Player Matchup

Khepri
Khepri
 
Khepri
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
RUPERTO_HD
Janus
Level 51
God Stats
13W - 25L
1,455 SR
Queue Stats
37W - 62L
1,394 Elo+
Party 1
King Arthur
King Arthur
Staliingrado
King Arthur
Level 153
God Stats
25W - 27L
1,332 SR
Queue Stats
1,126W - 1,060L
1,574 Elo+
Party 3
Achilles
Achilles
fetido333
Achilles
Level 67
God Stats
5W - 5L
1,580 SR
Queue Stats
40W - 54L
1,394 Elo+
Party 1
Apollo
Apollo
xKing of DarKz
Apollo
Level 142
God Stats
63W - 53L
1,267 SR
Queue Stats
840W - 845L
1,329 Elo+
Party 3
Team Averages
Level 109
1,427 SR
1,439 Elo+

VS

Team Averages
Level 61
1,526 SR
1,569 Elo+
Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
AgroboyUFU
Da Ji
Level 21
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Party 2
Mulan
Mulan
SirLouiz
Mulan
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 9L
1,689 Elo+
Party 2
Skadi
Skadi
Teste01
Skadi
Level 55
God Stats
8W - 8L
1,631 SR
Queue Stats
18W - 22L
1,657 Elo+
Party 2
Ganesha
Ganesha
Todmaru
Ganesha
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
7
1 / 0 / 7
5,540
554
2,655
3,233
1,702
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Janus
10
1 / 0 / 0
5,354
535
1,714
3,578
1,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
Staliingrado
King Arthur
10
4 / 0 / 4
5,672
567
4,603
7,555
2,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
fetido333
Achilles
11
5 / 0 / 1
6,480
648
6,830
5,951
3,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
5 / 1 / 3
5,976
598
2,512
3,936
1,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 1 / 0
5,155
516
3,042
4,666
1,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
7
0 / 1 / 0
4,585
459
1,187
5,866
1,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
SirLouiz
Mulan
8
0 / 6 / 0
5,090
509
3,201
8,975
2,635
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Skadi
Teste01
Skadi
8
1 / 4 / 0
5,062
506
3,362
5,698
1,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
Todmaru
Ganesha
6
0 / 4 / 1
4,390
439
1,326
4,860
1,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
16
Kills
1
1
Deaths
16
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
0
7
4.5
L
Merlin
 
Merlin
0
1
0
0
L
Da Ji
0
1
0
0
W
Janus
1
0
0
1
L
Mulan
SirLouiz
Mulan
0
6
0
0
W
King Arthur
Staliingrado
King Arthur
4
0
4
6
L
Skadi
Teste01
Skadi
1
4
0
0.25
L
Ganesha
Todmaru
Ganesha
0
4
1
0.13
W
Achilles
fetido333
Achilles
5
0
1
5.5
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,314
Damage
12,118
24,253
Taken
30,065
10,892
Mitigated
8,778
8,441
Healing
7,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,655
703
0
630
3,233
1,702
0
884
2,349
11,167
0
L
Merlin
 
Merlin
3,042
236
0
1,615
4,666
1,388
0
1,894
2,772
31,134
0
L
Da Ji
1,187
292
0
2,716
5,866
1,699
0
149
5,717
0
19,819
W
Janus
1,714
84
0
1,590
3,578
1,111
246
2,331
1,247
33,740
0
L
Mulan
SirLouiz
Mulan
3,201
551
0
836
8,975
2,635
0
0
8,675
0
22,945
W
King Arthur
Staliingrado
King Arthur
4,603
636
0
2,342
7,555
2,815
0
422
7,133
0
28,285
L
Skadi
Teste01
Skadi
3,362
1,512
0
1,361
5,698
1,359
35
1,375
4,323
0
25,977
L
Ganesha
Todmaru
Ganesha
1,326
180
0
726
4,860
1,697
0
951
3,909
7,976
0
W
Achilles
fetido333
Achilles
6,830
2,911
0
2,194
5,951
3,921
0
0
5,951
0
29,951
W
2,512
1,252
0
1,685
3,936
1,343
0
731
3,205
0
29,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,022
Gold Earned
24,282
259
Minions Killed
237
0
Camps Cleared
0
905,565
Distance Traveled
819,493
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,540
554
10
1
0
187,747
3
L
Merlin
5,155
516
59
6
0
165,874
4
L
Da Ji
4,585
459
48
5
0
171,311
3
W
Janus
5,354
535
55
6
0
182,539
3
L
Mulan
5,090
509
68
7
0
159,373
1
W
King Arthur
5,672
567
60
6
0
197,867
3
L
Skadi
5,062
506
60
6
0
162,763
1
L
Ganesha
4,390
439
2
0
0
160,172
0
W
Achilles
6,480
648
75
8
0
173,144
1
W
Apollo
5,976
598
59
6
0
164,268
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role