Player Matchup

Fenrir
Fenrir
BoroBhai
Fenrir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 26L
1,326 Elo+
Solo
Discordia
Discordia
CptnZombie
Discordia
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,838 Elo+
Solo
Khepri
Khepri
FatherDP
Khepri
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 96L
1,313 Elo+
Solo
Bellona
Bellona
Relishthybun
Bellona
Level 22
God Stats
14W - 29L
1,497 SR
Queue Stats
94W - 128L
1,438 Elo+
Party 2
Guan Yu
Guan Yu
yosi_BURN
Guan Yu
Level 23
God Stats
7W - 10L
1,733 SR
Queue Stats
170W - 246L
1,535 Elo+
Party 2
Team Averages
Level 21
1,546 SR
1,490 Elo+

VS

Team Averages
Level 25
1,516 SR
1,423 Elo+
Da Ji
Da Ji
Abnormailities
Da Ji
Level 18
God Stats
2W - 1L
1,515 SR
Queue Stats
2W - 2L
1,449 Elo+
Party 1
Jing Wei
Jing Wei
AbnormalDreams
Jing Wei
Level 63
God Stats
2W - 0L
1,736 SR
Queue Stats
2W - 2L
1,449 Elo+
Party 1
Sylvanus
Sylvanus
L0rdBoo
Sylvanus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,449 Elo+
Party 1
Guan Yu
Guan Yu
PigZk
Guan Yu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,449 Elo+
Party 1
Nu Wa
Nu Wa
xKlipped
Nu Wa
Level 16
God Stats
31W - 21L
1,331 SR
Queue Stats
131W - 113L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BoroBhai
Fenrir
18
8 / 10 / 8
11,740
489
13,187
24,020
15,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
CptnZombie
Discordia
17
8 / 7 / 9
11,679
487
18,818
15,274
6,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
FatherDP
Khepri
6
0 / 4 / 1
7,248
302
1,100
6,641
2,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bellona
Relishthybun
Bellona
20
13 / 3 / 9
13,238
552
18,261
24,015
25,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
yosi_BURN
Guan Yu
18
5 / 8 / 7
11,611
484
9,390
19,497
10,928
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 9 / 5
13,680
570
10,598
19,425
7,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
20
14 / 5 / 6
14,317
597
20,646
23,507
9,379
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
L0rdBoo
Sylvanus
14
4 / 5 / 11
11,436
477
7,476
21,302
24,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
PigZk
Guan Yu
15
2 / 7 / 8
10,677
445
5,705
17,924
12,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
xKlipped
Nu Wa
17
9 / 8 / 10
12,668
528
21,982
11,601
4,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
72
34
Kills
32
32
Deaths
34
34
Assists
40
Player
Kills
Deaths
Assists
KDA
W
3
9
5
0.61
W
Jing Wei
14
5
6
3.4
L
Fenrir
BoroBhai
Fenrir
8
10
8
1.2
L
Discordia
CptnZombie
Discordia
8
7
9
1.79
L
Khepri
FatherDP
Khepri
0
4
1
0.13
W
Sylvanus
L0rdBoo
Sylvanus
4
5
11
1.9
W
Guan Yu
PigZk
Guan Yu
2
7
8
0.86
L
Bellona
Relishthybun
Bellona
13
3
9
5.83
W
Nu Wa
xKlipped
Nu Wa
9
8
10
1.75
L
Guan Yu
yosi_BURN
Guan Yu
5
8
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,756
Damage
66,407
89,447
Taken
93,759
60,760
Mitigated
58,118
11,320
Healing
30,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,598
2,391
0
6,299
19,425
7,756
4,116
1,764
17,536
0
80,206
W
Jing Wei
20,646
17,455
0
12,049
23,507
9,379
5,741
4,290
19,042
0
90,446
L
Fenrir
BoroBhai
Fenrir
13,187
6,926
0
3,276
24,020
15,333
29
7,118
16,476
4,497
55,977
L
Discordia
CptnZombie
Discordia
18,818
1,160
142
1,639
15,274
6,081
1,126
6,157
8,641
64,754
0
L
Khepri
FatherDP
Khepri
1,100
331
0
115
6,641
2,835
0
1,486
4,880
7,022
0
W
Sylvanus
L0rdBoo
Sylvanus
7,476
2,404
1,146
4,451
21,302
24,327
930
5,535
15,692
28,272
0
W
Guan Yu
PigZk
Guan Yu
5,705
1,187
1,070
5,043
17,924
12,577
342
4,414
13,372
0
25,908
L
Bellona
Relishthybun
Bellona
18,261
6,347
0
2,728
24,015
25,583
1,744
6,360
17,143
0
79,038
W
Nu Wa
xKlipped
Nu Wa
21,982
2,943
0
0
11,601
4,079
1,655
4,329
7,097
54,368
0
L
Guan Yu
yosi_BURN
Guan Yu
9,390
2,548
1,068
2,352
19,497
10,928
982
6,615
12,449
0
53,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,516
Gold Earned
62,778
395
Minions Killed
455
0
Camps Cleared
0
1,710,414
Distance Traveled
1,994,958
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,680
570
147
6
0
342,448
0
W
Jing Wei
14,317
597
133
6
0
428,065
4
L
Fenrir
11,740
489
93
4
0
405,691
0
L
Discordia
11,679
487
101
4
0
369,687
2
L
Khepri
7,248
302
9
0
0
132,975
1
W
Sylvanus
11,436
477
43
2
0
377,975
5
W
Guan Yu
10,677
445
50
2
0
471,291
0
L
Bellona
13,238
552
120
5
0
380,604
1
W
Nu Wa
12,668
528
82
3
0
375,179
3
L
Guan Yu
11,611
484
72
3
0
421,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role