatos
J9MacMillion
Thanatos
2,622
945
0
7,850
11,502
4,254
0
0
11,502
0
28,359
L
Yemoja
RinDins
Yemoja
2,063
730
2,484
3,800
9,953
7,340
0
2,345
7,464
13,883
0
W
Danzaburou
SidTheSloth2020
Danzaburou
5,836
2,215
0
1,752
9,476
4,464
28
1,961
7,471
0
33,214
W
Tsukuyomi
TheHawkster101
Tsukuyomi
8,838
3,186
0
4,611
12,046
4,044
74
1,740
10,270
0
44,745
L
Erlang Shen
bobbywinninsome
Erlang Shen
2,573
1,611
0
270
11,004
5,871
0
221
10,783
0
27,491
L
3,774
248
0
500
7,421
2,806
0
3,581
3,562
54,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,706
Gold Earned
35,339
413
Minions Killed
344
0
Camps Cleared
0
1,381,669
Distance Traveled
1,309,855
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,035
440
87
5
0
232,573
3
W
Chaac
9,076
567
96
6
0
291,495
5
W
Scylla
8,605
538
133
8
0
283,246
5
W
Neith
7,998
500
66
4
0
257,947
2
L
Thanatos
6,729
421
54
3
0
317,256
4
L
Yemoja
6,941
434
20
1
0
236,538
3
W
Danzaburou
7,752
485
42
3
0
271,351
1
W
Tsukuyomi
8,275
517
76
5
0
277,630
6
L
Erlang Shen
6,332
396
64
4
0
241,264
4
L
Scylla
8,302
519
119
7
0
282,224
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role