Player Matchup

Geb
Geb
Esco11211
Geb
Level 84
God Stats
12W - 10L
1,432 SR
Queue Stats
280W - 206L
1,610 Elo+
Party 3
Janus
Janus
Mattwazhere
Janus
Level 29
God Stats
6W - 2L
1,500 SR
Queue Stats
334W - 204L
1,555 Elo+
Party 3
Thanatos
Thanatos
Nawlage
Thanatos
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
181W - 102L
1,639 Elo+
Party 3
Hachiman
Hachiman
XxXopticXxXAnime
Hachiman
Level 27
God Stats
3W - 0L
1,793 SR
Queue Stats
80W - 49L
1,625 Elo+
Party 1
Osiris
Osiris
sirxsunbrust543
Osiris
Level 146
God Stats
10W - 1L
1,528 SR
Queue Stats
269W - 227L
1,611 Elo+
Party 1
Team Averages
Level 70
1,550 SR
1,608 Elo+

VS

Team Averages
Level 90
1,584 SR
1,607 Elo+
Hades
Hades
ErikLobos22
Hades
Level 41
God Stats
0W - 3L
1,638 SR
Queue Stats
53W - 60L
1,742 Elo+
Solo
Amaterasu
Amaterasu
HowTho
Amaterasu
Level 42
God Stats
1W - 4L
1,517 SR
Queue Stats
161W - 192L
1,544 Elo+
Solo
Izanami
Izanami
JP2III
Izanami
Level 45
God Stats
3W - 3L
1,525 SR
Queue Stats
58W - 45L
1,576 Elo+
Party 2
Tsukuyomi
Tsukuyomi
nerfumPK
Tsukuyomi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
wakebennett
Osiris
Level 160
God Stats
12W - 8L
1,740 SR
Queue Stats
800W - 621L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 2
3,260
652
1,161
3,703
1,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
3 / 0 / 1
4,707
941
1,706
1,510
317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
Nawlage
Thanatos
6
2 / 0 / 0
3,829
766
1,533
2,934
659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
2 / 0 / 2
3,843
769
2,472
2,519
1,172
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

7
0 / 1 / 0
3,571
714
1,731
3,654
3,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,183
637
647
3,836
1,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
HowTho
Amaterasu
5
2 / 2 / 0
3,384
677
1,647
4,762
1,268
Boots

Boots

+6%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
JP2III
Izanami
5
0 / 3 / 2
3,481
696
2,731
3,444
683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
nerfumPK
Tsukuyomi
1
0 / 0 / 0
2,582
516
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Osiris
8
1 / 0 / 0
4,035
807
2,505
3,307
2,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
7
Kills
3
3
Deaths
7
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
0
2
2
0.5
L
Amaterasu
HowTho
Amaterasu
2
2
0
1
L
Izanami
JP2III
Izanami
0
3
2
0.33
W
3
0
1
3.5
W
Thanatos
Nawlage
Thanatos
2
0
0
2
W
2
0
2
3
L
Tsukuyomi
nerfumPK
Tsukuyomi
0
0
0
0
W
0
1
0
0
L
Osiris
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,603
Damage
7,530
14,320
Taken
15,349
6,668
Mitigated
5,830
7,517
Healing
5,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
647
75
0
537
3,836
1,132
0
1,215
2,563
8,860
0
W
1,161
259
0
974
3,703
1,327
0
0
3,703
5,288
0
L
Amaterasu
HowTho
Amaterasu
1,647
657
150
1,671
4,762
1,268
0
1,004
3,742
0
6,022
L
Izanami
JP2III
Izanami
2,731
2,077
0
639
3,444
683
0
860
2,584
0
13,878
W
1,706
491
0
658
1,510
317
28
280
1,226
23,704
0
W
Thanatos
Nawlage
Thanatos
1,533
547
0
3,675
2,934
659
0
305
2,571
0
14,494
W
2,472
1,188
0
1,220
2,519
1,172
0
0
2,519
1,819
11,547
L
Tsukuyomi
nerfumPK
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
1,731
531
0
990
3,654
3,193
0
347
3,307
1,792
11,194
L
Osiris
2,505
792
0
2,005
3,307
2,747
0
197
3,110
3,328
14,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,210
Gold Earned
16,665
149
Minions Killed
100
0
Camps Cleared
0
543,114
Distance Traveled
436,278
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
3,183
637
23
5
0
105,199
0
W
Geb
3,260
652
8
2
0
113,073
1
L
Amaterasu
3,384
677
8
2
0
113,757
1
L
Izanami
3,481
696
28
6
0
90,912
1
W
Janus
4,707
941
45
9
0
116,037
0
W
Thanatos
3,829
766
42
8
0
118,303
0
W
Hachiman
3,843
769
27
5
0
98,729
1
L
Tsukuyomi
2,582
516
0
0
0
15,391
0
W
Osiris
3,571
714
27
5
0
96,972
0
L
Osiris
4,035
807
41
8
0
111,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role