Player Matchup

Janus
Janus
Arkhan_Dragonys
Janus
Level 139
God Stats
4W - 3L
1,500 SR
Queue Stats
410W - 360L
1,516 Elo+
Party 3
Bellona
Bellona
InvertedShimmy
Bellona
Level 127
God Stats
4W - 2L
1,500 SR
Queue Stats
186W - 159L
1,560 Elo+
Party 2
Ymir
Ymir
ZCity4
Ymir
Level 126
God Stats
5W - 7L
1,341 SR
Queue Stats
294W - 259L
1,562 Elo+
Party 2
Neith
Neith
darkice31
Neith
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,337 Elo+
Party 3
Thanatos
Thanatos
nesha1232000
Thanatos
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 20L
1,613 Elo+
Solo
Team Averages
Level 109
1,468 SR
1,518 Elo+

VS

Team Averages
Level 131
1,587 SR
1,537 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Dusk x Regret
Anhur
Level 155
God Stats
3W - 5L
1,500 SR
Queue Stats
588W - 564L
1,534 Elo+
Party 1
Odin
Odin
DuskxChronos
Odin
Level 127
God Stats
5W - 3L
1,718 SR
Queue Stats
208W - 181L
1,836 Elo+
Party 1
He Bo
He Bo
NagaBro
He Bo
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 20L
1,214 Elo+
Solo
Fafnir
Fafnir
eaglefire1122
Fafnir
Level 89
God Stats
3W - 10L
1,718 SR
Queue Stats
267W - 225L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 2
5,610
701
1,493
2,161
493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 1 / 0
4,865
608
2,684
5,166
3,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
ZCity4
Ymir
8
0 / 1 / 1
4,632
579
1,884
4,889
1,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
darkice31
Neith
8
1 / 1 / 2
4,604
576
3,300
4,596
1,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Thanatos
nesha1232000
Thanatos
8
2 / 2 / 2
4,856
607
2,698
4,735
1,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
9
2 / 1 / 1
5,274
659
2,632
3,726
2,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 2 / 1
4,664
583
2,685
4,691
863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 1 / 0
5,229
654
2,054
4,659
2,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
NagaBro
He Bo
2
0 / 1 / 0
3,230
404
229
782
162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
1 / 1 / 1
4,547
568
1,989
4,903
2,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
6
Kills
6
6
Deaths
6
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
1
1
2.5
W
2
1
2
3
L
1
2
1
0.75
L
2
1
0
2
W
1
1
0
1
L
He Bo
NagaBro
He Bo
0
1
0
0
W
Ymir
ZCity4
Ymir
0
1
1
0.5
W
Neith
darkice31
Neith
1
1
2
2
L
1
1
1
1.5
W
Thanatos
nesha1232000
Thanatos
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,059
Damage
9,589
21,547
Taken
18,761
8,952
Mitigated
8,802
11,418
Healing
4,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
2,632
401
0
427
3,726
2,454
0
944
2,765
3,620
25,002
W
1,493
175
0
222
2,161
493
0
84
2,067
28,724
0
L
2,685
1,286
0
1,425
4,691
863
0
764
3,927
0
21,645
L
2,054
802
0
462
4,659
2,584
0
537
4,084
0
21,644
W
2,684
1,190
0
2,764
5,166
3,989
0
13
4,889
3,011
16,265
L
He Bo
NagaBro
He Bo
229
0
0
170
782
162
0
292
470
1,076
0
W
Ymir
ZCity4
Ymir
1,884
394
0
2,220
4,889
1,939
0
927
3,962
17,155
0
W
Neith
darkice31
Neith
3,300
1,798
0
2,495
4,596
1,030
0
1,010
3,586
0
21,965
L
1,989
383
0
2,319
4,903
2,739
0
1,032
3,859
7,307
0
W
Thanatos
nesha1232000
Thanatos
2,698
851
0
3,717
4,735
1,501
151
171
4,499
0
16,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,567
Gold Earned
22,944
222
Minions Killed
181
0
Camps Cleared
0
825,728
Distance Traveled
646,368
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,274
659
64
8
0
165,798
2
W
Janus
5,610
701
62
8
0
185,798
5
L
Anhur
4,664
583
53
7
0
138,211
1
L
Odin
5,229
654
57
7
0
154,533
0
W
Bellona
4,865
608
43
5
0
175,320
1
L
He Bo
3,230
404
3
0
0
20,278
1
W
Ymir
4,632
579
25
3
0
146,142
3
W
Neith
4,604
576
49
6
0
133,543
1
L
Fafnir
4,547
568
4
1
0
167,548
3
W
Thanatos
4,856
607
43
5
0
184,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role