Player Matchup

Ravana
Ravana
NickWave
Ravana
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
99W - 105L
1,418 Elo+
Solo
Bacchus
Bacchus
PaschaSchmitti
Bacchus
Level 29
God Stats
16W - 22L
1,541 SR
Queue Stats
198W - 230L
1,522 Elo+
Solo
Odin
Odin
Tambryeeet
Odin
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,695 Elo+
Solo
Izanami
Izanami
ThePanicRush
Izanami
Level 16
God Stats
1W - 1L
1,258 SR
Queue Stats
1W - 2L
1,541 Elo+
Solo
Cerberus
Cerberus
justin0412
Cerberus
Level 13
God Stats
5W - 6L
1,933 SR
Queue Stats
6W - 7L
1,698 Elo+
Solo
Team Averages
Level 19
1,546 SR
1,575 Elo+

VS

Team Averages
Level 24
1,523 SR
1,509 Elo+
Hou Yi
Hou Yi
FrissmeinenKäse
Hou Yi
Level 24
God Stats
8W - 1L
1,761 SR
Queue Stats
40W - 12L
1,530 Elo+
Party 1
Terra
Terra
Marcsfuß
Terra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 15L
1,530 Elo+
Party 1
Nemesis
Nemesis
MichaelSalvatori
Nemesis
Level 26
God Stats
7W - 10L
1,248 SR
Queue Stats
51W - 55L
1,317 Elo+
Solo
Odin
Odin
PaRaD00X
Odin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,505 Elo+
Solo
Scylla
Scylla
Sparta0010
Scylla
Level 28
God Stats
5W - 4L
1,606 SR
Queue Stats
133W - 70L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
NickWave
Ravana
11
3 / 8 / 0
7,719
515
5,389
12,283
4,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
1 / 9 / 1
6,371
425
4,916
16,246
9,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 6 / 2
6,496
433
3,770
11,875
4,920
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
ThePanicRush
Izanami
9
0 / 7 / 3
5,972
398
3,416
7,787
2,029
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
justin0412
Cerberus
10
0 / 8 / 2
6,219
415
3,679
15,486
8,701
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
13 / 1 / 10
8,734
582
11,801
9,062
3,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
Marcsfuß
Terra
12
5 / 1 / 20
8,551
570
6,661
11,105
8,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
8 / 2 / 13
8,493
566
12,231
9,265
5,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odin
12
4 / 2 / 7
7,880
525
7,264
7,917
5,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
Sparta0010
Scylla
14
8 / 0 / 9
9,272
618
11,222
4,716
1,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
97
6
Kills
38
38
Deaths
6
8
Assists
59
Player
Kills
Deaths
Assists
KDA
W
13
1
10
18
W
Terra
Marcsfuß
Terra
5
1
20
15
W
8
2
13
7.25
L
Ravana
NickWave
Ravana
3
8
0
0.38
W
Odin
4
2
7
3.75
L
1
9
1
0.17
W
Scylla
Sparta0010
Scylla
8
0
9
12.5
L
2
6
2
0.5
L
Izanami
ThePanicRush
Izanami
0
7
3
0.21
L
Cerberus
justin0412
Cerberus
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,170
Damage
49,179
63,677
Taken
42,065
30,392
Mitigated
24,722
10,703
Healing
14,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,801
5,337
0
4,523
9,062
3,342
1,156
1,597
7,465
0
51,503
W
Terra
Marcsfuß
Terra
6,661
1,630
2,071
3,640
11,105
8,679
35
2,078
9,027
22,912
0
W
12,231
5,295
0
481
9,265
5,914
291
2,584
6,681
5,220
43,187
L
Ravana
NickWave
Ravana
5,389
1,352
0
3,341
12,283
4,886
0
2,729
9,428
0
30,935
W
Odin
7,264
2,912
890
1,894
7,917
5,454
904
1,384
6,533
0
23,230
L
4,916
537
0
2,242
16,246
9,856
0
5,500
10,649
15,159
0
W
Scylla
Sparta0010
Scylla
11,222
1,339
0
1,148
4,716
1,333
572
952
3,764
52,398
0
L
3,770
974
0
2,843
11,875
4,920
0
2,970
8,452
0
18,187
L
Izanami
ThePanicRush
Izanami
3,416
1,549
0
1,190
7,787
2,029
0
1,814
5,973
0
28,693
L
Cerberus
justin0412
Cerberus
3,679
289
0
1,087
15,486
8,701
0
5,438
9,776
29,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,777
Gold Earned
42,930
257
Minions Killed
324
0
Camps Cleared
0
1,244,123
Distance Traveled
1,447,580
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,734
582
73
5
0
271,314
2
W
Terra
8,551
570
27
2
0
307,023
1
W
Nemesis
8,493
566
65
4
0
301,180
0
L
Ravana
7,719
515
64
4
0
285,438
5
W
Odin
7,880
525
45
3
0
292,604
0
L
Bacchus
6,371
425
10
1
0
259,573
2
W
Scylla
9,272
618
114
8
0
275,459
9
L
Odin
6,496
433
30
2
0
248,881
1
L
Izanami
5,972
398
76
5
0
242,138
1
L
Cerberus
6,219
415
77
5
0
208,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role