Player Matchup

Izanami
Izanami
Coqetcrust
Izanami
Level 28
God Stats
19W - 24L
1,732 SR
Queue Stats
53W - 79L
1,705 Elo+
Party 1
Athena
Athena
Yunadlosk620
Athena
Level 18
God Stats
0W - 1L
1,292 SR
Queue Stats
51W - 58L
1,778 Elo+
Party 1
Ah Puch
Ah Puch
cloudkings2020
Ah Puch
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,363 Elo+
Solo
Thanatos
Thanatos
killeur27610
Thanatos
Level 26
God Stats
18W - 22L
1,859 SR
Queue Stats
49W - 49L
1,715 Elo+
Party 1
Nemesis
Nemesis
sabertooth027
Nemesis
Level 18
God Stats
10W - 10L
1,723 SR
Queue Stats
37W - 43L
1,678 Elo+
Party 1
Team Averages
Level 20
1,621 SR
1,648 Elo+

VS

Team Averages
Level 20
1,528 SR
1,537 Elo+
Arachne
Arachne
Ahuerta 17
Arachne
Level 19
God Stats
46W - 51L
1,577 SR
Queue Stats
67W - 81L
1,583 Elo+
Solo
Neith
Neith
Azerhof
Neith
Level 29
God Stats
5W - 1L
1,682 SR
Queue Stats
9W - 7L
1,361 Elo+
Solo
Ra
Ra
Gold345
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 108L
1,620 Elo+
Solo
Fenrir
Fenrir
SonxOfxMaui
Fenrir
Level 14
God Stats
5W - 10L
1,382 SR
Queue Stats
11W - 17L
1,420 Elo+
Solo
Kumbhakarna
Kumbhakarna
jaggyjaeg
Kumbhakarna
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Coqetcrust
Izanami
18
3 / 6 / 2
11,496
460
17,988
13,699
5,024
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
17
3 / 5 / 5
11,359
454
6,612
25,789
27,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 10 / 1
8,249
330
4,471
12,139
3,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
killeur27610
Thanatos
18
6 / 9 / 1
11,866
475
12,403
19,746
8,163
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Nemesis
15
1 / 8 / 1
9,791
392
6,494
16,402
6,198
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ahuerta 17
Arachne
20
9 / 6 / 6
13,452
538
20,875
20,409
13,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
Azerhof
Neith
19
13 / 0 / 7
13,057
522
20,789
12,122
5,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
8 / 1 / 9
13,682
547
12,959
12,921
8,422
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
18
8 / 4 / 4
12,117
485
6,133
15,033
8,852
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
jaggyjaeg
Kumbhakarna
17
0 / 5 / 6
11,509
460
4,456
25,233
26,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
70
13
Kills
38
38
Deaths
16
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Arachne
Ahuerta 17
Arachne
9
6
6
2
W
Neith
Azerhof
Neith
13
0
7
16.5
L
Izanami
Coqetcrust
Izanami
3
6
2
0.67
W
8
1
9
12.5
W
Fenrir
8
4
4
2.5
L
Athena
3
5
5
1.1
L
0
10
1
0.05
W
Kumbhakarna
jaggyjaeg
Kumbhakarna
0
5
6
0.6
L
Thanatos
killeur27610
Thanatos
6
9
1
0.72
L
Nemesis
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,968
Damage
65,212
87,775
Taken
85,718
50,332
Mitigated
61,951
18,228
Healing
25,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Ahuerta 17
Arachne
20,875
15,371
0
7,117
20,409
13,385
1,823
3,093
17,316
10,602
78,114
W
Neith
Azerhof
Neith
20,789
10,159
705
7,681
12,122
5,020
6,010
2,300
9,822
0
76,359
L
Izanami
Coqetcrust
Izanami
17,988
11,157
0
1,999
13,699
5,024
1,790
4,897
8,802
0
94,144
W
12,959
1,161
2,124
5,645
12,921
8,422
3,321
1,956
10,965
85,542
0
W
Fenrir
6,133
974
0
1,268
15,033
8,852
213
1,041
13,992
0
53,130
L
Athena
6,612
1,653
0
1,842
25,789
27,872
248
3,617
22,172
36,244
0
L
4,471
1,195
0
268
12,139
3,075
329
1,763
10,376
29,683
0
W
Kumbhakarna
jaggyjaeg
Kumbhakarna
4,456
968
0
1,034
25,233
26,272
154
2,693
22,540
44,928
0
L
Thanatos
killeur27610
Thanatos
12,403
4,397
0
10,722
19,746
8,163
596
5,183
14,563
0
66,353
L
Nemesis
6,494
2,347
0
3,397
16,402
6,198
1,357
3,554
12,848
0
61,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,761
Gold Earned
63,817
481
Minions Killed
531
0
Camps Cleared
0
1,944,421
Distance Traveled
2,304,686
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,452
538
122
5
0
467,361
0
W
Neith
13,057
522
110
4
0
455,398
3
L
Izanami
11,496
460
151
6
0
344,839
0
W
Ra
13,682
547
160
6
0
451,233
0
W
Fenrir
12,117
485
76
3
0
472,286
0
L
Athena
11,359
454
66
3
0
495,986
3
L
Ah Puch
8,249
330
51
2
0
334,345
2
W
Kumbhakarna
11,509
460
63
3
0
458,408
0
L
Thanatos
11,866
475
118
5
0
389,326
0
L
Nemesis
9,791
392
95
4
0
379,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role