Player Matchup

Cu Chulainn
Cu Chulainn
GeckoGold
Cu Chulainn
Level 64
God Stats
3W - 1L
1,743 SR
Queue Stats
113W - 98L
1,922 Elo+
Solo
Vulcan
Vulcan
HAJSTER
Vulcan
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,504 Elo+
Party 1
Danzaburou
Danzaburou
Nads264
Danzaburou
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,749 Elo+
Party 1
Kuzenbo
Kuzenbo
VentusIre
Kuzenbo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
iBeMeny
Ao Kuang
Level 141
God Stats
7W - 1L
1,500 SR
Queue Stats
237W - 248L
1,346 Elo+
Solo
Team Averages
Level 113
1,549 SR
1,604 Elo+

VS

Team Averages
Level 130
1,500 SR
1,551 Elo+
Anhur
Anhur
AfriendlyOctopus
Anhur
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,775 Elo+
Solo
Nu Wa
Nu Wa
PowerLenneth
Nu Wa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
SebasPii
Yemoja
Level 157
God Stats
3W - 3L
1,500 SR
Queue Stats
280W - 287L
1,617 Elo+
Party 3
Thor
Thor
manufff123
Thor
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
tujudiofavorito
Erlang Shen
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GeckoGold
Cu Chulainn
12
3 / 1 / 1
6,868
687
5,427
6,549
5,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vulcan
HAJSTER
Vulcan
11
0 / 0 / 1
5,984
598
2,684
2,288
1,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Nads264
Danzaburou
9
1 / 1 / 1
5,946
595
3,570
6,540
1,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kuzenbo
VentusIre
Kuzenbo
10
1 / 0 / 1
5,974
597
2,737
5,581
3,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
iBeMeny
Ao Kuang
10
1 / 0 / 1
5,745
575
2,250
6,527
1,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,985
599
4,083
4,188
1,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 0 / 1
5,512
551
3,172
3,304
926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
SebasPii
Yemoja
8
0 / 2 / 1
5,044
504
2,427
6,200
2,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 2 / 0
5,088
509
2,081
5,824
1,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
tujudiofavorito
Erlang Shen
9
0 / 3 / 1
5,138
514
1,954
6,574
4,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
6
Kills
2
2
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
Cu Chulainn
GeckoGold
Cu Chulainn
3
1
1
3.5
W
Vulcan
HAJSTER
Vulcan
0
0
1
0.5
W
Danzaburou
Nads264
Danzaburou
1
1
1
1.5
L
0
0
1
0.5
L
Yemoja
SebasPii
Yemoja
0
2
1
0.25
W
Kuzenbo
VentusIre
Kuzenbo
1
0
1
1.5
W
Ao Kuang
iBeMeny
Ao Kuang
1
0
1
1.5
L
1
2
0
0.5
L
Erlang Shen
tujudiofavorito
Erlang Shen
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,668
Damage
13,717
27,485
Taken
26,090
12,349
Mitigated
10,731
9,894
Healing
9,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,083
2,226
0
1,683
4,188
1,020
0
881
3,307
0
38,070
W
Cu Chulainn
GeckoGold
Cu Chulainn
5,427
1,183
0
2,109
6,549
5,005
29
748
5,801
5,066
35,514
W
Vulcan
HAJSTER
Vulcan
2,684
746
0
250
2,288
1,265
448
774
1,514
40,526
0
W
Danzaburou
Nads264
Danzaburou
3,570
1,151
0
2,880
6,540
1,127
0
1,712
4,828
0
28,718
L
3,172
1,168
0
1,704
3,304
926
0
1,829
1,475
36,340
0
L
Yemoja
SebasPii
Yemoja
2,427
684
361
1,450
6,200
2,507
0
1,903
4,297
13,486
0
W
Kuzenbo
VentusIre
Kuzenbo
2,737
933
0
1,000
5,581
3,105
0
1,122
4,459
18,405
0
W
Ao Kuang
iBeMeny
Ao Kuang
2,250
426
0
3,655
6,527
1,847
0
1,464
5,063
27,386
0
L
2,081
601
0
1,956
5,824
1,834
0
2,418
3,406
0
21,720
L
Erlang Shen
tujudiofavorito
Erlang Shen
1,954
859
0
2,522
6,574
4,444
0
810
5,764
3,404
22,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,517
Gold Earned
26,767
303
Minions Killed
300
0
Camps Cleared
0
1,048,214
Distance Traveled
923,877
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,985
599
94
9
0
173,342
4
W
Cu Chulainn
6,868
687
78
8
0
207,497
1
W
Vulcan
5,984
598
73
7
0
216,958
3
W
Danzaburou
5,946
595
63
6
0
184,501
0
L
Nu Wa
5,512
551
79
8
0
185,964
4
L
Yemoja
5,044
504
13
1
0
207,595
5
W
Kuzenbo
5,974
597
25
3
0
228,306
0
W
Ao Kuang
5,745
575
64
6
0
210,952
4
L
Thor
5,088
509
54
5
0
160,339
3
L
Erlang Shen
5,138
514
60
6
0
196,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role