Player Matchup

Neith
Neith
GibbyNaCl
Neith
Level 8
God Stats
9W - 5L
1,467 SR
Queue Stats
100W - 77L
1,785 Elo+
Party 2
Merlin
Merlin
HARSHtreatment
Merlin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
namlil
Kuzenbo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
307W - 227L
1,620 Elo+
Party 2
Amaterasu
Amaterasu
shikimeki
Amaterasu
Level 24
God Stats
8W - 6L
1,753 SR
Queue Stats
16W - 17L
1,454 Elo+
Solo
Tsukuyomi
Tsukuyomi
t0peb0y
Tsukuyomi
Level 27
God Stats
15W - 14L
1,500 SR
Queue Stats
312W - 244L
1,620 Elo+
Party 2
Team Averages
Level 21
1,544 SR
1,596 Elo+

VS

Team Averages
Level 29
1,550 SR
1,379 Elo+
Hades
Hades
Dante9099
Hades
Level 23
God Stats
5W - 0L
1,929 SR
Queue Stats
14W - 19L
1,429 Elo+
Solo
Skadi
Skadi
Furorian
Skadi
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,159 Elo+
Party 1
Cerberus
Cerberus
Hayashi
Cerberus
Level 34
God Stats
1W - 1L
1,343 SR
Queue Stats
17W - 21L
1,410 Elo+
Party 1
Hercules
Hercules
Ppko
Hercules
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 19L
1,410 Elo+
Party 1
Loki
Loki
cks619
Loki
Level 28
God Stats
43W - 35L
1,478 SR
Queue Stats
254W - 241L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GibbyNaCl
Neith
15
0 / 7 / 5
9,102
350
8,543
13,693
4,626
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
0 / 8 / 1
10,583
407
6,146
14,527
5,392
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
namlil
Kuzenbo
15
5 / 8 / 3
10,706
412
11,299
25,334
32,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
shikimeki
Amaterasu
18
2 / 8 / 3
11,229
432
17,044
27,126
25,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
t0peb0y
Tsukuyomi
20
13 / 6 / 2
14,885
573
27,049
25,016
10,421
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Dante9099
Hades
20
6 / 2 / 6
13,689
527
11,763
11,234
6,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
Furorian
Skadi
17
4 / 7 / 10
11,769
453
11,747
15,558
5,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Hayashi
Cerberus
18
2 / 2 / 15
12,995
500
14,867
21,515
24,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hercules
Ppko
Hercules
20
13 / 6 / 4
15,218
585
25,389
35,374
41,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
cks619
Loki
20
12 / 3 / 7
16,808
646
17,738
22,029
9,916
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
79
20
Kills
37
37
Deaths
20
14
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Hades
Dante9099
Hades
6
2
6
4.5
W
Skadi
Furorian
Skadi
4
7
10
1.29
L
Neith
GibbyNaCl
Neith
0
7
5
0.36
L
0
8
1
0.06
W
Cerberus
Hayashi
Cerberus
2
2
15
4.75
W
Hercules
Ppko
Hercules
13
6
4
2.5
W
Loki
cks619
Loki
12
3
7
5.17
L
Kuzenbo
namlil
Kuzenbo
5
8
3
0.81
L
Amaterasu
shikimeki
Amaterasu
2
8
3
0.44
L
Tsukuyomi
t0peb0y
Tsukuyomi
13
6
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,081
Damage
81,504
105,696
Taken
105,710
77,826
Mitigated
88,035
18,503
Healing
39,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Dante9099
Hades
11,763
778
784
2,733
11,234
6,700
1,232
3,182
8,004
74,085
0
W
Skadi
Furorian
Skadi
11,747
7,395
0
3,564
15,558
5,422
3,375
3,543
11,990
0
62,909
L
Neith
GibbyNaCl
Neith
8,543
4,373
0
445
13,693
4,626
175
5,756
7,937
0
47,769
L
6,146
308
0
670
14,527
5,392
1,380
5,168
9,359
62,832
0
W
Cerberus
Hayashi
Cerberus
14,867
1,118
0
5,610
21,515
24,459
514
5,937
15,503
53,499
0
W
Hercules
Ppko
Hercules
25,389
11,481
0
19,016
35,374
41,538
783
2,661
32,085
8,438
84,971
W
Loki
cks619
Loki
17,738
7,569
0
7,768
22,029
9,916
3,009
2,122
19,777
0
165,935
L
Kuzenbo
namlil
Kuzenbo
11,299
4,428
0
1,341
25,334
32,037
143
8,041
17,293
36,792
0
L
Amaterasu
shikimeki
Amaterasu
17,044
8,007
0
10,197
27,126
25,350
1,376
5,196
21,930
0
66,579
L
Tsukuyomi
t0peb0y
Tsukuyomi
27,049
7,965
0
5,850
25,016
10,421
67
4,639
20,377
0
104,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,505
Gold Earned
70,479
490
Minions Killed
710
0
Camps Cleared
0
2,136,009
Distance Traveled
2,173,863
14
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,689
527
149
6
0
389,580
0
W
Skadi
11,769
453
116
4
0
403,753
6
L
Neith
9,102
350
78
3
0
411,588
3
L
Merlin
10,583
407
114
4
0
336,067
0
W
Cerberus
12,995
500
90
3
0
444,422
8
W
Hercules
15,218
585
147
6
0
441,924
8
W
Loki
16,808
646
208
8
0
494,184
10
L
Kuzenbo
10,706
412
31
1
0
425,194
3
L
Amaterasu
11,229
432
108
4
0
455,668
2
L
Tsukuyomi
14,885
573
159
6
0
507,492
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role