Player Matchup

Thor
Thor
LiT_x_GoD
Thor
Level 25
God Stats
6W - 3L
1,642 SR
Queue Stats
12W - 11L
1,703 Elo+
Party 2
King Arthur
King Arthur
UxGOTxCAGED
King Arthur
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 15L
1,703 Elo+
Party 2
Ra
Ra
senior_guy3
Ra
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,703 Elo+
Party 2
Team Averages
Level 54
1,547 SR
1,703 Elo+

VS

Team Averages
Level 46
1,536 SR
1,660 Elo+
Danzaburou
Danzaburou
Firedusk13
Danzaburou
Level 26
God Stats
82W - 89L
1,577 SR
Queue Stats
675W - 732L
1,617 Elo+
Party 1
Pele
Pele
God3258
Pele
Level 6
God Stats
1W - 2L
1,530 SR
Queue Stats
2W - 5L
1,490 Elo+
Solo
Sobek
Sobek
Mrmajicktwricks
Sobek
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 100L
1,873 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
7 / 7 / 8
13,912
662
12,878
17,493
12,116
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
UxGOTxCAGED
King Arthur
17
4 / 7 / 10
14,089
671
15,518
30,951
21,811
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
10 / 7 / 7
15,589
742
29,808
16,049
12,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Firedusk13
Danzaburou
18
10 / 3 / 9
15,278
728
29,839
19,291
9,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Pele
God3258
Pele
13
1 / 12 / 12
12,213
582
4,712
20,525
11,528
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
10 / 6 / 10
15,352
731
17,881
32,890
45,402
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
52
21
Kills
21
21
Deaths
21
25
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Firedusk13
Danzaburou
10
3
9
4.83
L
Pele
God3258
Pele
1
12
12
0.58
W
Thor
7
7
8
1.57
L
10
6
10
2.5
W
King Arthur
UxGOTxCAGED
King Arthur
4
7
10
1.29
W
10
7
7
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,204
Damage
52,432
64,493
Taken
72,706
46,372
Mitigated
65,943
13,409
Healing
12,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Firedusk13
Danzaburou
29,839
13,874
0
2,327
19,291
9,013
445
10,956
7,851
0
86,404
L
Pele
God3258
Pele
4,712
1,507
0
1,029
20,525
11,528
2,867
6,169
13,898
0
22,451
W
Thor
12,878
2,226
0
0
17,493
12,116
0
5,831
11,662
0
35,625
L
17,881
1,466
987
8,501
32,890
45,402
168
11,409
20,501
38,526
0
W
King Arthur
UxGOTxCAGED
King Arthur
15,518
2,051
0
6,910
30,951
21,811
309
6,805
24,146
0
42,487
W
29,808
2,630
1,651
4,848
16,049
12,445
1,029
5,337
10,712
121,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,590
Gold Earned
42,843
212
Minions Killed
169
0
Camps Cleared
0
1,062,200
Distance Traveled
1,000,825
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
15,278
728
109
5
0
338,503
1
L
Pele
12,213
582
25
1
0
307,262
0
W
Thor
13,912
662
28
1
0
366,837
0
L
Sobek
15,352
731
35
2
0
355,060
3
W
King Arthur
14,089
671
40
2
0
342,261
0
W
Ra
15,589
742
144
7
0
353,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role