Player Matchup

Da Ji
Da Ji
Boozn B Anthony
Da Ji
Level 104
God Stats
4W - 4L
1,176 SR
Queue Stats
280W - 285L
1,522 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Its Ricco
Cu Chulainn
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,613 Elo+
Party 1
Danzaburou
Danzaburou
WallBreakerr
Danzaburou
Level 87
God Stats
13W - 14L
1,476 SR
Queue Stats
16W - 22L
1,463 Elo+
Party 2
Scylla
Scylla
airesnetto
Scylla
Level 124
God Stats
3W - 2L
1,318 SR
Queue Stats
66W - 65L
1,918 Elo+
Party 2
Cerberus
Cerberus
xDeadmash
Cerberus
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 21L
1,473 Elo+
Party 2
Team Averages
Level 75
1,394 SR
1,598 Elo+

VS

Team Averages
Level 54
1,592 SR
1,463 Elo+
Anhur
Anhur
DeportedNugget
Anhur
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 59L
1,484 Elo+
Party 3
Thoth
Thoth
Gooti Bobert
Thoth
Level 67
God Stats
10W - 13L
1,752 SR
Queue Stats
197W - 192L
1,572 Elo+
Party 3
Mulan
Mulan
Pastqual
Mulan
Level 41
God Stats
12W - 18L
1,709 SR
Queue Stats
190W - 213L
1,257 Elo+
Solo
Da Ji
Da Ji
RoguePepper1429
Da Ji
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 222L
1,504 Elo+
Party 3
Ymir
Ymir
SandwichMan927
Ymir
Level 34
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 1
4,085
584
1,416
3,577
2,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Boots

Boots

+6%
Movement Speed

Cu Chulainn
Its Ricco
Cu Chulainn
8
1 / 1 / 0
4,371
624
1,417
2,837
2,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Danzaburou
WallBreakerr
Danzaburou
6
1 / 1 / 2
4,005
572
1,950
3,157
676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Scylla
airesnetto
Scylla
7
0 / 1 / 1
4,116
588
979
2,718
812
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
xDeadmash
Cerberus
6
2 / 1 / 1
4,399
628
2,250
4,924
1,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 1
3,980
569
2,118
3,030
591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 1 / 0
4,898
700
3,155
2,906
749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mulan
Pastqual
Mulan
7
1 / 1 / 0
3,873
553
1,253
3,908
2,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

1
0 / 0 / 0
1,305
186
0
0
0
7
1 / 2 / 1
4,063
580
2,116
3,217
1,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
5
Kills
6
6
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
L
1
1
1
1.5
L
3
1
0
3
W
Cu Chulainn
Its Ricco
Cu Chulainn
1
1
0
1
L
Mulan
Pastqual
Mulan
1
1
0
1
L
0
0
0
0
L
1
2
1
0.75
W
Danzaburou
WallBreakerr
Danzaburou
1
1
2
2
W
Scylla
airesnetto
Scylla
0
1
1
0.5
W
Cerberus
xDeadmash
Cerberus
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,012
Damage
8,642
17,213
Taken
13,061
7,315
Mitigated
4,983
5,497
Healing
3,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,416
336
0
988
3,577
2,024
0
1,155
2,296
3,247
11,601
L
2,118
872
195
1,109
3,030
591
0
1,011
2,019
0
14,484
L
3,155
40
0
952
2,906
749
260
991
1,915
21,379
0
W
Cu Chulainn
Its Ricco
Cu Chulainn
1,417
0
0
177
2,837
2,197
55
0
2,683
1,190
14,501
L
Mulan
Pastqual
Mulan
1,253
0
0
315
3,908
2,571
0
12
3,896
0
11,992
L
0
0
0
0
0
0
0
0
0
0
0
L
2,116
247
111
620
3,217
1,072
0
1,248
1,969
10,611
0
W
Danzaburou
WallBreakerr
Danzaburou
1,950
760
0
1,302
3,157
676
0
602
2,555
0
16,036
W
Scylla
airesnetto
Scylla
979
0
0
727
2,718
812
0
1,675
787
16,307
0
W
Cerberus
xDeadmash
Cerberus
2,250
243
345
1,958
4,924
1,606
0
1,475
3,449
10,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,976
Gold Earned
18,119
168
Minions Killed
127
0
Camps Cleared
0
585,145
Distance Traveled
500,410
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
4,085
584
31
4
0
117,787
1
L
Anhur
3,980
569
29
4
0
117,764
2
L
Thoth
4,898
700
46
7
0
132,402
2
W
Cu Chulainn
4,371
624
28
4
0
129,466
1
L
Mulan
3,873
553
28
4
0
130,094
2
L
Da Ji
1,305
186
0
0
0
0
0
L
Ymir
4,063
580
24
3
0
120,150
0
W
Danzaburou
4,005
572
33
5
0
96,216
1
W
Scylla
4,116
588
33
5
0
113,784
1
W
Cerberus
4,399
628
43
6
0
127,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role