Player Matchup

Hera
Hera
AlwaysChewy
Hera
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,653 Elo+
Party 1
Xing Tian
Xing Tian
AvKxRoYaLtY
Xing Tian
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 38L
1,684 Elo+
Solo
Set
Set
GluttonousFury
Set
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 49L
1,521 Elo+
Solo
Kali
Kali
Homie450
Kali
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
200W - 185L
1,567 Elo+
Solo
Heimdallr
Heimdallr
sgt deathscythe
Heimdallr
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 68L
1,724 Elo+
Party 1
Team Averages
Level 136
1,500 SR
1,630 Elo+

VS

Team Averages
Level 135
1,509 SR
1,541 Elo+
Amaterasu
Amaterasu
Maxipad19
Amaterasu
Level 131
God Stats
36W - 40L
1,700 SR
Queue Stats
42W - 53L
1,454 Elo+
Solo
Izanami
Izanami
TeaMorriganBM
Izanami
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
X-INSECTICON-X
Sol
Level 143
God Stats
27W - 17L
1,546 SR
Queue Stats
687W - 643L
1,556 Elo+
Solo
Bakasura
Bakasura
pepehil
Bakasura
Level 122
God Stats
4W - 0L
1,500 SR
Queue Stats
385W - 352L
1,542 Elo+
Solo
Ymir
Ymir
vic13igl
Ymir
Level 126
God Stats
8W - 14L
1,299 SR
Queue Stats
48W - 52L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
9,465
451
9,531
9,681
3,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
AvKxRoYaLtY
Xing Tian
11
3 / 4 / 3
8,668
413
6,194
16,337
12,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
0 / 4 / 2
10,745
512
13,589
18,360
15,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kali
17
3 / 3 / 1
10,833
516
8,067
15,464
6,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
sgt deathscythe
Heimdallr
16
1 / 4 / 3
9,975
475
7,499
13,503
5,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Maxipad19
Amaterasu
17
2 / 0 / 6
11,111
529
8,931
18,836
12,415
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
19
8 / 2 / 3
13,414
639
22,004
13,346
5,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

19
6 / 0 / 3
12,372
589
13,314
14,254
5,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
pepehil
Bakasura
18
1 / 1 / 6
11,417
544
5,038
16,374
7,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
16
0 / 5 / 10
10,211
486
3,077
19,565
17,390
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
8
Kills
17
18
Deaths
8
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
L
Xing Tian
AvKxRoYaLtY
Xing Tian
3
4
3
1.13
L
0
4
2
0.25
L
Kali
3
3
1
1.17
W
Amaterasu
Maxipad19
Amaterasu
2
0
6
5
W
Izanami
8
2
3
4.75
W
6
0
3
7.5
W
Bakasura
pepehil
Bakasura
1
1
6
4
L
Heimdallr
sgt deathscythe
Heimdallr
1
4
3
0.63
W
Ymir
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,880
Damage
52,364
73,345
Taken
82,375
43,007
Mitigated
48,839
15,599
Healing
39,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,531
2,052
0
980
9,681
3,547
0
3,866
5,745
61,756
0
L
Xing Tian
AvKxRoYaLtY
Xing Tian
6,194
280
0
2,057
16,337
12,224
0
5,201
11,136
17,825
0
L
13,589
5,214
0
4,640
18,360
15,267
80
4,041
13,688
4,741
76,585
L
Kali
8,067
3,095
0
6,646
15,464
6,815
0
2,941
12,369
180
84,000
W
Amaterasu
Maxipad19
Amaterasu
8,931
3,968
0
10,969
18,836
12,415
2,930
3,941
14,895
146
69,350
W
Izanami
22,004
17,428
0
4,247
13,346
5,853
8,071
3,855
9,491
0
109,687
W
13,314
3,928
0
11,556
14,254
5,715
1,987
4,444
9,810
94,704
0
W
Bakasura
pepehil
Bakasura
5,038
3,306
0
9,401
16,374
7,466
1,483
1,248
15,126
0
74,359
L
Heimdallr
sgt deathscythe
Heimdallr
7,499
3,613
0
1,276
13,503
5,154
0
488
13,015
0
60,928
W
Ymir
3,077
498
747
2,735
19,565
17,390
0
5,650
13,915
37,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,686
Gold Earned
58,525
571
Minions Killed
633
0
Camps Cleared
0
1,958,496
Distance Traveled
2,233,928
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,465
451
134
6
0
394,449
5
L
Xing Tian
8,668
413
18
1
0
358,022
9
L
Set
10,745
512
169
8
0
402,639
0
L
Kali
10,833
516
128
6
0
430,970
1
W
Amaterasu
11,111
529
108
5
0
467,783
0
W
Izanami
13,414
639
164
8
0
383,890
2
W
Sol
12,372
589
163
8
0
475,104
5
W
Bakasura
11,417
544
142
7
0
515,127
2
L
Heimdallr
9,975
475
122
6
0
372,416
7
W
Ymir
10,211
486
56
3
0
392,024
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role