Player Matchup

Medusa
Medusa
AHenryWoodhouse
Medusa
Level 6
God Stats
8W - 4L
1,303 SR
Queue Stats
214W - 231L
1,577 Elo+
Solo
Anubis
Anubis
Eislich
Anubis
Level 28
God Stats
15W - 12L
1,500 SR
Queue Stats
130W - 175L
1,424 Elo+
Solo
Tyr
Tyr
MeFumoElCovid
Tyr
Level 27
God Stats
26W - 20L
1,709 SR
Queue Stats
79W - 63L
2,004 Elo+
Solo
Kuzenbo
Kuzenbo
Ryyoshi
Kuzenbo
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 67L
1,470 Elo+
Solo
Loki
Loki
TheBlueBook
Loki
Level 26
God Stats
16W - 12L
1,984 SR
Queue Stats
176W - 174L
1,652 Elo+
Solo
Team Averages
Level 22
1,599 SR
1,625 Elo+

VS

Team Averages
Level 43
1,529 SR
1,745 Elo+
Ares
Ares
Gunfingas
Ares
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,874 Elo+
Party 2
Thor
Thor
LordTouchMeX
Thor
Level 28
God Stats
5W - 3L
1,520 SR
Queue Stats
75W - 36L
1,847 Elo+
Party 1
Medusa
Medusa
Top10Dex
Medusa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,874 Elo+
Party 2
Neith
Neith
akkas4405
Neith
Level 25
God Stats
13W - 25L
1,625 SR
Queue Stats
385W - 463L
1,402 Elo+
Solo
Ah Puch
Ah Puch
kokopapa
Ah Puch
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 19L
1,727 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 3
7,760
485
6,903
9,678
3,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
Eislich
Anubis
13
3 / 7 / 1
8,380
524
4,162
12,783
5,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
2 / 2 / 0
6,291
393
2,592
4,794
1,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Ryyoshi
Kuzenbo
12
0 / 4 / 5
7,257
454
3,447
13,067
11,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
1 / 3 / 0
8,910
557
4,191
9,692
5,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
1 / 1 / 9
8,333
521
7,762
8,978
5,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
3 / 1 / 6
10,144
634
8,906
11,325
4,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Top10Dex
Medusa
14
7 / 2 / 1
8,836
552
7,572
10,825
3,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
akkas4405
Neith
13
1 / 2 / 4
8,179
511
2,612
4,319
1,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
kokopapa
Ah Puch
18
8 / 2 / 2
11,460
716
7,562
10,055
3,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
8
Kills
20
20
Deaths
8
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
Anubis
Eislich
Anubis
3
7
1
0.5
W
Ares
1
1
9
5.5
W
3
1
6
6
L
2
2
0
1
L
Kuzenbo
Ryyoshi
Kuzenbo
0
4
5
0.63
L
1
3
0
0.33
W
Medusa
Top10Dex
Medusa
7
2
1
3.75
W
Neith
akkas4405
Neith
1
2
4
1.5
W
Ah Puch
kokopapa
Ah Puch
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,295
Damage
34,414
50,014
Taken
45,502
27,374
Mitigated
17,894
12,246
Healing
17,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,903
3,164
0
3,444
9,678
3,800
283
2,436
7,242
0
40,301
L
Anubis
Eislich
Anubis
4,162
425
0
2,768
12,783
5,411
0
7,236
5,269
43,779
0
W
Ares
7,762
379
0
1,201
8,978
5,342
0
2,512
6,394
18,107
0
W
8,906
2,845
0
2,861
11,325
4,370
0
494
10,731
0
70,352
L
2,592
753
0
1,154
4,794
1,463
0
867
3,873
0
17,916
L
Kuzenbo
Ryyoshi
Kuzenbo
3,447
1,190
0
1,883
13,067
11,100
0
3,048
9,988
22,188
0
L
4,191
997
0
2,997
9,692
5,600
0
1,320
8,318
0
64,319
W
Medusa
Top10Dex
Medusa
7,572
3,781
0
5,893
10,825
3,527
337
1,822
8,985
0
47,456
W
Neith
akkas4405
Neith
2,612
1,441
0
1,012
4,319
1,298
2,614
316
3,753
0
35,849
W
Ah Puch
kokopapa
Ah Puch
7,562
672
0
6,074
10,055
3,357
1,743
2,245
7,680
69,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,598
Gold Earned
46,952
385
Minions Killed
457
0
Camps Cleared
0
1,274,678
Distance Traveled
1,460,078
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,760
485
83
5
0
282,960
0
L
Anubis
8,380
524
98
6
0
259,635
2
W
Ares
8,333
521
11
1
0
338,273
4
W
Thor
10,144
634
135
8
0
336,708
3
L
Tyr
6,291
393
42
3
0
125,559
0
L
Kuzenbo
7,257
454
30
2
0
282,814
9
L
Loki
8,910
557
132
8
0
323,710
1
W
Medusa
8,836
552
78
5
0
241,504
3
W
Neith
8,179
511
80
5
0
244,464
0
W
Ah Puch
11,460
716
153
10
0
299,129
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role