Player Matchup

The Morrigan
The Morrigan
Da RonaVirus
The Morrigan
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 8L
1,749 Elo+
Party 3
Ymir
Ymir
MAICOMRNGL
Ymir
Level 4
God Stats
2W - 1L
1,838 SR
Queue Stats
4W - 6L
1,921 Elo+
Solo
Discordia
Discordia
PROKINGKASHJR
Discordia
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,279 Elo+
Party 1
Achilles
Achilles
The Space Dan
Achilles
Level 12
God Stats
13W - 4L
1,837 SR
Queue Stats
20W - 9L
1,736 Elo+
Party 3
Neith
Neith
Whoa DaGoat
Neith
Level 14
God Stats
2W - 3L
1,330 SR
Queue Stats
8W - 8L
1,534 Elo+
Party 1
Team Averages
Level 14
1,601 SR
1,644 Elo+

VS

Team Averages
Level 38
1,659 SR
1,711 Elo+
Danzaburou
Danzaburou
AfkMechanics
Danzaburou
Level 8
God Stats
16W - 4L
1,900 SR
Queue Stats
75W - 52L
1,858 Elo+
Solo
Raijin
Raijin
EddieL68
Raijin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,528 Elo+
Solo
Neith
Neith
Kyogre382
Neith
Level 160
God Stats
2W - 0L
1,655 SR
Queue Stats
9W - 9L
1,799 Elo+
Party 2
Ares
Ares
Tecksorce337
Ares
Level 3
God Stats
2W - 0L
1,738 SR
Queue Stats
2W - 0L
1,702 Elo+
Party 2
Jormungandr
Jormungandr
juanjose75-parra
Jormungandr
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Da RonaVirus
The Morrigan
20
8 / 11 / 10
14,553
1,040
21,523
16,320
7,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
0 / 10 / 13
13,190
942
7,534
24,240
22,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
PROKINGKASHJR
Discordia
20
6 / 9 / 10
14,142
1,010
20,284
17,599
7,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
The Space Dan
Achilles
20
9 / 3 / 11
13,681
977
20,169
15,954
15,958
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
3 / 8 / 13
12,222
873
14,239
20,980
11,140
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Team 1 Tickets

0

VS

Team 2 Tickets

78

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AfkMechanics
Danzaburou
20
18 / 3 / 13
17,230
1,231
29,246
17,288
7,628
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Raijin
EddieL68
Raijin
19
2 / 10 / 18
12,573
898
7,466
18,642
13,486
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
Kyogre382
Neith
20
9 / 3 / 23
14,967
1,069
23,471
18,184
8,732
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
0 / 9 / 18
12,128
866
3,115
18,401
10,143
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jormungandr
juanjose75-parra
Jormungandr
20
11 / 1 / 24
16,021
1,144
22,193
17,627
13,647
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
136
26
Kills
40
41
Deaths
26
57
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AfkMechanics
Danzaburou
18
3
13
8.17
L
The Morrigan
Da RonaVirus
The Morrigan
8
11
10
1.18
W
Raijin
EddieL68
Raijin
2
10
18
1.1
W
Neith
Kyogre382
Neith
9
3
23
6.83
L
0
10
13
0.65
L
Discordia
PROKINGKASHJR
Discordia
6
9
10
1.22
W
0
9
18
1
L
Achilles
The Space Dan
Achilles
9
3
11
4.83
L
3
8
13
1.19
W
Jormungandr
juanjose75-parra
Jormungandr
11
1
24
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,749
Damage
85,491
95,093
Taken
90,142
64,699
Mitigated
53,636
6,691
Healing
7,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AfkMechanics
Danzaburou
29,246
12,892
0
3,105
17,288
7,628
0
11,681
5,507
0
74,542
L
The Morrigan
Da RonaVirus
The Morrigan
21,523
4,923
0
643
16,320
7,359
0
7,606
8,514
32,110
5,371
W
Raijin
EddieL68
Raijin
7,466
1,137
0
0
18,642
13,486
0
10,672
7,870
19,535
0
W
Neith
Kyogre382
Neith
23,471
9,870
0
4,205
18,184
8,732
0
9,388
8,646
0
42,201
L
7,534
2,654
0
1,014
24,240
22,561
0
5,242
17,603
24,267
0
L
Discordia
PROKINGKASHJR
Discordia
20,284
3,122
360
2,085
17,599
7,681
0
7,149
10,450
54,809
0
W
3,115
226
0
0
18,401
10,143
0
7,684
10,542
15,903
0
L
Achilles
The Space Dan
Achilles
20,169
5,669
0
722
15,954
15,958
0
4,655
11,299
313
39,738
L
14,239
6,015
0
1,867
20,980
11,140
0
8,122
12,858
0
25,651
W
Jormungandr
juanjose75-parra
Jormungandr
22,193
5,934
0
0
17,627
13,647
0
4,920
12,482
46,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,788
Gold Earned
72,919
221
Minions Killed
226
7
Camps Cleared
3
1,161,351
Distance Traveled
1,070,168
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
17,230
1,231
98
7
2
253,578
0
L
The Morrigan
14,553
1,040
53
4
0
221,853
0
W
Raijin
12,573
898
27
2
0
172,321
0
W
Neith
14,967
1,069
41
3
0
230,799
0
L
Ymir
13,190
942
23
2
4
221,561
0
L
Discordia
14,142
1,010
82
6
3
218,132
0
W
Ares
12,128
866
15
1
0
163,418
1
L
Achilles
13,681
977
48
3
0
303,834
0
L
Neith
12,222
873
15
1
0
195,971
2
W
Jormungandr
16,021
1,144
45
3
1
250,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role