Player Matchup

Hun Batz
Hun Batz
Gpigas
Hun Batz
Level 79
God Stats
18W - 16L
1,244 SR
Queue Stats
245W - 245L
1,328 Elo+
Party 2
Ymir
Ymir
LennyTavarez
Ymir
Level 60
God Stats
12W - 12L
1,696 SR
Queue Stats
109W - 128L
1,663 Elo+
Party 2
Bakasura
Bakasura
NoArrogance
Bakasura
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,678 Elo+
Solo
Rama
Rama
PixelNuri98
Rama
Level 55
God Stats
2W - 1L
1,530 SR
Queue Stats
249W - 253L
1,348 Elo+
Party 2
Poseidon
Poseidon
jorgebux
Poseidon
Level 121
God Stats
4W - 7L
1,293 SR
Queue Stats
139W - 139L
1,385 Elo+
Party 2
Team Averages
Level 86
1,453 SR
1,480 Elo+

VS

Team Averages
Level 67
1,505 SR
1,470 Elo+
Tsukuyomi
Tsukuyomi
ArrenHUN
Tsukuyomi
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
FabujbaraF
Amaterasu
Level 68
God Stats
7W - 16L
1,500 SR
Queue Stats
819W - 915L
1,393 Elo+
Party 1
Skadi
Skadi
Golden98BOY
Skadi
Level 61
God Stats
11W - 15L
1,524 SR
Queue Stats
398W - 483L
1,419 Elo+
Party 1
Ares
Ares
JFFISucc
Ares
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 29L
1,577 Elo+
Solo
Janus
Janus
JudgementBringer
Janus
Level 63
God Stats
39W - 59L
1,501 SR
Queue Stats
911W - 960L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Gpigas
Hun Batz
15
3 / 1 / 4
9,206
575
7,479
11,930
4,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
5 / 5 / 9
8,794
550
5,516
14,130
9,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
NoArrogance
Bakasura
17
5 / 2 / 0
9,958
622
10,397
14,058
6,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
0 / 5 / 6
7,006
438
3,091
11,333
3,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
jorgebux
Poseidon
15
12 / 3 / 5
10,040
628
13,406
9,710
3,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ArrenHUN
Tsukuyomi
13
2 / 4 / 1
8,032
502
7,536
10,139
6,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
FabujbaraF
Amaterasu
12
0 / 4 / 2
7,004
438
6,151
12,559
8,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
7 / 6 / 3
7,986
499
11,226
10,829
4,267
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
12
2 / 5 / 9
7,154
447
12,733
13,238
8,180
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
2 / 6 / 4
7,237
452
6,002
7,693
2,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
32
25
Kills
13
16
Deaths
25
24
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ArrenHUN
Tsukuyomi
2
4
1
0.63
L
Amaterasu
FabujbaraF
Amaterasu
0
4
2
0.25
L
7
6
3
1.42
W
Hun Batz
Gpigas
Hun Batz
3
1
4
5
L
Ares
2
5
9
1.3
L
2
6
4
0.67
W
5
5
9
1.9
W
Bakasura
NoArrogance
Bakasura
5
2
0
2.5
W
0
5
6
0.6
W
Poseidon
jorgebux
Poseidon
12
3
5
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,889
Damage
43,648
61,161
Taken
54,458
26,378
Mitigated
29,112
19,684
Healing
10,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ArrenHUN
Tsukuyomi
7,536
2,132
0
3,080
10,139
6,004
17
3,138
6,427
7,632
48,910
L
Amaterasu
FabujbaraF
Amaterasu
6,151
2,558
0
3,080
12,559
8,237
0
1,943
8,534
3,198
36,178
L
11,226
5,680
0
2,470
10,829
4,267
336
3,274
7,493
0
42,360
W
Hun Batz
Gpigas
Hun Batz
7,479
1,841
0
3,195
11,930
4,403
144
3,347
8,539
0
64,936
L
Ares
12,733
397
174
1,374
13,238
8,180
0
5,335
7,762
31,228
0
L
6,002
1,121
0
250
7,693
2,424
250
4,578
2,817
38,517
0
W
5,516
1,189
1,005
2,158
14,130
9,255
68
5,559
8,535
19,010
0
W
Bakasura
NoArrogance
Bakasura
10,397
6,700
0
8,421
14,058
6,015
2,754
1,553
12,463
0
55,636
W
3,091
2,144
0
3,064
11,333
3,161
398
4,407
6,880
0
18,556
W
Poseidon
jorgebux
Poseidon
13,406
2,316
140
1,701
9,710
3,544
284
4,330
5,158
52,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,004
Gold Earned
37,413
407
Minions Killed
322
0
Camps Cleared
0
1,563,302
Distance Traveled
1,495,302
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,032
502
94
6
0
324,848
3
L
Amaterasu
7,004
438
72
5
0
302,054
1
L
Skadi
7,986
499
53
3
0
274,107
0
W
Hun Batz
9,206
575
109
7
0
343,009
4
L
Ares
7,154
447
28
2
0
303,731
4
L
Janus
7,237
452
75
5
0
290,562
3
W
Ymir
8,794
550
18
1
0
316,317
1
W
Bakasura
9,958
622
148
9
0
323,616
2
W
Rama
7,006
438
38
2
0
266,269
3
W
Poseidon
10,040
628
94
6
0
314,091
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role