Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver I
MaggiMann
Ah Muzen Cab
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Gold V
Marvinod
Scylla
Gold V
Level 136
God Stats
3W - 0L
1,919 SR
Queue Stats
6W - 2L
1,657 MMR
Party 1
Sobek
Sobek
Silver I
Unlesbar
Sobek
Silver I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 147
1,640 SR
1,552 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 78
1,652 SR
1,537 MMR
Vulcan
Vulcan
Silver I
IgniteLOL
Vulcan
Silver I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver I
PubliliusSyrus
Medusa
Silver I
Level 89
God Stats
8W - 12L
1,955 SR
Queue Stats
20W - 25L
1,611 MMR
Solo
Chaac
Chaac
Bronze III
TS-_-Pohi
Chaac
Bronze III
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MaggiMann
Ah Muzen Cab
13
5 / 1 / 4
9,171
764
6,593
6,470
2,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Marvinod
Scylla
13
3 / 0 / 6
8,971
748
6,659
4,550
1,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
Unlesbar
Sobek
12
2 / 1 / 8
9,754
813
5,876
15,919
17,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
ThothCthulhuDiscordiaPersephoneGanesha

VS

Bans
BacchusAthenaHou YiCabrakanIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
IgniteLOL
Vulcan
11
0 / 2 / 2
7,474
623
6,447
6,192
2,228
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 1
7,827
652
6,127
9,701
2,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
TS-_-Pohi
Chaac
9
1 / 5 / 1
7,354
613
4,446
7,816
4,444
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
10
Kills
2
2
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Vulcan
IgniteLOL
Vulcan
0
2
2
0.5
W
Ah Muzen Cab
MaggiMann
Ah Muzen Cab
5
1
4
7
W
Scylla
Marvinod
Scylla
3
0
6
6
L
1
3
1
0.5
L
Chaac
TS-_-Pohi
Chaac
1
5
1
0.3
W
Sobek
Unlesbar
Sobek
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,128
Damage
17,020
26,939
Taken
23,709
21,252
Mitigated
9,351
12,094
Healing
6,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
IgniteLOL
Vulcan
6,447
1,806
0
685
6,192
2,228
0
3,333
2,759
33,574
0
W
Ah Muzen Cab
MaggiMann
Ah Muzen Cab
6,593
1,318
0
3,032
6,470
2,383
1,824
3,143
3,327
0
48,982
W
Scylla
Marvinod
Scylla
6,659
630
128
2,225
4,550
1,552
932
1,037
3,513
48,006
0
L
6,127
3,073
0
3,383
9,701
2,679
0
5,521
4,010
0
34,544
L
Chaac
TS-_-Pohi
Chaac
4,446
969
0
1,973
7,816
4,444
0
3,335
4,321
0
13,992
W
Sobek
Unlesbar
Sobek
5,876
969
0
6,709
15,919
17,317
462
2,295
13,624
19,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,896
Gold Earned
22,655
177
Minions Killed
157
0
Camps Cleared
0
700,012
Distance Traveled
625,720
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,474
623
67
6
0
241,762
6
W
Ah Muzen Cab
9,171
764
91
8
0
238,960
2
W
Scylla
8,971
748
72
6
0
220,295
4
L
Medusa
7,827
652
57
5
0
206,849
1
L
Chaac
7,354
613
33
3
0
177,109
3
W
Sobek
9,754
813
14
1
0
240,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role